Player Matchup

Hun Batz
Hun Batz
Keeno4x
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 74L
1,580 Elo+
Solo
Sobek
Sobek
Nukem1821
Sobek
Level 28
God Stats
12W - 15L
1,542 SR
Queue Stats
227W - 264L
1,526 Elo+
Solo
Izanami
Izanami
RAWR_ImmaKitty
Izanami
Level 26
God Stats
22W - 20L
1,478 SR
Queue Stats
235W - 268L
1,512 Elo+
Solo
Achilles
Achilles
shawttyybaee
Achilles
Level 7
God Stats
7W - 3L
1,699 SR
Queue Stats
18W - 15L
1,629 Elo+
Solo
Thoth
Thoth
strawberry77771
Thoth
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,618 Elo+
Solo
Team Averages
Level 19
1,544 SR
1,573 Elo+

VS

Team Averages
Level 36
1,539 SR
1,545 Elo+
Gilgamesh
Gilgamesh
CoffeeSpace
Gilgamesh
Level 15
God Stats
5W - 3L
1,514 SR
Queue Stats
23W - 15L
1,570 Elo+
Solo
Izanami
Izanami
DeformedLove
Izanami
Level 142
God Stats
29W - 10L
1,678 SR
Queue Stats
588W - 556L
1,606 Elo+
Party 1
Nemesis
Nemesis
X3 Force
Nemesis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 15L
1,547 Elo+
Party 1
Ares
Ares
cipac
Ares
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
344W - 368L
1,500 Elo+
Solo
Ra
Ra
iS4LTY
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Keeno4x
Hun Batz
13
5 / 5 / 3
7,636
587
6,440
11,642
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sobek
Nukem1821
Sobek
8
3 / 5 / 3
6,424
494
5,290
12,155
9,901
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
3 / 5 / 4
6,888
530
6,717
8,930
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
shawttyybaee
Achilles
14
4 / 0 / 1
7,882
606
6,096
4,801
5,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

3
0 / 2 / 0
4,327
333
347
1,001
131
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoffeeSpace
Gilgamesh
13
3 / 4 / 4
7,233
556
6,695
10,575
7,774
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
DeformedLove
Izanami
14
12 / 1 / 5
8,995
692
15,069
9,820
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
X3 Force
Nemesis
5
0 / 4 / 4
4,821
371
964
4,517
1,150
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ares
cipac
Ares
9
1 / 2 / 7
6,068
467
2,198
5,341
3,143
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ra
10
1 / 5 / 0
5,970
459
1,108
5,194
1,504
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
15
Kills
17
17
Deaths
16
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CoffeeSpace
Gilgamesh
3
4
4
1.25
W
Izanami
DeformedLove
Izanami
12
1
5
14.5
L
Hun Batz
Keeno4x
Hun Batz
5
5
3
1.3
L
Sobek
Nukem1821
Sobek
3
5
3
0.9
L
3
5
4
1
W
Nemesis
X3 Force
Nemesis
0
4
4
0.5
W
Ares
cipac
Ares
1
2
7
2.25
W
Ra
1
5
0
0.2
L
Achilles
shawttyybaee
Achilles
4
0
1
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,890
Damage
26,034
38,529
Taken
35,447
22,490
Mitigated
17,263
8,095
Healing
5,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CoffeeSpace
Gilgamesh
6,695
2,065
0
1,929
10,575
7,774
0
839
9,736
0
41,703
W
Izanami
DeformedLove
Izanami
15,069
10,427
0
2,966
9,820
3,692
1,254
2,412
7,408
0
60,449
L
Hun Batz
Keeno4x
Hun Batz
6,440
2,721
270
1,148
11,642
4,681
199
1,095
10,547
0
41,206
L
Sobek
Nukem1821
Sobek
5,290
561
0
3,988
12,155
9,901
32
1,433
10,722
14,808
0
L
6,717
4,538
0
1,546
8,930
2,602
873
405
8,525
0
38,208
W
Nemesis
X3 Force
Nemesis
964
788
0
450
4,517
1,150
0
1,155
3,362
0
4,062
W
Ares
cipac
Ares
2,198
100
0
0
5,341
3,143
0
1,115
4,226
16,399
0
W
Ra
1,108
353
0
44
5,194
1,504
66
116
5,078
19,001
0
L
Achilles
shawttyybaee
Achilles
6,096
2,709
0
1,136
4,801
5,175
370
373
4,428
0
40,177
L
347
178
0
7
1,001
131
26
0
1,001
867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,157
Gold Earned
33,087
259
Minions Killed
240
0
Camps Cleared
0
1,082,423
Distance Traveled
1,082,578
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,233
556
83
6
0
252,153
1
W
Izanami
8,995
692
94
7
0
250,196
1
L
Hun Batz
7,636
587
78
6
0
253,868
2
L
Sobek
6,424
494
17
1
0
283,741
3
L
Izanami
6,888
530
78
6
0
238,932
3
W
Nemesis
4,821
371
5
0
0
182,941
4
W
Ares
6,068
467
24
2
0
171,939
1
W
Ra
5,970
459
34
3
0
225,349
1
L
Achilles
7,882
606
84
6
0
242,929
2
L
Thoth
4,327
333
2
0
0
62,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role