Player Matchup

Vamana
Vamana
 
Vamana
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
B3kZ
Nike
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,436 Elo+
Party 2
Ra
Ra
Irvin_Matta
Ra
Level 82
God Stats
1W - 0L
1,286 SR
Queue Stats
2W - 2L
1,352 Elo+
Party 2
Medusa
Medusa
Lilonghini
Medusa
Level 28
God Stats
27W - 39L
1,372 SR
Queue Stats
161W - 226L
1,352 Elo+
Party 3
Cerberus
Cerberus
Mamedson
Cerberus
Level 41
God Stats
3W - 6L
1,395 SR
Queue Stats
265W - 295L
1,444 Elo+
Party 3
Team Averages
Level 43
1,411 SR
1,417 Elo+

VS

Team Averages
Level 44
1,408 SR
1,381 Elo+
Thoth
Thoth
Felipe_D_Lopes
Thoth
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
283W - 475L
1,314 Elo+
Party 1
Neith
Neith
Missift
Neith
Level 29
God Stats
2W - 6L
1,306 SR
Queue Stats
167W - 280L
1,293 Elo+
Party 1
Athena
Athena
RodrigoGandra
Athena
Level 33
God Stats
5W - 8L
1,278 SR
Queue Stats
198W - 310L
1,339 Elo+
Party 1
Ra
Ra
jhonny4560
Ra
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
luscabrgamer
Camazotz
Level 24
God Stats
1W - 7L
1,456 SR
Queue Stats
37W - 58L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
7 / 2 / 9
12,179
1,218
12,891
11,759
6,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
B3kZ
Nike
15
1 / 2 / 10
9,289
929
8,505
8,299
7,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 11
10,156
1,016
10,454
6,115
2,178
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Lilonghini
Medusa
16
6 / 2 / 7
10,403
1,040
6,937
8,572
3,367
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Mamedson
Cerberus
17
2 / 1 / 15
10,217
1,022
11,701
10,589
10,012
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

289

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 5
9,039
904
10,122
8,852
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Missift
Neith
15
3 / 4 / 5
9,722
972
14,046
13,500
4,925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 2 / 5
9,166
917
4,030
16,697
12,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 2 / 4
9,462
946
5,190
3,696
1,513
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
luscabrgamer
Camazotz
14
3 / 5 / 3
9,193
919
6,435
11,977
3,930
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
31
18
Kills
9
9
Deaths
18
52
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
7
2
9
5.75
W
Nike
B3kZ
Nike
1
2
10
3
L
1
5
5
0.7
W
2
2
11
3.75
W
Medusa
Lilonghini
Medusa
6
2
7
4.75
W
Cerberus
Mamedson
Cerberus
2
1
15
9.5
L
Neith
Missift
Neith
3
4
5
1.38
L
0
2
5
1.25
L
2
2
4
2
L
Camazotz
luscabrgamer
Camazotz
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,488
Damage
39,823
45,334
Taken
54,722
29,358
Mitigated
25,472
7,609
Healing
6,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
12,891
7,424
0
1,954
11,759
6,423
0
4,451
7,164
13
29,235
W
Nike
B3kZ
Nike
8,505
1,345
0
0
8,299
7,378
0
3,089
5,065
0
17,259
L
10,122
165
0
0
8,852
2,754
0
2,369
6,483
17,182
0
W
10,454
910
1,952
533
6,115
2,178
0
4,178
1,677
51,432
0
W
Medusa
Lilonghini
Medusa
6,937
4,818
0
1,225
8,572
3,367
0
3,109
5,289
0
16,095
W
Cerberus
Mamedson
Cerberus
11,701
330
0
1,945
10,589
10,012
0
3,518
6,797
24,619
0
L
Neith
Missift
Neith
14,046
5,653
0
1,348
13,500
4,925
0
5,352
8,148
0
29,894
L
4,030
514
175
1,425
16,697
12,350
0
9,300
7,397
14,424
0
L
5,190
500
675
1,308
3,696
1,513
0
969
2,727
31,882
0
L
Camazotz
luscabrgamer
Camazotz
6,435
3,161
0
1,378
11,977
3,930
0
4,165
7,812
0
11,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,244
Gold Earned
46,582
217
Minions Killed
152
11
Camps Cleared
4
988,931
Distance Traveled
839,262
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,179
1,218
29
3
10
207,309
2
W
Nike
9,289
929
17
2
0
188,909
0
L
Thoth
9,039
904
23
2
0
191,587
0
W
Ra
10,156
1,016
112
11
1
192,900
0
W
Medusa
10,403
1,040
23
2
0
194,369
0
W
Cerberus
10,217
1,022
36
4
0
205,444
1
L
Neith
9,722
972
39
4
1
183,577
3
L
Athena
9,166
917
26
3
0
182,302
0
L
Ra
9,462
946
60
6
2
110,191
1
L
Camazotz
9,193
919
4
0
1
171,605
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role