Player Matchup

Hel
Hel
Doctor_Strange41
Hel
Level 69
God Stats
12W - 8L
1,281 SR
Queue Stats
547W - 526L
1,557 Elo+
Party 1
Tyr
Tyr
DogeTheDoggo
Tyr
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
342W - 304L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
MonkeyDLuffykun_
Sylvanus
Level 87
God Stats
36W - 25L
1,600 SR
Queue Stats
731W - 729L
1,495 Elo+
Party 1
Awilix
Awilix
ashpop88
Awilix
Level 81
God Stats
157W - 125L
1,482 SR
Queue Stats
658W - 617L
1,497 Elo+
Party 1
Poseidon
Poseidon
griffin-129
Poseidon
Level 46
God Stats
17W - 12L
1,679 SR
Queue Stats
296W - 296L
1,458 Elo+
Party 1
Team Averages
Level 62
1,508 SR
1,502 Elo+

VS

Team Averages
Level 56
1,457 SR
1,385 Elo+
Loki
Loki
Dre 360 Avila
Loki
Level 89
God Stats
2W - 1L
1,796 SR
Queue Stats
202W - 191L
1,391 Elo+
Party 2
Hel
Hel
KILL DYL VOL 1
Hel
Level 49
God Stats
1W - 5L
1,161 SR
Queue Stats
67W - 76L
1,418 Elo+
Party 2
Hachiman
Hachiman
Kaminari-NoKami
Hachiman
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 218L
1,431 Elo+
Solo
Chiron
Chiron
MalcomVaDroth
Chiron
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,325 Elo+
Solo
Baron Samedi
Baron Samedi
the cool sword2
Baron Samedi
Level 54
God Stats
18W - 25L
1,328 SR
Queue Stats
39W - 63L
1,362 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 3
8,256
486
6,187
8,062
2,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
2 / 1 / 3
8,931
525
6,185
11,759
6,621
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
0 / 4 / 10
7,989
470
4,726
15,014
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
ashpop88
Awilix
16
10 / 0 / 5
9,752
574
11,646
11,956
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
griffin-129
Poseidon
14
4 / 6 / 5
8,484
499
6,592
8,991
2,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 2
8,092
476
11,364
14,661
4,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 5 / 1
6,934
408
4,184
7,287
3,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
12
0 / 2 / 1
6,916
407
4,071
9,359
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 4 / 1
7,361
433
5,174
10,861
2,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
the cool sword2
Baron Samedi
11
1 / 6 / 8
7,038
414
8,808
11,072
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
24
19
Kills
11
12
Deaths
20
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
2
1
3
3.5
L
6
3
2
2.33
L
4
5
1
0.9
L
Hachiman
0
2
1
0.25
L
0
4
1
0.13
W
0
4
10
1.25
W
Awilix
ashpop88
Awilix
10
0
5
12.5
W
Poseidon
griffin-129
Poseidon
4
6
5
1.08
L
Baron Samedi
the cool sword2
Baron Samedi
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,336
Damage
33,601
55,782
Taken
53,240
28,338
Mitigated
17,511
26,887
Healing
20,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,187
1,000
1,618
4,657
8,062
2,585
1,468
991
7,021
46,145
0
W
6,185
542
0
5,986
11,759
6,621
307
266
11,461
0
45,892
L
11,364
2,976
0
6,204
14,661
4,633
0
4,420
10,007
0
54,323
L
4,184
726
816
1,810
7,287
3,645
189
2,134
4,949
17,082
0
L
Hachiman
4,071
1,794
0
3,992
9,359
2,473
0
4,608
4,351
0
36,430
L
5,174
2,958
0
4,256
10,861
2,785
287
1,386
9,449
0
34,347
W
4,726
865
2,062
4,513
15,014
12,188
94
5,859
8,873
22,892
0
W
Awilix
ashpop88
Awilix
11,646
4,526
0
4,783
11,956
4,503
0
1,984
9,872
0
63,973
W
Poseidon
griffin-129
Poseidon
6,592
520
243
3,025
8,991
2,441
527
3,418
5,563
47,988
0
L
Baron Samedi
the cool sword2
Baron Samedi
8,808
185
475
2,482
11,072
3,975
205
3,834
6,979
37,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,412
Gold Earned
36,341
415
Minions Killed
317
0
Camps Cleared
0
1,587,762
Distance Traveled
1,398,624
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,256
486
96
6
0
290,581
1
W
Tyr
8,931
525
105
6
0
358,609
3
L
Loki
8,092
476
93
5
0
333,477
2
L
Hel
6,934
408
41
2
0
208,331
0
L
Hachiman
6,916
407
63
4
0
281,489
6
L
Chiron
7,361
433
73
4
0
305,829
0
W
Sylvanus
7,989
470
33
2
0
279,245
3
W
Awilix
9,752
574
101
6
0
381,825
1
W
Poseidon
8,484
499
80
5
0
277,502
0
L
Baron Samedi
7,038
414
47
3
0
269,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role