Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
EnzoLobon
Guan Yu
Level 14
God Stats
1W - 1L
1,639 SR
Queue Stats
13W - 12L
1,553 Elo+
Party 2
Mercury
Mercury
G4roto01
Mercury
Level 100
God Stats
3W - 1L
1,452 SR
Queue Stats
72W - 60L
1,531 Elo+
Party 2
Janus
Janus
Magota886
Janus
Level 68
God Stats
4W - 7L
1,480 SR
Queue Stats
524W - 608L
1,461 Elo+
Solo
Team Averages
Level 79
1,514 SR
1,509 Elo+

VS

Team Averages
Level 53
1,519 SR
1,528 Elo+
Zhong Kui
Zhong Kui
FinixCDS
Zhong Kui
Level 68
God Stats
4W - 3L
1,501 SR
Queue Stats
168W - 198L
1,514 Elo+
Party 1
Apollo
Apollo
Kyrkk
Apollo
Level 66
God Stats
3W - 1L
1,557 SR
Queue Stats
77W - 76L
1,517 Elo+
Party 1
Serqet
Serqet
Nonoha
Serqet
Level 42
God Stats
10W - 8L
1,610 SR
Queue Stats
171W - 63L
1,647 Elo+
Solo
Gilgamesh
Gilgamesh
Zero nove7721
Gilgamesh
Level 51
God Stats
4W - 4L
1,445 SR
Queue Stats
50W - 46L
1,491 Elo+
Solo
Athena
Athena
francox703
Athena
Level 37
God Stats
15W - 22L
1,482 SR
Queue Stats
19W - 24L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
4 / 3 / 4
11,544
481
13,003
18,749
18,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
 
Izanami
16
4 / 8 / 3
11,043
460
10,721
13,787
4,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
EnzoLobon
Guan Yu
15
3 / 6 / 2
9,806
409
9,141
20,117
16,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
G4roto01
Mercury
16
1 / 7 / 8
10,101
421
12,604
24,416
8,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
Magota886
Janus
16
1 / 7 / 3
9,956
415
9,282
14,967
5,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
FinixCDS
Zhong Kui
19
5 / 3 / 5
12,621
526
18,491
17,083
12,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
Kyrkk
Apollo
20
5 / 1 / 2
13,560
565
7,207
18,470
8,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
Nonoha
Serqet
20
15 / 2 / 5
14,395
600
25,072
16,194
7,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Zero nove7721
Gilgamesh
18
6 / 3 / 5
12,084
504
15,465
19,940
18,692
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
francox703
Athena
15
0 / 4 / 10
10,769
449
7,142
20,941
19,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
13
Kills
31
31
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
4
3
4
2
L
Izanami
 
Izanami
4
8
3
0.69
L
Guan Yu
EnzoLobon
Guan Yu
3
6
2
0.67
W
Zhong Kui
FinixCDS
Zhong Kui
5
3
5
2.5
L
Mercury
G4roto01
Mercury
1
7
8
0.71
W
Apollo
Kyrkk
Apollo
5
1
2
6
L
Janus
Magota886
Janus
1
7
3
0.36
W
Serqet
Nonoha
Serqet
15
2
5
8.75
W
Gilgamesh
Zero nove7721
Gilgamesh
6
3
5
2.83
W
Athena
francox703
Athena
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,751
Damage
73,377
92,036
Taken
92,628
53,640
Mitigated
66,715
16,297
Healing
37,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
13,003
535
505
3,258
18,749
18,560
0
8,715
9,200
57,337
0
L
Izanami
 
Izanami
10,721
6,906
0
500
13,787
4,795
0
2,211
10,619
0
57,257
L
Guan Yu
EnzoLobon
Guan Yu
9,141
1,928
264
4,063
20,117
16,394
0
3,479
15,838
0
47,753
W
Zhong Kui
FinixCDS
Zhong Kui
18,491
2,354
0
10,130
17,083
12,583
2,274
5,740
11,343
82,948
0
L
Mercury
G4roto01
Mercury
12,604
7,390
0
5,949
24,416
8,706
0
5,826
18,388
0
75,066
W
Apollo
Kyrkk
Apollo
7,207
3,497
0
12,646
18,470
8,368
5,293
3,017
15,453
0
123,482
L
Janus
Magota886
Janus
9,282
444
0
1,758
14,967
5,185
0
5,534
9,433
60,352
0
W
Serqet
Nonoha
Serqet
25,072
4,848
0
6,865
16,194
7,495
0
1,304
14,890
0
113,152
W
Gilgamesh
Zero nove7721
Gilgamesh
15,465
4,013
0
3,369
19,940
18,692
1,203
5,319
14,621
0
61,091
W
Athena
francox703
Athena
7,142
1,844
0
4,166
20,941
19,577
44
7,533
13,408
34,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,450
Gold Earned
63,429
538
Minions Killed
656
0
Camps Cleared
0
2,178,528
Distance Traveled
2,375,882
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,544
481
79
3
0
466,988
4
L
Izanami
11,043
460
112
5
0
355,108
1
L
Guan Yu
9,806
409
105
4
0
467,701
0
W
Zhong Kui
12,621
526
153
6
0
426,765
2
L
Mercury
10,101
421
115
5
0
472,044
3
W
Apollo
13,560
565
191
8
0
437,965
7
L
Janus
9,956
415
127
5
0
416,687
2
W
Serqet
14,395
600
157
7
0
544,755
3
W
Gilgamesh
12,084
504
106
4
0
472,082
1
W
Athena
10,769
449
49
2
0
494,315
16

Distance Traveled

Minion Kills by Role

Gold Earned by Role