Player Matchup

Cthulhu
Cthulhu
HOGNUTZZZ
Cthulhu
Level 7
God Stats
2W - 1L
1,694 SR
Queue Stats
20W - 4L
1,681 Elo+
Party 1
Zeus
Zeus
HeyyImReaper
Zeus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 31L
1,687 Elo+
Party 1
Izanami
Izanami
WeDoMakeHer
Izanami
Level 7
God Stats
1W - 1L
1,733 SR
Queue Stats
9W - 4L
1,681 Elo+
Party 1
Team Averages
Level 28
1,643 SR
1,683 Elo+

VS

Team Averages
Level 52
1,599 SR
1,624 Elo+
Scylla
Scylla
 
Scylla
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SkullKidRathius
Anhur
Level 13
God Stats
21W - 1L
1,797 SR
Queue Stats
64W - 12L
1,871 Elo+
Solo
Achilles
Achilles
azenu
Achilles
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HOGNUTZZZ
Cthulhu
15
1 / 5 / 5
9,739
649
10,779
17,581
12,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
3 / 9 / 3
10,040
669
9,022
11,547
3,077
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
WeDoMakeHer
Izanami
15
4 / 3 / 1
10,938
729
7,794
10,878
2,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
0 / 4 / 10
9,563
638
4,549
10,167
3,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
12 / 1 / 5
12,674
845
17,240
12,350
4,977
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
azenu
Achilles
14
5 / 3 / 9
10,668
711
12,706
14,087
10,240
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
8
Kills
17
17
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
4
10
1.25
L
Cthulhu
HOGNUTZZZ
Cthulhu
1
5
5
0.7
L
3
9
3
0.5
W
12
1
5
14.5
L
Izanami
WeDoMakeHer
Izanami
4
3
1
1.5
W
Achilles
azenu
Achilles
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,595
Damage
34,495
40,006
Taken
36,604
17,573
Mitigated
18,818
9,501
Healing
9,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
4,549
346
0
1,336
10,167
3,601
0
6,883
3,284
25,806
0
L
Cthulhu
HOGNUTZZZ
Cthulhu
10,779
331
1,205
6,892
17,581
12,138
0
1,906
15,675
33,873
0
L
9,022
1,033
0
420
11,547
3,077
0
1,211
10,336
21,442
0
W
17,240
11,696
0
6,216
12,350
4,977
1,993
5,425
6,925
0
72,935
L
Izanami
WeDoMakeHer
Izanami
7,794
5,122
282
702
10,878
2,358
1,619
1,432
9,446
0
48,504
W
Achilles
azenu
Achilles
12,706
3,386
0
2,327
14,087
10,240
720
7,493
6,594
0
31,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,717
Gold Earned
32,905
164
Minions Killed
176
0
Camps Cleared
0
707,448
Distance Traveled
831,370
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,563
638
32
2
0
276,727
1
L
Cthulhu
9,739
649
36
2
0
285,033
4
L
Zeus
10,040
669
33
2
0
196,407
5
W
Anhur
12,674
845
112
7
0
265,125
3
L
Izanami
10,938
729
95
6
0
226,008
2
W
Achilles
10,668
711
32
2
0
289,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role