Player Matchup

Thoth
Thoth
Certny
Thoth
Level 130
God Stats
1W - 0L
1,302 SR
Queue Stats
35W - 23L
1,638 Elo+
Party 1
Arachne
Arachne
JVlystery
Arachne
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
251W - 209L
1,774 Elo+
Party 1
Cerberus
Cerberus
Jordyne
Cerberus
Level 128
God Stats
1W - 1L
1,470 SR
Queue Stats
142W - 115L
1,549 Elo+
Party 1
Anhur
Anhur
LordLorgarius
Anhur
Level 28
God Stats
5W - 3L
1,629 SR
Queue Stats
79W - 43L
1,685 Elo+
Party 1
Ganesha
Ganesha
MindYaBusiness
Ganesha
Level 127
God Stats
8W - 5L
1,607 SR
Queue Stats
641W - 528L
1,663 Elo+
Party 1
Team Averages
Level 110
1,502 SR
1,662 Elo+

VS

Team Averages
Level 87
1,541 SR
1,603 Elo+
King Arthur
King Arthur
Deathruyger
King Arthur
Level 151
God Stats
15W - 27L
1,421 SR
Queue Stats
593W - 641L
1,569 Elo+
Party 2
Medusa
Medusa
J0S3Mtz
Medusa
Level 29
God Stats
4W - 1L
1,791 SR
Queue Stats
55W - 42L
1,891 Elo+
Party 3
Tiamat
Tiamat
MageclyDelicious
Tiamat
Level 69
God Stats
6W - 11L
1,317 SR
Queue Stats
220W - 276L
1,453 Elo+
Party 2
Geb
Geb
TurretedStorm34
Geb
Level 136
God Stats
2W - 2L
1,804 SR
Queue Stats
206W - 181L
1,645 Elo+
Party 3
Loki
Loki
boxcuddlerjr
Loki
Level 49
God Stats
3W - 5L
1,374 SR
Queue Stats
199W - 265L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Certny
Thoth
18
9 / 5 / 8
12,059
603
18,720
17,396
6,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
JVlystery
Arachne
20
19 / 1 / 3
14,228
711
16,305
20,398
11,654
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Jordyne
Cerberus
19
2 / 3 / 3
11,615
581
9,715
19,853
19,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 7 / 7
10,024
501
7,536
15,423
4,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 8 / 14
9,479
474
6,266
19,753
16,716
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deathruyger
King Arthur
17
2 / 6 / 3
9,819
491
12,198
17,021
14,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Medusa
J0S3Mtz
Medusa
17
10 / 7 / 4
11,254
563
20,043
16,782
4,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 6 / 2
12,163
608
11,494
14,303
6,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 5 / 13
8,467
423
8,580
18,493
12,036
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 8 / 6
9,319
466
7,270
14,374
5,067
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
52
32
Kills
24
24
Deaths
32
35
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Thoth
Certny
Thoth
9
5
8
2.6
L
King Arthur
Deathruyger
King Arthur
2
6
3
0.58
L
Medusa
J0S3Mtz
Medusa
10
7
4
1.71
W
Arachne
JVlystery
Arachne
19
1
3
20.5
W
Cerberus
Jordyne
Cerberus
2
3
3
1.17
W
2
7
7
0.79
L
8
6
2
1.5
W
0
8
14
0.88
L
1
5
13
1.5
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,542
Damage
59,585
92,823
Taken
80,973
59,136
Mitigated
43,286
38,012
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Certny
Thoth
18,720
990
142
7,453
17,396
6,527
2,583
7,026
9,971
79,095
0
L
King Arthur
Deathruyger
King Arthur
12,198
2,760
0
3,853
17,021
14,606
0
9,123
7,898
0
61,112
L
Medusa
J0S3Mtz
Medusa
20,043
9,272
0
1,798
16,782
4,884
516
6,770
10,012
0
89,420
W
Arachne
JVlystery
Arachne
16,305
10,027
0
14,100
20,398
11,654
3,237
2,993
17,313
0
82,162
W
Cerberus
Jordyne
Cerberus
9,715
379
0
9,390
19,853
19,869
234
1,096
18,695
84,193
0
W
7,536
3,406
0
4,969
15,423
4,370
1,184
3,440
11,931
0
57,566
L
11,494
1,332
0
2,508
14,303
6,693
597
8,478
5,745
55,244
0
W
6,266
910
562
1,396
19,753
16,716
228
4,784
14,839
26,657
0
L
8,580
1,753
572
1,665
18,493
12,036
33
6,480
11,927
24,492
0
L
7,270
1,328
0
0
14,374
5,067
0
3,850
10,444
0
64,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,405
Gold Earned
51,022
652
Minions Killed
515
0
Camps Cleared
0
1,875,298
Distance Traveled
1,718,403
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
12,059
603
144
7
0
364,829
5
L
King Arthur
9,819
491
100
5
0
329,907
3
L
Medusa
11,254
563
161
8
0
308,016
4
W
Arachne
14,228
711
147
7
0
411,038
1
W
Cerberus
11,615
581
215
11
0
352,170
3
W
Anhur
10,024
501
108
5
0
353,165
3
L
Tiamat
12,163
608
130
7
0
341,533
2
W
Ganesha
9,479
474
38
2
0
394,096
3
L
Geb
8,467
423
22
1
0
366,856
3
L
Loki
9,319
466
102
5
0
372,091
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role