Player Matchup

Cerberus
Cerberus
Gold II
FreeZIV
Cerberus
Gold II
Level 150
God Stats
2W - 4L
1,392 SR
Queue Stats
164W - 174L
1,612 MMR
Party 1
Fenrir
Fenrir
Gold III
HUNTER777669
Fenrir
Gold III
Level 124
God Stats
5W - 6L
1,478 SR
Queue Stats
86W - 81L
1,638 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Korni21095
Cu Chulainn
Gold II
Level 149
God Stats
19W - 24L
1,568 SR
Queue Stats
192W - 205L
1,612 MMR
Party 1
Scylla
Scylla
Platinum V
Onyx Louis
Scylla
Platinum V
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 70L
1,617 MMR
Solo
Neith
Neith
Gold V
Sir_Shezen
Neith
Gold V
Level 82
God Stats
2W - 5L
1,427 SR
Queue Stats
78W - 83L
1,584 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,473 SR
1,613 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,594 SR
1,655 MMR
Janus
Janus
Platinum IV
Only Likzxy
Janus
Platinum IV
Level 128
God Stats
14W - 20L
1,527 SR
Queue Stats
288W - 302L
1,647 MMR
Party 3
Ratatoskr
Ratatoskr
Gold II
SmeLL Skywalker
Ratatoskr
Gold II
Level 160
God Stats
4W - 2L
1,765 SR
Queue Stats
395W - 388L
1,550 MMR
Solo
King Arthur
King Arthur
Gold IV
sploouuchh
King Arthur
Gold IV
Level 148
God Stats
20W - 25L
1,456 SR
Queue Stats
1,092W - 1,112L
1,561 MMR
Solo
Apollo
Apollo
Platinum II
vSquezy
Apollo
Platinum II
Level 56
God Stats
3W - 1L
1,720 SR
Queue Stats
48W - 36L
1,931 MMR
Party 3
Geb
Geb
Gold III
xlSkyFree
Geb
Gold III
Level 87
God Stats
6W - 3L
1,500 SR
Queue Stats
180W - 201L
1,584 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FreeZIV
Cerberus
7
1 / 0 / 0
4,559
456
1,591
3,370
1,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes

Shoes

+6%
Movement Speed

Fenrir
8
1 / 4 / 0
4,910
491
2,354
6,129
2,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
Korni21095
Cu Chulainn
11
1 / 0 / 1
5,870
587
5,361
7,256
4,126
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Onyx Louis
Scylla
9
0 / 3 / 0
5,263
526
1,381
5,191
1,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
7
0 / 5 / 1
4,368
437
3,314
6,800
1,697
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
DanzaburouPersephoneAthenaGilgameshTiamat

VS

Bans
Ao KuangSobekArachneAresSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
6,531
653
4,655
2,358
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
SmeLL Skywalker
Ratatoskr
10
2 / 1 / 5
6,055
606
3,213
6,891
2,185
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heavy Mace

Heavy Mace

+30
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

King Arthur
sploouuchh
King Arthur
10
0 / 1 / 1
5,594
559
5,023
8,718
4,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
vSquezy
Apollo
10
3 / 1 / 1
5,890
589
4,727
5,053
1,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 0 / 3
5,254
525
1,216
5,254
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
12
12
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cerberus
FreeZIV
Cerberus
1
0
0
1
L
Fenrir
1
4
0
0.25
L
Cu Chulainn
Korni21095
Cu Chulainn
1
0
1
1.5
W
7
0
0
7
L
Scylla
Onyx Louis
Scylla
0
3
0
0
L
Neith
0
5
1
0.1
W
Ratatoskr
SmeLL Skywalker
Ratatoskr
2
1
5
4.5
W
King Arthur
sploouuchh
King Arthur
0
1
1
0.5
W
Apollo
vSquezy
Apollo
3
1
1
3.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,001
Damage
18,834
28,746
Taken
28,274
11,460
Mitigated
10,180
7,222
Healing
7,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
FreeZIV
Cerberus
1,591
0
0
1,303
3,370
1,680
0
741
2,629
14,746
0
L
Fenrir
2,354
630
0
1,659
6,129
2,303
0
687
5,442
0
18,450
L
Cu Chulainn
Korni21095
Cu Chulainn
5,361
1,302
0
849
7,256
4,126
0
283
6,973
3,009
30,726
W
4,655
528
0
550
2,358
570
0
356
1,930
42,834
0
L
Scylla
Onyx Louis
Scylla
1,381
134
0
1,420
5,191
1,654
0
3,217
1,974
28,806
0
L
Neith
3,314
1,269
0
1,991
6,800
1,697
0
943
5,857
0
15,122
W
Ratatoskr
SmeLL Skywalker
Ratatoskr
3,213
1,353
0
906
6,891
2,185
0
442
6,413
0
38,472
W
King Arthur
sploouuchh
King Arthur
5,023
884
0
3,076
8,718
4,087
0
541
8,177
0
32,515
W
Apollo
vSquezy
Apollo
4,727
3,094
0
1,524
5,053
1,324
1,823
706
4,347
0
32,784
W
1,216
34
0
1,323
5,254
2,014
0
1,555
3,633
7,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,970
Gold Earned
29,324
251
Minions Killed
306
0
Camps Cleared
0
879,561
Distance Traveled
979,768
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,559
456
37
4
0
185,903
4
L
Fenrir
4,910
491
56
6
0
183,695
1
L
Cu Chulainn
5,870
587
63
6
0
167,468
4
W
Janus
6,531
653
83
8
0
208,233
5
L
Scylla
5,263
526
66
7
0
166,510
4
L
Neith
4,368
437
29
3
0
175,985
0
W
Ratatoskr
6,055
606
74
7
0
194,771
1
W
King Arthur
5,594
559
70
7
0
188,575
2
W
Apollo
5,890
589
59
6
0
172,487
1
W
Geb
5,254
525
20
2
0
215,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role