Player Matchup

Izanami
Izanami
SNL-Jokerrr
Izanami
Level 14
God Stats
11W - 12L
1,523 SR
Queue Stats
12W - 18L
1,180 Elo+
Party 1
Fafnir
Fafnir
TMSTreY
Fafnir
Level 25
God Stats
2W - 4L
1,350 SR
Queue Stats
9W - 21L
1,229 Elo+
Party 1
Jormungandr
Jormungandr
djcarroll123
Jormungandr
Level 7
God Stats
3W - 6L
1,276 SR
Queue Stats
3W - 7L
1,107 Elo+
Party 1
Team Averages
Level 15
1,383 SR
1,172 Elo+

VS

Team Averages
Level 44
1,475 SR
1,271 Elo+
Danzaburou
Danzaburou
Jgonzo14
Danzaburou
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 28L
1,159 Elo+
Solo
Jormungandr
Jormungandr
Nokturnal_420
Jormungandr
Level 82
God Stats
49W - 55L
1,467 SR
Queue Stats
351W - 463L
1,334 Elo+
Party 2
Nox
Nox
shalashaska5769
Nox
Level 27
God Stats
17W - 21L
1,459 SR
Queue Stats
244W - 361L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SNL-Jokerrr
Izanami
14
2 / 9 / 4
10,459
615
11,200
17,948
5,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fafnir
TMSTreY
Fafnir
14
4 / 8 / 4
10,844
638
10,417
22,412
15,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
djcarroll123
Jormungandr
14
3 / 8 / 1
10,517
619
11,750
22,054
12,917
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jgonzo14
Danzaburou
17
10 / 5 / 11
13,180
775
22,074
18,654
6,156
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Nokturnal_420
Jormungandr
17
9 / 3 / 12
13,437
790
12,697
21,950
18,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 1 / 14
12,106
712
17,557
11,730
4,464
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
62
9
Kills
25
25
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Jgonzo14
Danzaburou
10
5
11
3.1
W
Jormungandr
Nokturnal_420
Jormungandr
9
3
12
5
L
Izanami
SNL-Jokerrr
Izanami
2
9
4
0.44
L
Fafnir
TMSTreY
Fafnir
4
8
4
0.75
L
Jormungandr
djcarroll123
Jormungandr
3
8
1
0.44
W
6
1
14
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,367
Damage
52,328
62,414
Taken
52,334
34,016
Mitigated
29,083
5,371
Healing
20,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Jgonzo14
Danzaburou
22,074
10,884
429
8,195
18,654
6,156
1,497
9,444
9,210
0
55,650
W
Jormungandr
Nokturnal_420
Jormungandr
12,697
2,582
1,507
7,259
21,950
18,463
429
6,969
14,981
40,597
0
L
Izanami
SNL-Jokerrr
Izanami
11,200
8,094
0
2,156
17,948
5,137
293
9,778
8,170
0
37,913
L
Fafnir
TMSTreY
Fafnir
10,417
2,880
0
2,608
22,412
15,962
0
8,978
13,434
27,266
0
L
Jormungandr
djcarroll123
Jormungandr
11,750
1,217
0
607
22,054
12,917
49
11,498
10,556
29,882
0
W
17,557
1,088
0
2,656
11,730
4,464
361
5,754
5,976
39,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,820
Gold Earned
38,723
123
Minions Killed
167
0
Camps Cleared
0
781,898
Distance Traveled
901,827
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,180
775
49
3
0
274,980
0
W
Jormungandr
13,437
790
57
3
0
332,172
1
L
Izanami
10,459
615
68
4
0
219,780
0
L
Fafnir
10,844
638
28
2
0
278,894
0
L
Jormungandr
10,517
619
27
2
0
283,224
0
W
Nox
12,106
712
61
4
0
294,675
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role