Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Dragojax111
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 42L
1,239 Elo+
Solo
Nemesis
Nemesis
Melisssah
Nemesis
Level 155
God Stats
1W - 1L
1,278 SR
Queue Stats
49W - 51L
1,461 Elo+
Solo
Vamana
Vamana
liatea
Vamana
Level 109
God Stats
2W - 1L
1,542 SR
Queue Stats
422W - 426L
1,403 Elo+
Solo
Team Averages
Level 107
1,464 SR
1,421 Elo+

VS

Team Averages
Level 78
1,580 SR
1,467 Elo+
Serqet
Serqet
NATHAN_ROCKS-14
Serqet
Level 124
God Stats
0W - 2L
1,349 SR
Queue Stats
154W - 131L
1,498 Elo+
Party 1
Sun Wukong
Sun Wukong
SayOnions
Sun Wukong
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 45L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Sgt_Uproar121
Kuzenbo
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,254 Elo+
Solo
Sylvanus
Sylvanus
Takito95
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 124L
1,526 Elo+
Party 1
Khepri
Khepri
Tisaso
Khepri
Level 125
God Stats
3W - 1L
2,051 SR
Queue Stats
234W - 205L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
20
9 / 1 / 18
13,715
857
26,897
4,592
1,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
 
Sobek
15
1 / 5 / 23
10,203
638
10,382
20,243
22,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
Dragojax111
Arachne
20
11 / 3 / 15
12,343
771
15,171
22,518
12,210
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
Melisssah
Nemesis
19
10 / 4 / 15
12,610
788
17,889
19,677
10,483
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
liatea
Vamana
20
4 / 2 / 28
12,240
765
20,187
24,979
19,468
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 6
8,672
542
9,566
17,490
8,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SayOnions
Sun Wukong
17
2 / 6 / 9
10,197
637
10,388
16,367
17,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kuzenbo
15
2 / 5 / 6
9,449
591
6,776
18,500
17,950
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
Takito95
Sylvanus
20
11 / 6 / 3
11,984
749
28,417
24,512
14,789
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
Tisaso
Khepri
18
0 / 7 / 12
10,489
656
10,221
21,670
32,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
51
35
Kills
15
15
Deaths
35
99
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
9
1
18
18
W
Sobek
 
Sobek
1
5
23
2.5
W
Arachne
Dragojax111
Arachne
11
3
15
6.17
W
Nemesis
Melisssah
Nemesis
10
4
15
4.38
L
0
11
6
0.27
L
Sun Wukong
SayOnions
Sun Wukong
2
6
9
1.08
L
Kuzenbo
2
5
6
1
L
Sylvanus
Takito95
Sylvanus
11
6
3
2.08
L
Khepri
Tisaso
Khepri
0
7
12
0.86
W
Vamana
liatea
Vamana
4
2
28
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,526
Damage
65,368
92,009
Taken
98,539
66,348
Mitigated
91,491
39,226
Healing
31,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
26,897
1,866
3,904
921
4,592
1,832
640
3,255
1,287
76,429
0
W
Sobek
 
Sobek
10,382
548
514
3,420
20,243
22,355
343
8,786
10,563
17,030
0
W
Arachne
Dragojax111
Arachne
15,171
8,578
1,921
7,246
22,518
12,210
995
9,238
12,668
0
20,432
W
Nemesis
Melisssah
Nemesis
17,889
8,714
2,497
6,841
19,677
10,483
2,356
9,772
9,513
0
30,833
L
9,566
2,089
2,464
1,313
17,490
8,816
0
3,938
13,552
0
11,980
L
Sun Wukong
SayOnions
Sun Wukong
10,388
1,670
916
1,851
16,367
17,733
0
5,797
10,570
0
25,817
L
Kuzenbo
6,776
2,476
0
98
18,500
17,950
0
8,497
10,003
14,233
0
L
Sylvanus
Takito95
Sylvanus
28,417
8,491
10,247
9,723
24,512
14,789
0
10,878
13,634
52,906
0
L
Khepri
Tisaso
Khepri
10,221
561
1,426
3,350
21,670
32,203
0
8,169
13,501
21,202
0
W
Vamana
liatea
Vamana
20,187
9,385
1,705
10,257
24,979
19,468
708
13,164
10,359
0
34,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,111
Gold Earned
50,791
199
Minions Killed
159
0
Camps Cleared
0
1,457,211
Distance Traveled
1,132,621
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,715
857
116
7
0
282,663
1
W
Sobek
10,203
638
15
1
0
310,546
0
W
Arachne
12,343
771
12
1
0
275,278
4
W
Nemesis
12,610
788
25
2
0
305,206
0
L
Serqet
8,672
542
20
1
0
219,842
0
L
Sun Wukong
10,197
637
36
2
0
277,586
0
L
Kuzenbo
9,449
591
11
1
0
209,639
0
L
Sylvanus
11,984
749
58
4
0
183,646
0
L
Khepri
10,489
656
34
2
0
241,908
0
W
Vamana
12,240
765
31
2
0
283,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role