Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Nishuhh
Nu Wa
Level 63
God Stats
6W - 4L
1,549 SR
Queue Stats
248W - 297L
1,350 Elo+
Party 3
Fenrir
Fenrir
SortingPlum518
Fenrir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 253L
1,365 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TLOG_Das
Ah Muzen Cab
Level 66
God Stats
2W - 0L
1,744 SR
Queue Stats
304W - 349L
1,351 Elo+
Party 3
Ares
Ares
killerbunn3y
Ares
Level 90
God Stats
28W - 25L
1,465 SR
Queue Stats
308W - 412L
1,333 Elo+
Party 2
Team Averages
Level 63
1,551 SR
1,380 Elo+

VS

Team Averages
Level 69
1,438 SR
1,368 Elo+
Thoth
Thoth
 
Thoth
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
LegendaryBuatsa
Nemesis
Level 31
God Stats
2W - 3L
1,409 SR
Queue Stats
61W - 73L
1,286 Elo+
Party 1
Cu Chulainn
Cu Chulainn
YoYukii-
Cu Chulainn
Level 29
God Stats
0W - 2L
1,257 SR
Queue Stats
67W - 95L
1,286 Elo+
Party 1
Danzaburou
Danzaburou
akiro2121
Danzaburou
Level 103
God Stats
49W - 46L
1,509 SR
Queue Stats
447W - 460L
1,394 Elo+
Solo
Yemoja
Yemoja
bradleyyy123
Yemoja
Level 118
God Stats
3W - 6L
1,514 SR
Queue Stats
135W - 153L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 3 / 3
6,595
550
3,632
7,746
2,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Nishuhh
Nu Wa
9
1 / 1 / 0
5,112
426
4,555
4,433
1,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

11
9 / 1 / 0
7,298
608
5,258
6,192
2,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
TLOG_Das
Ah Muzen Cab
9
0 / 1 / 2
5,327
444
5,821
6,086
2,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 1
6,726
561
5,119
4,703
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
2 / 6 / 1
6,364
530
3,993
6,093
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 2 / 0
6,089
507
2,949
7,315
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
YoYukii-
Cu Chulainn
9
1 / 3 / 0
5,846
487
2,960
9,653
3,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
akiro2121
Danzaburou
9
0 / 2 / 2
5,281
440
5,242
9,942
2,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
9
2 / 1 / 0
6,005
500
3,193
6,308
3,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
13
Kills
7
7
Deaths
14
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
3
3
0.83
L
Thoth
 
Thoth
2
6
1
0.42
L
2
2
0
1
W
Nu Wa
Nishuhh
Nu Wa
1
1
0
1
W
9
1
0
9
W
Ah Muzen Cab
TLOG_Das
Ah Muzen Cab
0
1
2
1
L
Cu Chulainn
YoYukii-
Cu Chulainn
1
3
0
0.33
L
Danzaburou
akiro2121
Danzaburou
0
2
2
0.5
L
Yemoja
2
1
0
2
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,385
Damage
18,337
29,160
Taken
39,311
10,987
Mitigated
13,978
6,859
Healing
11,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,632
1,030
0
1,515
7,746
2,197
1,102
3,697
4,049
37,969
0
L
Thoth
 
Thoth
3,993
194
0
14
6,093
1,952
638
3,001
3,092
32,053
0
L
2,949
1,633
0
2,410
7,315
2,069
0
1,376
5,939
0
25,130
W
Nu Wa
Nishuhh
Nu Wa
4,555
1,476
0
1,138
4,433
1,039
326
1,358
3,075
15,781
0
W
5,258
1,147
111
2,010
6,192
2,036
0
474
5,718
0
27,806
W
Ah Muzen Cab
TLOG_Das
Ah Muzen Cab
5,821
2,410
0
2,079
6,086
2,133
796
1,657
4,429
0
25,532
L
Cu Chulainn
YoYukii-
Cu Chulainn
2,960
705
0
2,286
9,653
3,817
0
5,294
4,359
0
25,126
L
Danzaburou
akiro2121
Danzaburou
5,242
1,074
0
4,280
9,942
2,860
806
1,605
8,337
0
27,528
L
Yemoja
3,193
453
754
1,972
6,308
3,280
270
2,030
4,278
19,978
0
W
5,119
413
0
6
4,703
3,582
0
0
4,703
26,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,058
Gold Earned
29,585
267
Minions Killed
236
0
Camps Cleared
0
1,044,070
Distance Traveled
969,022
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,595
550
81
7
0
216,219
0
L
Thoth
6,364
530
54
5
0
189,618
1
L
Nemesis
6,089
507
56
5
0
242,344
0
W
Nu Wa
5,112
426
24
2
0
215,953
3
W
Fenrir
7,298
608
60
5
0
252,616
0
W
Ah Muzen Cab
5,327
444
50
4
0
194,022
0
L
Cu Chulainn
5,846
487
41
3
0
193,317
1
L
Danzaburou
5,281
440
58
5
0
171,934
2
L
Yemoja
6,005
500
27
2
0
171,809
4
W
Ares
6,726
561
52
4
0
165,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role