Player Matchup

Hel
Hel
Bigonauta
Hel
Level 63
God Stats
8W - 11L
1,462 SR
Queue Stats
115W - 109L
1,499 Elo+
Party 1
Bastet
Bastet
Ittodiv
Bastet
Level 47
God Stats
27W - 12L
1,693 SR
Queue Stats
188W - 91L
1,602 Elo+
Party 4
Eset
Eset
Kapparinhas
Eset
Level 29
God Stats
13W - 8L
1,613 SR
Queue Stats
256W - 83L
1,708 Elo+
Party 4
Kumbhakarna
Kumbhakarna
ZeDaMelancia
Kumbhakarna
Level 82
God Stats
43W - 42L
1,589 SR
Queue Stats
138W - 133L
1,493 Elo+
Party 1
Nox
Nox
rafex987
Nox
Level 32
God Stats
18W - 3L
1,956 SR
Queue Stats
270W - 88L
1,717 Elo+
Party 4
Team Averages
Level 51
1,663 SR
1,604 Elo+

VS

Team Averages
Level 89
1,555 SR
1,500 Elo+
Baron Samedi
Baron Samedi
ANsilva
Baron Samedi
Level 80
God Stats
1W - 2L
1,516 SR
Queue Stats
90W - 74L
1,587 Elo+
Party 3
Scylla
Scylla
BatCaiu
Scylla
Level 76
God Stats
67W - 69L
1,541 SR
Queue Stats
222W - 253L
1,513 Elo+
Party 2
Kukulkan
Kukulkan
BwFulanno
Kukulkan
Level 98
God Stats
2W - 7L
1,627 SR
Queue Stats
81W - 107L
1,420 Elo+
Party 3
Sylvanus
Sylvanus
DonTata
Sylvanus
Level 84
God Stats
76W - 78L
1,591 SR
Queue Stats
216W - 242L
1,526 Elo+
Party 2
Ravana
Ravana
Haiachi2
Ravana
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 157L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 15
11,976
921
5,752
5,362
2,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
Ittodiv
Bastet
19
12 / 7 / 11
14,335
1,103
25,514
17,951
6,686
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
3 / 7 / 19
12,398
954
17,046
14,545
5,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
ZeDaMelancia
Kumbhakarna
20
3 / 0 / 23
13,482
1,037
5,504
15,336
22,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
15 / 1 / 14
15,737
1,211
24,415
12,394
5,078
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

203

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ANsilva
Baron Samedi
18
2 / 10 / 9
11,951
919
12,049
18,266
6,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
BatCaiu
Scylla
19
3 / 11 / 9
12,546
965
11,728
20,436
7,083
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
BwFulanno
Kukulkan
18
8 / 2 / 5
13,479
1,037
21,471
6,551
2,202
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DonTata
Sylvanus
19
1 / 7 / 10
12,651
973
9,706
24,065
29,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
Haiachi2
Ravana
18
1 / 6 / 8
11,285
868
7,324
14,979
6,782
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
56
36
Kills
15
15
Deaths
36
82
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ANsilva
Baron Samedi
2
10
9
0.65
L
Scylla
BatCaiu
Scylla
3
11
9
0.68
W
3
0
15
10.5
L
Kukulkan
BwFulanno
Kukulkan
8
2
5
5.25
L
Sylvanus
DonTata
Sylvanus
1
7
10
0.86
L
Ravana
Haiachi2
Ravana
1
6
8
0.83
W
Bastet
Ittodiv
Bastet
12
7
11
2.5
W
3
7
19
1.79
W
Kumbhakarna
ZeDaMelancia
Kumbhakarna
3
0
23
14.5
W
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,231
Damage
62,278
65,588
Taken
84,297
41,931
Mitigated
51,702
18,149
Healing
11,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ANsilva
Baron Samedi
12,049
844
1,166
1,126
18,266
6,574
0
9,758
8,400
28,162
0
L
Scylla
BatCaiu
Scylla
11,728
593
0
0
20,436
7,083
0
13,004
7,138
44,402
0
W
5,752
138
11,877
3,073
5,362
2,105
0
4,133
1,229
17,579
0
L
Kukulkan
BwFulanno
Kukulkan
21,471
2,545
0
126
6,551
2,202
0
3,099
3,396
38,550
0
L
Sylvanus
DonTata
Sylvanus
9,706
1,401
2,156
6,128
24,065
29,061
0
18,554
5,289
18,121
0
L
Ravana
Haiachi2
Ravana
7,324
1,224
0
838
14,979
6,782
0
7,500
7,357
0
24,282
W
Bastet
Ittodiv
Bastet
25,514
7,505
0
250
17,951
6,686
0
15,537
2,414
0
45,912
W
17,046
2,729
676
1,121
14,545
5,894
0
12,399
2,146
34,108
0
W
Kumbhakarna
ZeDaMelancia
Kumbhakarna
5,504
152
0
1,152
15,336
22,168
0
12,476
2,860
7,496
0
W
24,415
715
0
0
12,394
5,078
0
10,409
1,985
55,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,928
Gold Earned
61,912
222
Minions Killed
207
10
Camps Cleared
5
1,268,020
Distance Traveled
1,210,773
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,951
919
36
3
1
228,402
0
L
Scylla
12,546
965
98
8
1
242,707
0
W
Hel
11,976
921
28
2
0
295,536
0
L
Kukulkan
13,479
1,037
37
3
1
270,589
0
L
Sylvanus
12,651
973
11
1
0
225,922
0
L
Ravana
11,285
868
25
2
2
243,153
0
W
Bastet
14,335
1,103
39
3
8
243,123
1
W
Eset
12,398
954
50
4
1
202,266
1
W
Kumbhakarna
13,482
1,037
2
0
0
267,874
0
W
Nox
15,737
1,211
103
8
1
259,221
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role