Player Matchup

Ra
Ra
DeniseSmurf
Ra
Level 19
God Stats
13W - 0L
2,057 SR
Queue Stats
125W - 17L
1,947 Elo+
Party 1
Tyr
Tyr
Dramatiqq
Tyr
Level 84
God Stats
105W - 31L
1,905 SR
Queue Stats
194W - 57L
1,892 Elo+
Party 1
Kukulkan
Kukulkan
PasFacile
Kukulkan
Level 16
God Stats
1W - 0L
1,659 SR
Queue Stats
35W - 9L
1,823 Elo+
Party 1
Team Averages
Level 40
1,874 SR
1,887 Elo+

VS

Team Averages
Level 64
1,701 SR
1,483 Elo+
Mulan
Mulan
JasonKisaragi
Mulan
Level 51
God Stats
1W - 4L
1,819 SR
Queue Stats
34W - 42L
1,303 Elo+
Solo
Sol
Sol
Rogueblades
Sol
Level 63
God Stats
14W - 14L
1,669 SR
Queue Stats
66W - 75L
1,580 Elo+
Party 2
Chang'e
Chang'e
willofdukes
Chang'e
Level 77
God Stats
28W - 19L
1,614 SR
Queue Stats
101W - 108L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 13
8,714
968
8,455
6,815
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
9 / 5 / 12
8,768
974
9,759
13,734
6,989
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
PasFacile
Kukulkan
12
4 / 0 / 15
8,134
904
9,743
3,065
1,049
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 3
6,628
736
4,070
11,170
8,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

9
2 / 9 / 1
6,335
704
5,143
12,043
4,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
willofdukes
Chang'e
10
2 / 8 / 3
6,981
776
5,335
11,055
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
12
22
Kills
5
5
Deaths
22
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
9
0
13
15.5
W
9
5
12
3
L
1
5
3
0.5
W
Kukulkan
PasFacile
Kukulkan
4
0
15
11.5
L
2
9
1
0.28
L
Chang'e
willofdukes
Chang'e
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
14,548
23,614
Taken
34,268
10,588
Mitigated
16,385
7,976
Healing
4,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,455
971
1,429
4,009
6,815
2,550
1,051
2,425
4,390
24,991
0
W
9,759
1,527
0
2,208
13,734
6,989
222
7,337
6,397
0
17,302
L
4,070
848
0
595
11,170
8,457
88
5,825
5,345
0
13,831
W
Kukulkan
PasFacile
Kukulkan
9,743
1,105
0
330
3,065
1,049
1,086
716
2,349
34,621
0
L
5,143
1,691
0
1,185
12,043
4,099
604
6,988
5,055
16,683
0
L
Chang'e
willofdukes
Chang'e
5,335
419
1,332
1,728
11,055
3,829
68
5,385
5,670
18,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
19,944
108
Minions Killed
72
0
Camps Cleared
0
549,072
Distance Traveled
465,372
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,714
968
32
4
0
176,915
1
W
Tyr
8,768
974
17
2
0
189,511
5
L
Mulan
6,628
736
19
2
0
167,528
2
W
Kukulkan
8,134
904
59
7
0
182,646
4
L
Sol
6,335
704
24
3
0
138,620
0
L
Chang'e
6,981
776
29
3
0
159,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role