Player Matchup

Chronos
Chronos
BigDenny
Chronos
Level 69
God Stats
4W - 0L
1,923 SR
Queue Stats
57W - 56L
1,467 Elo+
Party 2
Bellona
Bellona
DaSoulFlaya
Bellona
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 38L
1,393 Elo+
Party 2
Hou Yi
Hou Yi
Danklifrando
Hou Yi
Level 71
God Stats
5W - 2L
1,584 SR
Queue Stats
26W - 22L
1,442 Elo+
Party 2
Ymir
Ymir
Fartingblood
Ymir
Level 29
God Stats
13W - 8L
1,545 SR
Queue Stats
48W - 39L
1,458 Elo+
Party 2
Arachne
Arachne
MyOwnDrama
Arachne
Level 39
God Stats
65W - 55L
1,628 SR
Queue Stats
239W - 246L
1,460 Elo+
Solo
Team Averages
Level 52
1,636 SR
1,444 Elo+

VS

Team Averages
Level 74
1,480 SR
1,408 Elo+
Gilgamesh
Gilgamesh
Asura455
Gilgamesh
Level 47
God Stats
6W - 8L
1,210 SR
Queue Stats
164W - 143L
1,307 Elo+
Party 1
Anubis
Anubis
Cannabliss27
Anubis
Level 98
God Stats
3W - 5L
1,591 SR
Queue Stats
88W - 99L
1,443 Elo+
Party 3
Thoth
Thoth
Raven455
Thoth
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
119W - 104L
1,398 Elo+
Party 1
Ymir
Ymir
TBWRX12
Ymir
Level 29
God Stats
23W - 23L
1,536 SR
Queue Stats
59W - 60L
1,431 Elo+
Party 3
Thor
Thor
diogenes95
Thor
Level 49
God Stats
2W - 4L
1,564 SR
Queue Stats
119W - 122L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BigDenny
Chronos
20
8 / 2 / 8
13,552
565
17,859
14,500
7,809
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
DaSoulFlaya
Bellona
20
5 / 1 / 10
13,903
579
8,648
19,380
17,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
20
14 / 3 / 15
14,946
623
32,510
18,539
7,647
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
9 / 2 / 19
12,757
532
14,811
18,299
19,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Arachne
MyOwnDrama
Arachne
20
10 / 1 / 7
14,867
619
9,960
14,915
6,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Asura455
Gilgamesh
17
2 / 8 / 0
11,226
468
9,936
22,059
15,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
15
0 / 13 / 3
9,647
402
7,810
18,272
9,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Thoth
Raven455
Thoth
19
4 / 5 / 1
12,164
507
8,979
14,050
5,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
TBWRX12
Ymir
14
2 / 10 / 2
9,334
389
5,103
27,742
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
1 / 10 / 2
9,402
392
6,353
20,791
11,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
17
46
Kills
9
9
Deaths
46
59
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Asura455
Gilgamesh
2
8
0
0.25
W
Chronos
BigDenny
Chronos
8
2
8
6
L
Anubis
0
13
3
0.12
W
Bellona
DaSoulFlaya
Bellona
5
1
10
10
W
Hou Yi
14
3
15
7.17
W
9
2
19
9.25
W
Arachne
MyOwnDrama
Arachne
10
1
7
13.5
L
Thoth
Raven455
Thoth
4
5
1
0.9
L
Ymir
TBWRX12
Ymir
2
10
2
0.3
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,788
Damage
38,181
85,633
Taken
102,914
59,110
Mitigated
63,301
23,185
Healing
15,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Asura455
Gilgamesh
9,936
1,400
0
2,257
22,059
15,797
0
6,153
15,906
7,058
46,376
W
Chronos
BigDenny
Chronos
17,859
4,857
0
1,925
14,500
7,809
7,140
5,853
8,647
87,489
0
L
Anubis
7,810
713
843
3,651
18,272
9,298
0
5,573
12,699
62,970
0
W
Bellona
DaSoulFlaya
Bellona
8,648
2,271
0
9,669
19,380
17,467
1,258
2,229
17,151
236
89,057
W
Hou Yi
32,510
19,125
0
5,386
18,539
7,647
6,793
6,730
11,809
0
127,828
W
14,811
2,249
0
1,523
18,299
19,982
285
6,226
12,073
45,623
0
W
Arachne
MyOwnDrama
Arachne
9,960
7,611
0
4,682
14,915
6,205
2,116
3,844
11,071
0
106,581
L
Thoth
Raven455
Thoth
8,979
36
0
1,494
14,050
5,219
0
5,115
8,935
78,241
0
L
Ymir
TBWRX12
Ymir
5,103
742
0
3,716
27,742
21,888
0
8,971
18,771
33,264
0
L
6,353
1,559
0
3,987
20,791
11,099
0
7,046
13,745
0
57,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,025
Gold Earned
51,773
743
Minions Killed
531
0
Camps Cleared
0
2,214,580
Distance Traveled
1,943,838
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,226
468
121
5
0
439,167
2
W
Chronos
13,552
565
147
6
0
441,498
4
L
Anubis
9,647
402
126
5
0
317,271
0
W
Bellona
13,903
579
176
7
0
417,201
4
W
Hou Yi
14,946
623
179
7
0
415,542
2
W
Ymir
12,757
532
57
2
0
419,772
4
W
Arachne
14,867
619
184
8
0
520,567
0
L
Thoth
12,164
507
145
6
0
405,578
4
L
Ymir
9,334
389
40
2
0
364,705
2
L
Thor
9,402
392
99
4
0
417,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role