Player Matchup

Zeus
Zeus
ArierDiamond54
Zeus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,064 Elo+
Party 2
Ymir
Ymir
Bwills6
Ymir
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,500 Elo+
Party 4
Kali
Kali
DesuGOOD01
Kali
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
195W - 214L
1,265 Elo+
Solo
Odin
Odin
SkyReaperV
Odin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,205 Elo+
Party 2
Apollo
Apollo
scythereaper
Apollo
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,500 Elo+
Party 4
Team Averages
Level 18
1,500 SR
1,307 Elo+

VS

Team Averages
Level 21
1,459 SR
1,434 Elo+
Ao Kuang
Ao Kuang
Edogg2148
Ao Kuang
Level 40
God Stats
10W - 13L
1,532 SR
Queue Stats
204W - 216L
1,501 Elo+
Party 1
Medusa
Medusa
Niekez03
Medusa
Level 11
God Stats
0W - 2L
1,307 SR
Queue Stats
34W - 37L
1,457 Elo+
Party 1
Tiamat
Tiamat
Tremellia
Tiamat
Level 26
God Stats
5W - 5L
1,589 SR
Queue Stats
24W - 24L
1,482 Elo+
Party 3
Danzaburou
Danzaburou
Unboltingcat
Danzaburou
Level 16
God Stats
9W - 14L
1,366 SR
Queue Stats
23W - 43L
1,283 Elo+
Party 3
Chaac
Chaac
andresce13
Chaac
Level 14
God Stats
3W - 9L
1,500 SR
Queue Stats
393W - 408L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 25
14,982
1,070
22,351
18,091
6,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Bwills6
Ymir
20
12 / 6 / 27
16,040
1,146
20,444
24,942
33,154
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
3 / 5 / 25
14,199
1,014
7,746
14,040
5,447
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 8 / 20
15,117
1,080
22,323
26,005
29,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
20
11 / 8 / 23
16,782
1,199
31,118
21,775
9,005
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

34

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Edogg2148
Ao Kuang
20
27 / 12 / 6
19,705
1,408
39,054
31,323
14,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
Niekez03
Medusa
20
1 / 11 / 17
12,848
918
10,754
19,967
9,462
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Tremellia
Tiamat
20
3 / 7 / 21
13,826
988
27,469
19,551
13,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Unboltingcat
Danzaburou
20
1 / 5 / 17
13,586
970
7,389
14,244
7,109
Chaac
20
5 / 8 / 20
15,035
1,074
14,346
29,161
34,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
118
43
Kills
37
37
Deaths
43
120
Assists
81
Player
Kills
Deaths
Assists
KDA
W
5
10
25
1.75
W
Ymir
Bwills6
Ymir
12
6
27
4.25
W
3
5
25
3.1
L
Ao Kuang
Edogg2148
Ao Kuang
27
12
6
2.5
L
Medusa
Niekez03
Medusa
1
11
17
0.86
W
12
8
20
2.75
L
Tiamat
Tremellia
Tiamat
3
7
21
1.93
L
Danzaburou
Unboltingcat
Danzaburou
1
5
17
1.9
L
Chaac
5
8
20
1.88
W
Apollo
11
8
23
2.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,982
Damage
99,012
104,853
Taken
114,246
84,096
Mitigated
79,280
4,850
Healing
23,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,351
2,969
0
638
18,091
6,590
0
13,129
4,724
52,990
0
W
Ymir
Bwills6
Ymir
20,444
3,582
0
650
24,942
33,154
0
13,312
10,475
35,943
0
W
7,746
3,132
0
1,692
14,040
5,447
0
9,589
4,187
0
16,483
L
Ao Kuang
Edogg2148
Ao Kuang
39,054
12,632
0
10,410
31,323
14,494
0
10,736
20,587
46,107
0
L
Medusa
Niekez03
Medusa
10,754
5,346
0
0
19,967
9,462
0
7,484
12,483
0
25,494
W
22,323
11,342
0
0
26,005
29,900
0
14,168
11,131
0
40,594
L
Tiamat
Tremellia
Tiamat
27,469
1,694
380
3,775
19,551
13,634
0
8,220
11,331
48,517
0
L
Danzaburou
Unboltingcat
Danzaburou
7,389
1,021
638
1,644
14,244
7,109
0
4,438
9,806
0
36,062
L
Chaac
14,346
2,939
0
6,440
29,161
34,581
0
11,917
17,244
0
46,364
W
Apollo
31,118
23,784
0
1,870
21,775
9,005
0
14,880
6,513
0
58,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,120
Gold Earned
75,000
245
Minions Killed
214
4
Camps Cleared
7
1,244,467
Distance Traveled
1,140,970
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
14,982
1,070
73
5
0
197,626
0
W
Ymir
16,040
1,146
32
2
0
242,486
0
W
Kali
14,199
1,014
15
1
1
312,897
3
L
Ao Kuang
19,705
1,408
12
1
2
237,631
0
L
Medusa
12,848
918
30
2
0
186,534
0
W
Odin
15,117
1,080
40
3
2
275,070
0
L
Tiamat
13,826
988
35
3
2
244,108
0
L
Danzaburou
13,586
970
75
5
1
210,362
4
L
Chaac
15,035
1,074
62
4
2
262,335
2
W
Apollo
16,782
1,199
85
6
1
216,388
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role