Player Matchup

Chaac
Chaac
Dark_Sceleratus
Chaac
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 63L
1,411 Elo+
Party 1
Jing Wei
Jing Wei
TheSavage Kraut
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,383 Elo+
Party 2
Hades
Hades
YoureMyStepBro
Hades
Level 18
God Stats
10W - 7L
1,465 SR
Queue Stats
18W - 22L
1,189 Elo+
Party 2
Thoth
Thoth
hierarchist
Thoth
Level 29
God Stats
48W - 70L
1,447 SR
Queue Stats
52W - 81L
1,369 Elo+
Solo
Nemesis
Nemesis
msRockinRobin
Nemesis
Level 6
God Stats
1W - 2L
1,463 SR
Queue Stats
37W - 63L
1,428 Elo+
Party 1
Team Averages
Level 31
1,475 SR
1,356 Elo+

VS

Team Averages
Level 20
1,448 SR
1,379 Elo+
Heimdallr
Heimdallr
Jamesss12
Heimdallr
Level 29
God Stats
4W - 5L
1,459 SR
Queue Stats
69W - 62L
1,517 Elo+
Solo
Anubis
Anubis
KwamiK
Anubis
Level 12
God Stats
7W - 14L
1,300 SR
Queue Stats
15W - 25L
1,309 Elo+
Solo
Tiamat
Tiamat
jjcoolj561
Tiamat
Level 28
God Stats
7W - 10L
1,419 SR
Queue Stats
35W - 34L
1,228 Elo+
Solo
Ymir
Ymir
squalo84
Ymir
Level 24
God Stats
5W - 2L
1,561 SR
Queue Stats
281W - 294L
1,341 Elo+
Solo
Kukulkan
Kukulkan
walterloftin2000
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 14
17,420
1,244
30,097
21,806
22,621
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
20
3 / 16 / 17
14,139
1,010
23,956
27,168
9,655
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
11 / 11 / 16
16,471
1,177
29,052
33,894
16,601
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 6 / 11
14,424
1,030
17,581
16,223
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
19
1 / 9 / 9
12,575
898
4,897
19,579
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Jamesss12
Heimdallr
20
17 / 5 / 22
17,530
1,252
44,665
24,298
9,413
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
KwamiK
Anubis
20
15 / 9 / 21
16,209
1,158
31,576
29,152
14,394
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tiamat
jjcoolj561
Tiamat
20
6 / 8 / 21
13,957
997
10,604
20,537
10,598
Ymir
20
4 / 6 / 30
14,002
1,000
15,219
28,275
31,790
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
0 / 8 / 22
12,645
903
4,947
11,579
4,299

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
158
36
Kills
42
42
Deaths
36
67
Assists
116
Player
Kills
Deaths
Assists
KDA
L
15
0
14
22
W
Heimdallr
Jamesss12
Heimdallr
17
5
22
5.6
W
Anubis
KwamiK
Anubis
15
9
21
2.83
L
Jing Wei
3
16
17
0.72
L
11
11
16
1.73
L
6
6
11
1.92
W
Tiamat
jjcoolj561
Tiamat
6
8
21
2.06
L
Nemesis
1
9
9
0.61
W
Ymir
4
6
30
3.17
W
0
8
22
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,583
Damage
107,011
118,670
Taken
113,841
63,877
Mitigated
70,494
25,868
Healing
20,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,097
6,528
0
11,977
21,806
22,621
0
11,589
10,217
823
58,328
W
Heimdallr
Jamesss12
Heimdallr
44,665
28,269
0
9,484
24,298
9,413
0
10,388
13,910
0
92,805
W
Anubis
KwamiK
Anubis
31,576
3,692
0
9,014
29,152
14,394
0
11,361
17,791
49,956
0
L
Jing Wei
23,956
15,259
0
3,765
27,168
9,655
0
15,489
11,679
0
51,552
L
29,052
2,161
594
7,835
33,894
16,601
0
18,411
15,483
54,695
0
L
17,581
2,095
300
991
16,223
5,756
0
8,196
8,027
41,219
0
W
Tiamat
jjcoolj561
Tiamat
10,604
1,398
0
2,104
20,537
10,598
0
7,842
12,695
29,407
0
L
Nemesis
4,897
3,291
0
406
19,579
9,244
0
8,661
10,918
0
14,496
W
Ymir
15,219
2,050
0
0
28,275
31,790
0
14,683
13,592
28,214
0
W
4,947
1,199
0
0
11,579
4,299
0
2,892
8,687
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,029
Gold Earned
74,343
254
Minions Killed
239
4
Camps Cleared
4
1,276,915
Distance Traveled
1,046,141
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
17,420
1,244
64
5
2
297,419
0
W
Heimdallr
17,530
1,252
99
7
2
228,911
1
W
Anubis
16,209
1,158
48
3
1
187,001
0
L
Jing Wei
14,139
1,010
44
3
0
186,455
0
L
Hades
16,471
1,177
75
5
1
248,645
0
L
Thoth
14,424
1,030
52
4
1
212,193
0
W
Tiamat
13,957
997
40
3
0
205,601
0
L
Nemesis
12,575
898
19
1
0
332,203
2
W
Ymir
14,002
1,000
28
2
1
231,198
1
W
Kukulkan
12,645
903
24
2
0
193,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role