Player Matchup

Hera
Hera
Angel1807
Hera
Level 41
God Stats
7W - 4L
1,408 SR
Queue Stats
41W - 58L
1,343 Elo+
Solo
Medusa
Medusa
Sarkii
Medusa
Level 25
God Stats
4W - 2L
1,681 SR
Queue Stats
74W - 87L
1,428 Elo+
Party 1
Artio
Artio
TheNextElChapo
Artio
Level 12
God Stats
3W - 0L
1,519 SR
Queue Stats
62W - 67L
1,533 Elo+
Party 1
Team Averages
Level 26
1,536 SR
1,435 Elo+

VS

Team Averages
Level 18
1,357 SR
1,165 Elo+
Izanami
Izanami
NegaChels
Izanami
Level 29
God Stats
13W - 13L
1,500 SR
Queue Stats
194W - 328L
962 Elo+
Party 2
Cthulhu
Cthulhu
TomesKeeper
Cthulhu
Level 5
God Stats
1W - 4L
1,132 SR
Queue Stats
78W - 154L
975 Elo+
Party 2
Ra
Ra
iTzBezerker
Ra
Level 19
God Stats
3W - 6L
1,439 SR
Queue Stats
46W - 46L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
6 / 3 / 9
11,796
694
16,794
11,457
4,601
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Sarkii
Medusa
17
16 / 2 / 6
13,637
802
26,861
14,214
5,525
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 0 / 19
11,197
659
5,498
16,282
15,848
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
NegaChels
Izanami
12
0 / 10 / 2
9,396
553
3,777
17,610
6,794
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
TomesKeeper
Cthulhu
10
0 / 10 / 3
9,035
531
4,150
20,543
12,911
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
4 / 4 / 0
11,523
678
21,481
15,787
6,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
24
Kills
4
5
Deaths
24
34
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hera
6
3
9
3.5
L
Izanami
NegaChels
Izanami
0
10
2
0.1
W
Medusa
Sarkii
Medusa
16
2
6
9.5
W
2
0
19
11.5
L
Cthulhu
TomesKeeper
Cthulhu
0
10
3
0.15
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,153
Damage
29,408
41,953
Taken
53,940
25,974
Mitigated
26,402
13,639
Healing
12,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
16,794
3,856
357
3,333
11,457
4,601
461
6,877
4,580
63,347
0
L
Izanami
NegaChels
Izanami
3,777
2,457
843
2,149
17,610
6,794
900
7,019
10,591
0
31,487
W
Medusa
Sarkii
Medusa
26,861
14,731
1,170
1,389
14,214
5,525
1,749
9,323
4,891
0
71,024
W
5,498
764
2,509
4,881
16,282
15,848
471
9,431
6,851
10,163
0
L
Cthulhu
TomesKeeper
Cthulhu
4,150
258
0
931
20,543
12,911
186
8,436
12,107
12,210
0
L
21,481
640
1,481
6,682
15,787
6,697
0
6,837
8,950
68,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,630
Gold Earned
29,954
188
Minions Killed
152
0
Camps Cleared
0
892,357
Distance Traveled
766,864
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,796
694
95
6
0
279,575
3
L
Izanami
9,396
553
52
3
0
239,415
1
W
Medusa
13,637
802
81
5
0
298,545
2
W
Artio
11,197
659
12
1
0
314,237
1
L
Cthulhu
9,035
531
14
1
0
223,100
0
L
Ra
11,523
678
86
5
0
304,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role