Player Matchup

Awilix
Awilix
Gold V
King Sexy98
Awilix
Gold V
Level 68
God Stats
21W - 22L
1,587 SR
Queue Stats
141W - 142L
1,345 MMR
Solo
Zhong Kui
Zhong Kui
Bronze III
SirGripp
Zhong Kui
Bronze III
Level 137
God Stats
2W - 3L
1,623 SR
Queue Stats
152W - 162L
1,344 MMR
Solo
Tyr
Tyr
Bronze III
capnedu
Tyr
Bronze III
Level 106
God Stats
2W - 2L
1,571 SR
Queue Stats
37W - 35L
1,417 MMR
Party 2
Khepri
Khepri
Gold V
gurisp
Khepri
Gold V
Level 158
God Stats
3W - 3L
1,554 SR
Queue Stats
293W - 288L
1,332 MMR
Solo
Izanami
Izanami
Bronze III
ol MARINE lo
Izanami
Bronze III
Level 61
God Stats
4W - 6L
1,697 SR
Queue Stats
18W - 26L
1,311 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 106
1,606 SR
1,350 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,568 SR
1,349 MMR
Sol
Sol
Silver II
Dino_NotDino
Sol
Silver II
Level 129
God Stats
2W - 2L
1,462 SR
Queue Stats
10W - 7L
1,549 MMR
Party 3
Poseidon
Poseidon
Silver II
GSA_Ronin
Poseidon
Silver II
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 106L
1,165 MMR
Party 3
Ymir
Ymir
Gold V
Maxpockett
Ymir
Gold V
Level 102
God Stats
3W - 4L
1,533 SR
Queue Stats
213W - 193L
1,367 MMR
Solo
Skadi
Skadi
Gold V
Natsu aka END
Skadi
Gold V
Level 50
God Stats
21W - 14L
1,671 SR
Queue Stats
28W - 23L
1,520 MMR
Party 1
Hercules
Hercules
Silver I
THOUSANDTURTLES
Hercules
Silver I
Level 138
God Stats
1W - 2L
1,673 SR
Queue Stats
107W - 102L
1,143 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
10 / 6 / 7
11,627
506
16,288
20,482
8,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
SirGripp
Zhong Kui
17
8 / 7 / 7
11,774
512
18,652
20,316
15,274
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
17
2 / 1 / 2
11,061
481
14,625
20,143
18,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Khepri
gurisp
Khepri
14
1 / 5 / 6
9,495
413
3,694
21,267
21,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
ol MARINE lo
Izanami
18
3 / 2 / 3
11,386
495
10,219
10,584
4,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
TsukuyomiGilgameshAthenaDanzaburouKing Arthur

VS

Bans
ChironFafnirSetTiamatCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 9
12,392
539
22,550
17,509
6,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Poseidon
GSA_Ronin
Poseidon
20
5 / 6 / 8
12,550
546
11,351
18,243
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 11
10,942
476
6,902
22,160
19,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
9 / 1 / 5
13,622
592
16,600
11,384
5,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hercules
18
0 / 4 / 9
10,731
467
11,509
24,652
18,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
63
24
Kills
21
21
Deaths
24
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
6
7
9
1.5
W
Poseidon
GSA_Ronin
Poseidon
5
6
8
1.5
L
Awilix
10
6
7
2.25
W
1
6
11
1.08
W
9
1
5
11.5
L
Zhong Kui
SirGripp
Zhong Kui
8
7
7
1.64
W
Hercules
0
4
9
1.13
L
Tyr
2
1
2
3
L
Khepri
gurisp
Khepri
1
5
6
0.8
L
Izanami
ol MARINE lo
Izanami
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,478
Damage
68,912
92,792
Taken
93,948
68,529
Mitigated
57,203
26,646
Healing
30,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,550
5,839
562
7,137
17,509
6,894
1,026
5,802
11,707
91,390
0
W
Poseidon
GSA_Ronin
Poseidon
11,351
2,081
0
6,384
18,243
6,760
1,482
6,049
12,194
99,456
0
L
Awilix
16,288
7,607
0
3,084
20,482
8,628
0
8,628
11,854
0
73,533
W
6,902
1,298
0
2,155
22,160
19,474
281
5,194
16,966
31,351
0
W
16,600
6,181
0
2,429
11,384
5,328
3,631
2,780
8,604
0
110,577
L
Zhong Kui
SirGripp
Zhong Kui
18,652
1,704
0
6,222
20,316
15,274
986
13,552
6,764
75,730
0
W
Hercules
11,509
5,710
0
11,908
24,652
18,747
1,241
2,521
22,131
0
65,619
L
Tyr
14,625
2,193
0
9,861
20,143
18,942
0
5,709
14,434
0
82,641
L
Khepri
gurisp
Khepri
3,694
60
0
3,001
21,267
21,294
136
10,652
10,615
31,927
0
L
Izanami
ol MARINE lo
Izanami
10,219
6,991
0
4,478
10,584
4,391
0
2,262
8,322
0
97,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,343
Gold Earned
60,237
600
Minions Killed
616
0
Camps Cleared
0
2,195,449
Distance Traveled
2,190,560
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,392
539
150
7
0
432,922
12
W
Poseidon
12,550
546
146
6
0
467,851
2
L
Awilix
11,627
506
106
5
0
476,896
1
W
Ymir
10,942
476
35
2
0
397,205
3
W
Skadi
13,622
592
174
8
0
452,059
3
L
Zhong Kui
11,774
512
126
5
0
408,591
3
W
Hercules
10,731
467
111
5
0
440,523
1
L
Tyr
11,061
481
151
7
0
484,077
14
L
Khepri
9,495
413
35
2
0
425,591
4
L
Izanami
11,386
495
182
8
0
400,294
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role