Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Au5tinz
Sol
Level 116
God Stats
9W - 2L
1,831 SR
Queue Stats
119W - 112L
1,605 Elo+
Party 1
Ymir
Ymir
DeanWinchster1
Ymir
Level 28
God Stats
11W - 14L
1,610 SR
Queue Stats
38W - 48L
1,512 Elo+
Party 1
Discordia
Discordia
SawyerDees
Discordia
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
35W - 47L
1,492 Elo+
Party 1
Thanatos
Thanatos
xXGheckoXx
Thanatos
Level 104
God Stats
8W - 8L
1,832 SR
Queue Stats
51W - 51L
1,489 Elo+
Party 1
Team Averages
Level 84
1,655 SR
1,519 Elo+

VS

Team Averages
Level 60
1,615 SR
1,456 Elo+
Neith
Neith
AC130DatBoi
Neith
Level 114
God Stats
9W - 12L
1,714 SR
Queue Stats
96W - 88L
1,557 Elo+
Solo
Jormungandr
Jormungandr
Akaylas
Jormungandr
Level 23
God Stats
2W - 1L
1,783 SR
Queue Stats
11W - 10L
1,480 Elo+
Party 2
Hercules
Hercules
KillStealNick
Hercules
Level 46
God Stats
3W - 4L
1,535 SR
Queue Stats
154W - 167L
1,437 Elo+
Party 2
Thanatos
Thanatos
Nilinyx
Thanatos
Level 104
God Stats
5W - 12L
1,572 SR
Queue Stats
99W - 187L
1,330 Elo+
Party 2
Tiamat
Tiamat
meganukebmp
Tiamat
Level 15
God Stats
5W - 5L
1,469 SR
Queue Stats
9W - 8L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
3 / 0 / 0
8,872
591
7,768
5,600
2,249
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sol
14
4 / 0 / 2
8,730
582
7,577
6,029
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 0 / 5
6,915
461
1,603
6,818
4,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Discordia
SawyerDees
Discordia
12
3 / 4 / 2
7,812
521
4,677
7,780
2,538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
xXGheckoXx
Thanatos
14
3 / 1 / 6
8,441
563
4,032
9,646
3,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,880
459
3,656
3,782
1,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Akaylas
Jormungandr
11
3 / 3 / 0
6,404
427
5,366
9,073
4,915
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
KillStealNick
Hercules
13
0 / 2 / 0
7,170
478
1,574
9,037
6,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Nilinyx
Thanatos
12
1 / 2 / 2
6,916
461
3,655
9,812
3,552
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
1 / 5 / 1
6,986
466
2,792
7,209
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
0
3
L
0
2
2
0.5
L
Jormungandr
Akaylas
Jormungandr
3
3
0
1
W
Sol
4
0
2
5
W
1
0
5
3.5
L
Hercules
KillStealNick
Hercules
0
2
0
0
L
Thanatos
Nilinyx
Thanatos
1
2
2
1
W
Discordia
SawyerDees
Discordia
3
4
2
1
L
Tiamat
1
5
1
0.3
W
Thanatos
xXGheckoXx
Thanatos
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,657
Damage
17,043
35,873
Taken
38,913
14,354
Mitigated
20,236
19,800
Healing
15,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
7,768
3,697
0
2,958
5,600
2,249
788
469
5,101
0
54,444
L
3,656
1,449
0
1,094
3,782
1,243
294
1,484
2,298
0
51,290
L
Jormungandr
Akaylas
Jormungandr
5,366
807
321
1,266
9,073
4,915
0
7,593
1,448
14,779
0
W
Sol
7,577
3,392
0
4,807
6,029
1,738
916
1,395
4,634
66,488
0
W
1,603
201
99
1,695
6,818
4,398
0
2,125
4,645
12,866
0
L
Hercules
KillStealNick
Hercules
1,574
343
0
1,608
9,037
6,970
0
0
9,037
0
36,525
L
Thanatos
Nilinyx
Thanatos
3,655
719
0
9,204
9,812
3,552
0
1,142
8,558
0
36,165
W
Discordia
SawyerDees
Discordia
4,677
268
0
1,418
7,780
2,538
240
1,896
5,618
38,747
0
L
Tiamat
2,792
394
0
1,618
7,209
3,556
232
3,194
3,715
29,756
0
W
Thanatos
xXGheckoXx
Thanatos
4,032
1,314
0
8,823
9,646
3,431
0
1,921
7,717
0
58,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,770
Gold Earned
34,356
461
Minions Killed
368
0
Camps Cleared
0
1,403,050
Distance Traveled
1,277,661
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,872
591
110
7
0
283,704
5
L
Neith
6,880
459
106
7
0
260,124
5
L
Jormungandr
6,404
427
21
1
0
271,739
3
W
Sol
8,730
582
127
8
0
294,298
8
W
Ymir
6,915
461
32
2
0
267,952
3
L
Hercules
7,170
478
91
6
0
276,350
3
L
Thanatos
6,916
461
81
5
0
259,510
1
W
Discordia
7,812
521
86
6
0
246,277
2
L
Tiamat
6,986
466
69
5
0
209,938
3
W
Thanatos
8,441
563
106
7
0
310,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role