Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
JustHitting
Sol
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,500 Elo+

VS

Team Averages
Level 60
1,406 SR
1,274 Elo+
Danzaburou
Danzaburou
Jmill12345
Danzaburou
Level 45
God Stats
17W - 27L
1,389 SR
Queue Stats
43W - 72L
1,354 Elo+
Party 2
Cupid
Cupid
RayRice22
Cupid
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 73L
1,350 Elo+
Party 2
Zeus
Zeus
STPDozer
Zeus
Level 57
God Stats
0W - 2L
1,330 SR
Queue Stats
4W - 21L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 2 / 9
7,614
952
4,845
8,946
6,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cu Chulainn
 
Cu Chulainn
9
2 / 3 / 8
6,432
804
4,101
6,986
4,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
9 / 3 / 3
7,978
997
8,654
6,280
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jmill12345
Danzaburou
9
2 / 4 / 4
6,589
824
2,556
7,739
2,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
RayRice22
Cupid
8
2 / 5 / 2
6,011
751
2,988
6,792
1,994
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
10
3 / 5 / 2
6,617
827
4,565
6,331
2,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
14
Kills
7
8
Deaths
14
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
2
9
3.75
W
Cu Chulainn
 
Cu Chulainn
2
3
8
2
L
Danzaburou
Jmill12345
Danzaburou
2
4
4
1
W
9
3
3
3.5
L
Cupid
RayRice22
Cupid
2
5
2
0.6
L
Zeus
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,600
Damage
10,109
22,212
Taken
20,862
13,441
Mitigated
6,880
6,503
Healing
3,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,845
300
0
2,242
8,946
6,435
86
1,908
7,038
13,289
0
W
Cu Chulainn
 
Cu Chulainn
4,101
573
0
1,716
6,986
4,739
163
1,519
5,467
884
13,274
L
Danzaburou
Jmill12345
Danzaburou
2,556
877
198
844
7,739
2,071
0
4,643
3,096
0
15,047
W
8,654
3,225
0
2,545
6,280
2,267
2,215
1,138
5,142
30,315
1,883
L
Cupid
RayRice22
Cupid
2,988
2,089
174
1,087
6,792
1,994
0
4,318
2,474
0
11,645
L
Zeus
4,565
1,258
246
851
6,331
2,815
0
4,272
2,059
12,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,024
Gold Earned
19,217
99
Minions Killed
54
0
Camps Cleared
0
463,262
Distance Traveled
354,432
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,614
952
34
4
0
153,478
0
W
Cu Chulainn
6,432
804
12
2
0
167,137
1
L
Danzaburou
6,589
824
24
3
0
119,158
0
W
Sol
7,978
997
53
7
0
142,647
0
L
Cupid
6,011
751
11
1
0
120,831
0
L
Zeus
6,617
827
19
2
0
114,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role