Player Matchup

Kukulkan
Kukulkan
Jormungandr7623
Kukulkan
Level 16
God Stats
8W - 7L
1,643 SR
Queue Stats
8W - 8L
1,650 Elo+
Party 4
Yemoja
Yemoja
Jose1467
Yemoja
Level 5
God Stats
2W - 2L
1,766 SR
Queue Stats
8W - 10L
1,418 Elo+
Solo
Neith
Neith
SpoopyKoreBB
Neith
Level 19
God Stats
126W - 122L
1,395 SR
Queue Stats
218W - 241L
1,381 Elo+
Party 2
Bakasura
Bakasura
TempestxRimuru
Bakasura
Level 29
God Stats
9W - 10L
1,455 SR
Queue Stats
233W - 232L
1,488 Elo+
Party 2
Hel
Hel
Whatz Poppinn
Hel
Level 17
God Stats
2W - 5L
1,289 SR
Queue Stats
6W - 7L
1,399 Elo+
Party 4
Team Averages
Level 17
1,510 SR
1,467 Elo+

VS

Team Averages
Level 27
1,458 SR
1,456 Elo+
Chaac
Chaac
Boomer213
Chaac
Level 65
God Stats
3W - 3L
1,419 SR
Queue Stats
34W - 29L
1,446 Elo+
Party 1
Kukulkan
Kukulkan
CardPancake1584
Kukulkan
Level 4
God Stats
4W - 1L
1,585 SR
Queue Stats
4W - 3L
1,354 Elo+
Party 1
Scylla
Scylla
S0fia luvs u
Scylla
Level 20
God Stats
3W - 7L
1,200 SR
Queue Stats
27W - 26L
1,316 Elo+
Party 3
Amaterasu
Amaterasu
SpookyMcnug
Amaterasu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
166W - 132L
1,590 Elo+
Party 3
Hera
Hera
The Baddiiee
Hera
Level 28
God Stats
10W - 2L
1,587 SR
Queue Stats
93W - 54L
1,574 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
2 / 5 / 4
10,648
887
21,558
16,521
6,439
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
Jose1467
Yemoja
16
0 / 12 / 4
10,273
856
991
21,900
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
0 / 8 / 3
9,377
781
4,395
18,546
7,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
16
4 / 4 / 2
11,002
917
10,996
14,722
5,777
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 3 / 3
10,985
915
12,359
21,336
10,662
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Boomer213
Chaac
20
9 / 0 / 16
13,267
1,106
21,423
17,167
13,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
17
1 / 3 / 14
10,903
909
14,107
8,133
2,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
17
7 / 3 / 10
11,350
946
12,794
11,164
3,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
SpookyMcnug
Amaterasu
18
4 / 2 / 19
11,353
946
8,741
15,166
7,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

19
11 / 1 / 13
12,738
1,062
29,240
8,479
2,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
104
9
Kills
32
32
Deaths
9
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chaac
Boomer213
Chaac
9
0
16
17
W
Kukulkan
1
3
14
2.67
L
Kukulkan
2
5
4
0.8
L
Yemoja
Jose1467
Yemoja
0
12
4
0.17
W
Scylla
7
3
10
4
W
Amaterasu
SpookyMcnug
Amaterasu
4
2
19
6.75
L
0
8
3
0.19
L
Bakasura
4
4
2
1.25
W
11
1
13
17.5
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
86,305
93,025
Taken
60,109
48,694
Mitigated
29,447
12,547
Healing
21,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Boomer213
Chaac
21,423
5,994
1,380
10,825
17,167
13,007
0
9,485
6,891
0
48,230
W
Kukulkan
14,107
1,833
0
399
8,133
2,735
0
4,311
3,639
35,513
0
L
Kukulkan
21,558
1,621
0
66
16,521
6,439
0
10,207
6,032
55,730
0
L
Yemoja
Jose1467
Yemoja
991
898
330
791
21,900
18,768
0
13,369
7,958
7,226
0
W
Scylla
12,794
2,656
0
457
11,164
3,740
0
6,151
4,554
20,157
0
W
Amaterasu
SpookyMcnug
Amaterasu
8,741
6,113
0
4,070
15,166
7,561
0
9,626
5,400
0
15,768
L
4,395
3,801
0
416
18,546
7,048
0
9,797
8,507
0
9,401
L
Bakasura
10,996
7,548
0
1,969
14,722
5,777
0
6,246
8,108
0
18,828
W
29,240
7,660
1,175
3,018
8,479
2,404
0
5,335
2,631
58,122
0
L
12,359
830
4,298
4,677
21,336
10,662
0
14,681
6,279
32,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,285
Gold Earned
59,611
163
Minions Killed
243
4
Camps Cleared
4
878,892
Distance Traveled
1,054,574
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,267
1,106
69
6
2
246,467
0
W
Kukulkan
10,903
909
57
5
0
168,546
0
L
Kukulkan
10,648
887
71
6
1
192,097
0
L
Yemoja
10,273
856
9
1
0
163,876
0
W
Scylla
11,350
946
28
2
0
191,137
0
W
Amaterasu
11,353
946
10
1
2
215,148
0
L
Neith
9,377
781
10
1
0
156,592
0
L
Bakasura
11,002
917
28
2
3
178,691
0
W
Hera
12,738
1,062
79
7
0
233,276
0
L
Hel
10,985
915
45
4
0
187,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role