Player Matchup

Merlin
Merlin
 
Merlin
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
BIkudin
Set
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,304 Elo+
Party 1
Ra
Ra
Fabiowld
Ra
Level 96
God Stats
1W - 2L
1,485 SR
Queue Stats
19W - 25L
1,454 Elo+
Party 1
Gilgamesh
Gilgamesh
jobiscleiton484
Gilgamesh
Level 29
God Stats
3W - 3L
1,672 SR
Queue Stats
137W - 102L
1,696 Elo+
Solo
Cthulhu
Cthulhu
zNVz
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,315 Elo+
Party 1
Team Averages
Level 40
1,531 SR
1,454 Elo+

VS

Team Averages
Level 26
1,529 SR
1,403 Elo+
Hades
Hades
DryKrull
Hades
Level 29
God Stats
15W - 7L
1,659 SR
Queue Stats
42W - 42L
1,444 Elo+
Solo
Ares
Ares
GustMello
Ares
Level 22
God Stats
1W - 1L
1,695 SR
Queue Stats
65W - 76L
1,456 Elo+
Solo
Hel
Hel
Magenory
Hel
Level 23
God Stats
7W - 3L
1,609 SR
Queue Stats
21W - 17L
1,480 Elo+
Solo
Thanatos
Thanatos
Mannaz32
Thanatos
Level 28
God Stats
9W - 10L
1,184 SR
Queue Stats
71W - 66L
1,365 Elo+
Solo
Bakasura
Bakasura
gabrielmtd1
Bakasura
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
7 / 7 / 13
14,068
1,082
30,815
17,002
6,155
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Set
19
5 / 12 / 15
13,184
1,014
11,937
21,042
10,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
2 / 9 / 15
13,114
1,009
17,307
16,523
7,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
jobiscleiton484
Gilgamesh
19
4 / 7 / 13
13,154
1,012
22,673
27,730
15,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
zNVz
Cthulhu
19
3 / 11 / 16
13,144
1,011
18,751
28,430
22,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DryKrull
Hades
20
8 / 5 / 27
14,711
1,132
30,838
26,913
15,684
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ares
20
8 / 4 / 27
13,994
1,076
16,022
24,191
29,483
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
7 / 4 / 21
13,448
1,034
17,234
21,957
12,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Mannaz32
Thanatos
20
13 / 4 / 16
14,968
1,151
21,164
16,827
7,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
gabrielmtd1
Bakasura
20
10 / 4 / 23
14,395
1,107
18,024
17,682
7,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
160
21
Kills
46
46
Deaths
21
72
Assists
114
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
7
7
13
1.93
L
Set
5
12
15
1.04
W
Hades
DryKrull
Hades
8
5
27
4.3
L
2
9
15
1.06
W
Ares
8
4
27
5.38
W
7
4
21
4.38
W
Thanatos
Mannaz32
Thanatos
13
4
16
5.25
W
Bakasura
gabrielmtd1
Bakasura
10
4
23
5.38
L
Gilgamesh
jobiscleiton484
Gilgamesh
4
7
13
1.5
L
Cthulhu
zNVz
Cthulhu
3
11
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,483
Damage
103,282
110,727
Taken
107,570
62,200
Mitigated
72,349
12,805
Healing
36,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
30,815
2,733
0
1,062
17,002
6,155
0
9,549
6,799
52,359
0
L
Set
11,937
5,415
0
0
21,042
10,298
0
11,490
8,820
0
17,665
W
Hades
DryKrull
Hades
30,838
1,291
369
6,690
26,913
15,684
0
17,898
8,743
67,605
0
L
17,307
1,636
3,470
951
16,523
7,438
0
10,871
5,518
62,103
0
W
Ares
16,022
931
0
0
24,191
29,483
0
14,245
9,736
27,088
0
W
17,234
1,255
11,480
9,444
21,957
12,041
0
14,584
7,193
34,092
0
W
Thanatos
Mannaz32
Thanatos
21,164
7,018
0
7,469
16,827
7,558
0
8,959
7,598
0
37,507
W
Bakasura
gabrielmtd1
Bakasura
18,024
10,395
0
1,262
17,682
7,583
0
11,187
6,285
0
25,020
L
Gilgamesh
jobiscleiton484
Gilgamesh
22,673
5,751
0
3,971
27,730
15,666
0
14,447
12,842
0
38,917
L
Cthulhu
zNVz
Cthulhu
18,751
1,485
614
2,737
28,430
22,643
0
17,737
9,835
33,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,664
Gold Earned
71,516
212
Minions Killed
238
6
Camps Cleared
6
1,267,569
Distance Traveled
1,210,131
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,068
1,082
36
3
1
250,339
0
L
Set
13,184
1,014
7
1
1
238,620
0
W
Hades
14,711
1,132
107
8
0
229,849
1
L
Ra
13,114
1,009
99
8
3
249,361
0
W
Ares
13,994
1,076
18
1
0
227,368
4
W
Hel
13,448
1,034
48
4
0
232,234
0
W
Thanatos
14,968
1,151
38
3
4
242,379
0
W
Bakasura
14,395
1,107
27
2
2
278,301
0
L
Gilgamesh
13,154
1,012
24
2
1
291,388
0
L
Cthulhu
13,144
1,011
46
4
0
237,861
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role