Player Matchup

Yemoja
Yemoja
LawMorty
Yemoja
Level 69
God Stats
1W - 1L
1,259 SR
Queue Stats
152W - 121L
1,458 Elo+
Party 2
Chiron
Chiron
Pangstaff
Chiron
Level 66
God Stats
8W - 2L
1,675 SR
Queue Stats
87W - 73L
1,509 Elo+
Party 2
Zeus
Zeus
Rictas
Zeus
Level 103
God Stats
2W - 0L
1,227 SR
Queue Stats
28W - 16L
1,551 Elo+
Party 2
Tiamat
Tiamat
fhbobadilla
Tiamat
Level 126
God Stats
5W - 4L
1,540 SR
Queue Stats
303W - 288L
1,446 Elo+
Solo
Pele
Pele
mazets
Pele
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 70L
1,371 Elo+
Party 2
Team Averages
Level 77
1,440 SR
1,467 Elo+

VS

Team Averages
Level 88
1,453 SR
1,328 Elo+
Nu Wa
Nu Wa
Blueberreze
Nu Wa
Level 108
God Stats
2W - 4L
1,210 SR
Queue Stats
164W - 158L
1,415 Elo+
Party 1
Olorun
Olorun
DarkRainSword
Olorun
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,239 Elo+
Solo
Hel
Hel
FreezingScreen
Hel
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,293 Elo+
Party 1
Thor
Thor
KhaabDestroyz
Thor
Level 105
God Stats
2W - 3L
1,556 SR
Queue Stats
155W - 156L
1,360 Elo+
Party 1
Cernunnos
Cernunnos
RedSoloGam3r
Cernunnos
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LawMorty
Yemoja
20
7 / 3 / 16
13,208
777
11,964
19,948
19,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Pangstaff
Chiron
20
10 / 4 / 17
14,206
836
24,314
17,902
8,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
Rictas
Zeus
20
14 / 5 / 14
14,567
857
39,188
17,753
7,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
18
3 / 5 / 18
11,753
691
17,044
16,304
10,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
mazets
Pele
18
4 / 9 / 18
11,788
693
10,528
17,088
8,397
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 8 / 10
11,485
676
22,374
17,106
7,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
0 / 4 / 16
10,964
645
13,584
22,014
11,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
4 / 6 / 10
11,627
684
5,988
18,544
18,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 11 / 15
12,099
712
16,367
26,494
16,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
RedSoloGam3r
Cernunnos
20
10 / 9 / 6
12,635
743
16,075
22,630
10,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
83
38
Kills
26
26
Deaths
38
83
Assists
57
Player
Kills
Deaths
Assists
KDA
L
5
8
10
1.25
L
0
4
16
2
L
4
6
10
1.5
L
7
11
15
1.32
W
Yemoja
LawMorty
Yemoja
7
3
16
5
W
Chiron
Pangstaff
Chiron
10
4
17
4.63
L
Cernunnos
RedSoloGam3r
Cernunnos
10
9
6
1.44
W
Zeus
Rictas
Zeus
14
5
14
4.2
W
Tiamat
3
5
18
2.4
W
Pele
mazets
Pele
4
9
18
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,038
Damage
74,388
88,995
Taken
106,788
53,668
Mitigated
63,786
36,948
Healing
43,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,374
4,790
2,312
1,931
17,106
7,139
507
10,691
6,129
40,896
0
L
13,584
3,296
6,369
8,274
22,014
11,773
312
13,719
8,009
37,287
0
L
5,988
688
8,785
6,324
18,544
18,402
0
12,358
5,974
14,702
0
L
16,367
4,557
2,369
3,182
26,494
16,049
340
17,910
8,222
0
28,315
W
Yemoja
LawMorty
Yemoja
11,964
1,179
7,234
5,146
19,948
19,704
686
10,049
9,899
24,103
0
W
Chiron
Pangstaff
Chiron
24,314
9,139
2,308
6,651
17,902
8,081
2,997
7,207
10,695
0
53,757
L
Cernunnos
RedSoloGam3r
Cernunnos
16,075
5,016
1,691
2,620
22,630
10,423
538
12,244
10,258
0
27,242
W
Zeus
Rictas
Zeus
39,188
4,786
1,963
4,681
17,753
7,085
504
8,638
9,115
69,468
0
W
Tiamat
17,044
1,162
1,209
4,080
16,304
10,401
408
7,489
8,815
33,320
0
W
Pele
mazets
Pele
10,528
965
1,356
2,320
17,088
8,397
0
8,563
8,525
0
30,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,522
Gold Earned
58,810
217
Minions Killed
149
0
Camps Cleared
0
1,433,287
Distance Traveled
1,415,895
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,485
676
28
2
0
263,537
0
L
Olorun
10,964
645
56
3
0
303,786
2
L
Hel
11,627
684
10
1
0
313,743
0
L
Thor
12,099
712
25
1
0
288,062
3
W
Yemoja
13,208
777
17
1
0
300,074
0
W
Chiron
14,206
836
63
4
0
286,615
0
L
Cernunnos
12,635
743
30
2
0
246,767
1
W
Zeus
14,567
857
63
4
0
265,578
0
W
Tiamat
11,753
691
36
2
0
295,481
0
W
Pele
11,788
693
38
2
0
285,539
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role