Player Matchup

Mercury
Mercury
Silver III
CRY ABOUT 1T
Mercury
Silver III
Level 84
God Stats
28W - 30L
1,586 SR
Queue Stats
366W - 375L
804 MMR
Solo
Sol
Sol
Silver II
Combbo
Sol
Silver II
Level 101
God Stats
23W - 7L
1,633 SR
Queue Stats
101W - 114L
1,022 MMR
Solo
Vulcan
Vulcan
Silver IV
OhMyLanta1618
Vulcan
Silver IV
Level 145
God Stats
37W - 31L
1,512 SR
Queue Stats
430W - 461L
709 MMR
Solo
King Arthur
King Arthur
Silver II
Yango Warrior
King Arthur
Silver II
Level 116
God Stats
27W - 32L
1,500 SR
Queue Stats
400W - 414L
1,056 MMR
Party 1
Horus
Horus
Silver IV
YellowTape
Horus
Silver IV
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
835 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,546 SR
885 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,536 SR
998 MMR
Yemoja
Yemoja
Silver III
 
Yemoja
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver III
PriorAchiever57
Hachiman
Silver III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 245L
929 MMR
Party 2
Terra
Terra
Silver III
dfletcher07
Terra
Silver III
Level 68
God Stats
7W - 5L
1,555 SR
Queue Stats
230W - 242L
869 MMR
Party 2
Hades
Hades
Silver III
xDrizzahx
Hades
Silver III
Level 89
God Stats
3W - 5L
1,618 SR
Queue Stats
154W - 165L
997 MMR
Solo
Nemesis
Nemesis
Silver IV
xXleftystitchXx
Nemesis
Silver IV
Level 62
God Stats
1W - 5L
1,508 SR
Queue Stats
93W - 111L
695 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CRY ABOUT 1T
Mercury
17
6 / 4 / 4
11,103
529
8,257
16,759
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
Combbo
Sol
18
5 / 0 / 7
11,146
531
15,326
9,823
3,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
5 / 2 / 8
11,563
551
20,152
13,037
4,840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Yango Warrior
King Arthur
19
9 / 0 / 6
12,149
579
14,104
18,221
14,066
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
14
1 / 2 / 9
9,713
463
5,457
11,381
10,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FenrirAthenaGilgameshCthulhuCu Chulainn

VS

Bans
CabrakanTsukuyomiTyrSetScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 6 / 1
9,606
457
4,588
13,268
10,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
1 / 5 / 1
7,643
364
8,593
15,062
4,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 4 / 2
8,842
421
4,487
18,717
16,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hades
xDrizzahx
Hades
17
3 / 7 / 2
10,294
490
13,991
19,974
10,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 4 / 2
9,825
468
8,485
15,566
8,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
26
Kills
8
8
Deaths
26
34
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
6
1
0.08
W
Mercury
CRY ABOUT 1T
Mercury
6
4
4
2
W
Sol
Combbo
Sol
5
0
7
8.5
W
5
2
8
4.5
L
Hachiman
1
5
1
0.3
W
King Arthur
Yango Warrior
King Arthur
9
0
6
12
W
Horus
1
2
9
2.75
L
1
4
2
0.5
L
Hades
xDrizzahx
Hades
3
7
2
0.57
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,296
Damage
40,144
69,221
Taken
82,587
38,948
Mitigated
50,310
30,991
Healing
26,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,588
359
46
370
13,268
10,298
1,340
4,064
9,056
59,396
0
W
Mercury
CRY ABOUT 1T
Mercury
8,257
4,930
953
5,508
16,759
6,203
0
4,709
12,034
0
74,667
W
Sol
Combbo
Sol
15,326
3,643
0
6,601
9,823
3,247
3,225
1,790
8,013
86,445
0
W
20,152
5,602
0
5,217
13,037
4,840
1,296
4,794
8,215
79,271
0
L
Hachiman
8,593
4,658
672
3,577
15,062
4,947
64
8,352
6,594
0
39,094
W
King Arthur
Yango Warrior
King Arthur
14,104
1,405
0
7,071
18,221
14,066
351
7,329
10,495
301
74,239
W
Horus
5,457
2,647
1,904
3,737
11,381
10,592
240
3,965
7,398
0
22,485
L
4,487
757
2,285
6,606
18,717
16,521
0
11,389
7,182
34,776
0
L
Hades
xDrizzahx
Hades
13,991
729
522
8,960
19,974
10,186
1,044
6,171
13,423
77,310
0
L
8,485
2,721
0
3,268
15,566
8,358
0
4,594
10,753
0
72,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
46,210
548
Minions Killed
504
0
Camps Cleared
0
2,074,503
Distance Traveled
1,897,831
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,606
457
133
6
0
328,275
8
W
Mercury
11,103
529
122
6
0
478,651
4
W
Sol
11,146
531
128
6
0
386,891
3
W
Vulcan
11,563
551
132
6
0
414,192
5
L
Hachiman
7,643
364
59
3
0
377,802
5
W
King Arthur
12,149
579
130
6
0
418,077
2
W
Horus
9,713
463
36
2
0
376,692
3
L
Terra
8,842
421
68
3
0
405,245
6
L
Hades
10,294
490
131
6
0
359,001
4
L
Nemesis
9,825
468
113
5
0
427,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role