Player Matchup

Artio
Artio
BrainSmart21
Artio
Level 29
God Stats
24W - 14L
1,648 SR
Queue Stats
161W - 175L
1,432 Elo+
Solo
Cupid
Cupid
NRGPITU
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,167 Elo+
Solo
Anubis
Anubis
PainedUnicorn54
Anubis
Level 18
God Stats
3W - 14L
1,295 SR
Queue Stats
29W - 46L
1,362 Elo+
Solo
Ymir
Ymir
Sacro_369
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,200 Elo+
Solo
Osiris
Osiris
Ticcu
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 124L
1,327 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,298 Elo+

VS

Team Averages
Level 20
1,530 SR
1,430 Elo+
Zeus
Zeus
Gros_Vesca
Zeus
Level 22
God Stats
35W - 23L
1,716 SR
Queue Stats
90W - 84L
1,386 Elo+
Party 1
Arachne
Arachne
Tekato90135
Arachne
Level 21
God Stats
2W - 2L
1,161 SR
Queue Stats
98W - 74L
1,520 Elo+
Solo
Artemis
Artemis
Trophies_MasteR
Artemis
Level 16
God Stats
10W - 4L
1,593 SR
Queue Stats
90W - 83L
1,390 Elo+
Party 1
Khepri
Khepri
YungGravyBaby
Khepri
Level 14
God Stats
4W - 3L
1,622 SR
Queue Stats
22W - 14L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
cjmadness09
Gilgamesh
Level 26
God Stats
15W - 10L
1,559 SR
Queue Stats
90W - 93L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
6,302
450
6,250
13,367
8,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
NRGPITU
Cupid
7
0 / 4 / 0
4,992
357
855
7,288
2,451
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 0
5,961
426
2,976
9,288
4,360
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ymir
9
0 / 4 / 0
5,352
382
850
7,822
4,378
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
Ticcu
Osiris
9
1 / 5 / 0
5,934
424
3,830
11,355
5,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 2
7,856
561
15,557
3,515
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Tekato90135
Arachne
9
1 / 3 / 1
6,037
431
3,482
9,140
2,517
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 3 / 0
7,470
534
1,856
10,391
3,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 4
7,081
506
2,113
5,165
3,644
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
cjmadness09
Gilgamesh
14
4 / 0 / 1
7,869
562
9,402
8,981
4,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
3
Kills
18
18
Deaths
6
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
0
0
2
W
8
0
2
9
L
Cupid
NRGPITU
Cupid
0
4
0
0
L
0
5
0
0
L
Ymir
0
4
0
0
W
Arachne
Tekato90135
Arachne
1
3
1
0.5
L
Osiris
Ticcu
Osiris
1
5
0
0.2
W
2
3
0
0.67
W
3
0
4
5
W
Gilgamesh
cjmadness09
Gilgamesh
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,761
Damage
32,410
49,120
Taken
37,192
25,310
Mitigated
14,672
13,533
Healing
16,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,250
1,747
95
4,330
13,367
8,490
0
2,389
10,978
37,137
0
W
15,557
701
0
1,546
3,515
1,041
133
2,437
1,078
46,803
0
L
Cupid
NRGPITU
Cupid
855
321
294
1,365
7,288
2,451
76
5,264
2,024
0
9,474
L
2,976
185
0
3,803
9,288
4,360
513
4,735
4,553
29,941
0
L
Ymir
850
138
0
0
7,822
4,378
216
5,282
2,540
13,519
0
W
Arachne
Tekato90135
Arachne
3,482
2,882
0
4,143
9,140
2,517
478
2,466
6,674
0
24,610
L
Osiris
Ticcu
Osiris
3,830
2,071
0
3,646
11,355
5,631
723
0
11,355
0
23,367
W
1,856
1,112
0
5,431
10,391
3,094
1,123
1,409
8,982
0
46,459
W
2,113
147
345
963
5,165
3,644
655
2,010
3,155
10,984
0
W
Gilgamesh
cjmadness09
Gilgamesh
9,402
3,296
0
3,684
8,981
4,376
1,113
1,754
7,227
0
40,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,541
Gold Earned
36,313
223
Minions Killed
285
0
Camps Cleared
0
1,173,962
Distance Traveled
1,232,877
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,302
450
74
5
0
277,925
0
W
Zeus
7,856
561
83
6
0
234,744
0
L
Cupid
4,992
357
16
1
0
249,051
0
L
Anubis
5,961
426
62
4
0
206,691
2
L
Ymir
5,352
382
22
2
0
236,435
1
W
Arachne
6,037
431
44
3
0
232,327
0
L
Osiris
5,934
424
49
4
0
203,860
0
W
Artemis
7,470
534
82
6
0
230,000
0
W
Khepri
7,081
506
12
1
0
266,178
1
W
Gilgamesh
7,869
562
64
5
0
269,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role