Player Matchup

Loki
Loki
Foxouss
Loki
Level 18
God Stats
50W - 37L
1,609 SR
Queue Stats
160W - 139L
1,544 Elo+
Party 3
Ra
Ra
Inf1n1ty DmD
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 2
Ymir
Ymir
MonkeyMan7
Ymir
Level 26
God Stats
1W - 4L
1,568 SR
Queue Stats
165W - 156L
1,630 Elo+
Solo
Agni
Agni
ViXz shel
Agni
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,665 Elo+
Party 2
Tyr
Tyr
happyguy518
Tyr
Level 18
God Stats
20W - 14L
1,667 SR
Queue Stats
165W - 156L
1,553 Elo+
Party 3
Team Averages
Level 17
1,569 SR
1,602 Elo+

VS

Team Averages
Level 37
1,584 SR
1,634 Elo+
Thoth
Thoth
Ameku
Thoth
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 79L
1,741 Elo+
Party 1
Medusa
Medusa
Faultisbetter
Medusa
Level 16
God Stats
2W - 0L
1,875 SR
Queue Stats
13W - 3L
1,963 Elo+
Party 1
Pele
Pele
IsCarter
Pele
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,499 Elo+
Party 1
Kuzenbo
Kuzenbo
RussianIncel
Kuzenbo
Level 102
God Stats
2W - 1L
1,501 SR
Queue Stats
560W - 423L
1,655 Elo+
Party 1
Scylla
Scylla
Winstead21
Scylla
Level 16
God Stats
2W - 0L
1,543 SR
Queue Stats
33W - 24L
1,311 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Foxouss
Loki
12
5 / 10 / 4
9,049
411
7,317
15,171
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 15 / 4
8,884
404
4,665
16,361
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 9 / 2
11,580
526
14,315
25,945
9,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Agni
12
1 / 18 / 2
8,027
365
5,879
23,842
10,415
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
0 / 12 / 5
7,804
355
6,627
21,062
14,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ameku
Thoth
19
20 / 2 / 18
14,001
636
25,189
13,293
5,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
24 / 0 / 9
16,754
762
25,806
16,262
7,653
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
19
7 / 6 / 7
12,515
569
6,697
13,826
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
RussianIncel
Kuzenbo
18
7 / 5 / 29
11,924
542
13,170
21,368
25,884
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
Winstead21
Scylla
18
5 / 5 / 11
12,248
557
12,160
13,483
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
137
18
Kills
63
64
Deaths
18
17
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ameku
Thoth
20
2
18
14.5
W
24
0
9
28.5
L
Loki
Foxouss
Loki
5
10
4
0.7
L
2
15
4
0.27
W
Pele
7
6
7
1.75
L
10
9
2
1.22
W
Kuzenbo
RussianIncel
Kuzenbo
7
5
29
4.3
L
Agni
1
18
2
0.11
W
Scylla
Winstead21
Scylla
5
5
11
2.1
L
0
12
5
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,803
Damage
83,022
102,381
Taken
78,232
44,131
Mitigated
49,707
9,435
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ameku
Thoth
25,189
2,031
196
2,532
13,293
5,252
3,186
5,295
7,798
81,076
0
W
25,806
18,940
0
10,394
16,262
7,653
6,499
5,826
10,252
0
162,688
L
Loki
Foxouss
Loki
7,317
991
0
830
15,171
4,759
0
5,628
9,407
0
32,989
L
4,665
1,298
414
1,270
16,361
4,336
0
9,392
6,621
28,863
0
W
Pele
6,697
1,440
0
5,268
13,826
5,970
88
4,633
9,063
0
93,571
L
14,315
4,493
0
4,506
25,945
9,979
0
11,870
13,674
65,776
0
W
Kuzenbo
RussianIncel
Kuzenbo
13,170
3,707
0
2,651
21,368
25,884
540
6,543
12,433
36,110
0
L
Agni
5,879
1,096
0
306
23,842
10,415
0
10,438
13,100
31,511
0
W
Scylla
Winstead21
Scylla
12,160
1,923
0
3,960
13,483
4,948
2,026
2,481
10,958
72,587
0
L
6,627
2,126
0
2,109
21,062
14,642
0
11,448
9,060
0
23,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,344
Gold Earned
67,442
292
Minions Killed
661
0
Camps Cleared
0
1,652,212
Distance Traveled
2,085,154
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,001
636
117
5
0
417,417
2
W
Medusa
16,754
762
240
11
0
421,574
3
L
Loki
9,049
411
50
2
0
329,947
4
L
Ra
8,884
404
42
2
0
330,435
1
W
Pele
12,515
569
154
7
0
436,138
0
L
Ymir
11,580
526
123
6
0
338,700
0
W
Kuzenbo
11,924
542
34
2
0
433,330
0
L
Agni
8,027
365
43
2
0
287,034
2
W
Scylla
12,248
557
116
5
0
376,695
4
L
Tyr
7,804
355
34
2
0
366,096
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role