Player Matchup

Morgan Le Fay
Morgan Le Fay
BlueKakari
Morgan Le Fay
Level 29
God Stats
7W - 6L
1,500 SR
Queue Stats
405W - 376L
1,649 Elo+
Solo
Chang'e
Chang'e
NooThiis
Chang'e
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chaac
Chaac
ProvokedOrphan3
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 80L
1,604 Elo+
Solo
Cupid
Cupid
ewokmeatloaf
Cupid
Level 30
God Stats
28W - 27L
1,640 SR
Queue Stats
116W - 107L
1,646 Elo+
Solo
Sun Wukong
Sun Wukong
trafficmonkey
Sun Wukong
Level 26
God Stats
2W - 4L
1,331 SR
Queue Stats
131W - 141L
1,589 Elo+
Solo
Team Averages
Level 27
1,494 SR
1,597 Elo+

VS

Team Averages
Level 18
1,600 SR
1,599 Elo+
Merlin
Merlin
FlySoLoudW
Merlin
Level 11
God Stats
3W - 4L
1,541 SR
Queue Stats
134W - 117L
1,593 Elo+
Solo
Neith
Neith
IceEmp3ror
Neith
Level 4
God Stats
4W - 0L
1,792 SR
Queue Stats
6W - 3L
1,541 Elo+
Solo
Anubis
Anubis
Lalito90
Anubis
Level 19
God Stats
3W - 4L
1,408 SR
Queue Stats
18W - 14L
1,638 Elo+
Solo
Ne Zha
Ne Zha
Nazbyte
Ne Zha
Level 29
God Stats
3W - 4L
1,485 SR
Queue Stats
69W - 64L
1,511 Elo+
Solo
Gilgamesh
Gilgamesh
Radomite
Gilgamesh
Level 29
God Stats
20W - 15L
1,773 SR
Queue Stats
146W - 112L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlueKakari
Morgan Le Fay
14
3 / 5 / 4
8,791
517
5,934
10,494
3,664
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NooThiis
Chang'e
11
0 / 6 / 2
6,438
379
2,142
12,024
2,399
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 4 / 5
8,032
472
5,634
15,643
6,977
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
3 / 3 / 3
7,879
463
6,021
11,946
3,266
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
trafficmonkey
Sun Wukong
13
5 / 3 / 0
8,384
493
8,791
11,141
5,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
FlySoLoudW
Merlin
15
3 / 1 / 5
9,305
547
7,182
6,007
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
16
7 / 4 / 3
10,228
602
10,166
11,981
4,286
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Lalito90
Anubis
15
5 / 3 / 10
9,679
569
12,700
10,746
5,426
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Nazbyte
Ne Zha
15
1 / 2 / 3
8,822
519
4,631
10,246
3,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilgamesh
Radomite
Gilgamesh
18
5 / 2 / 2
10,772
634
11,260
10,260
6,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
44
12
Kills
21
21
Deaths
12
14
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BlueKakari
Morgan Le Fay
3
5
4
1
W
Merlin
FlySoLoudW
Merlin
3
1
5
5.5
W
Neith
7
4
3
2.13
W
Anubis
Lalito90
Anubis
5
3
10
3.33
W
Ne Zha
Nazbyte
Ne Zha
1
2
3
1.25
L
Chang'e
NooThiis
Chang'e
0
6
2
0.17
L
1
4
5
0.88
W
Gilgamesh
Radomite
Gilgamesh
5
2
2
3
L
3
3
3
1.5
L
Sun Wukong
trafficmonkey
Sun Wukong
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,522
Damage
45,939
61,248
Taken
49,240
21,674
Mitigated
22,174
18,640
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BlueKakari
Morgan Le Fay
5,934
471
0
1,536
10,494
3,664
0
3,897
6,597
48,111
0
W
Merlin
FlySoLoudW
Merlin
7,182
264
0
632
6,007
2,309
0
388
5,575
54,552
0
W
Neith
10,166
5,290
0
4,256
11,981
4,286
0
2,515
9,346
0
72,558
W
Anubis
Lalito90
Anubis
12,700
1,153
97
5,397
10,746
5,426
181
3,262
7,328
60,189
0
W
Ne Zha
Nazbyte
Ne Zha
4,631
2,239
0
5,173
10,246
3,433
0
1,056
9,130
0
57,116
L
Chang'e
NooThiis
Chang'e
2,142
344
337
2,227
12,024
2,399
0
5,550
6,474
21,990
0
L
5,634
2,880
0
6,345
15,643
6,977
0
3,716
11,927
0
48,992
W
Gilgamesh
Radomite
Gilgamesh
11,260
3,925
0
2,066
10,260
6,720
2,058
435
9,785
0
76,046
L
6,021
3,295
392
3,745
11,946
3,266
0
5,188
6,758
0
35,259
L
Sun Wukong
trafficmonkey
Sun Wukong
8,791
1,857
0
4,058
11,141
5,368
0
1,531
9,610
0
43,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
48,806
387
Minions Killed
572
0
Camps Cleared
0
1,508,370
Distance Traveled
1,586,924
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,791
517
121
7
0
297,496
2
W
Merlin
9,305
547
110
6
0
322,929
8
W
Neith
10,228
602
112
7
0
265,065
3
W
Anubis
9,679
569
96
6
0
304,822
6
W
Ne Zha
8,822
519
111
7
0
334,901
1
L
Chang'e
6,438
379
24
1
0
254,567
1
L
Chaac
8,032
472
96
6
0
321,332
2
W
Gilgamesh
10,772
634
143
8
0
359,207
0
L
Cupid
7,879
463
71
4
0
294,966
1
L
Sun Wukong
8,384
493
75
4
0
340,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role