Player Matchup

Gilgamesh
Gilgamesh
Decoy-34
Gilgamesh
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 48L
1,213 Elo+
Solo
Agni
Agni
XxpadinaxX
Agni
Level 14
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 28L
1,305 Elo+
Party 1
Medusa
Medusa
hajkhanom
Medusa
Level 28
God Stats
6W - 6L
1,332 SR
Queue Stats
191W - 248L
1,297 Elo+
Party 1
Izanami
Izanami
maiconemo
Izanami
Level 13
God Stats
5W - 6L
1,268 SR
Queue Stats
21W - 20L
1,325 Elo+
Solo
Ao Kuang
Ao Kuang
oXWargasmx0
Ao Kuang
Level 29
God Stats
6W - 9L
1,119 SR
Queue Stats
16W - 24L
1,500 Elo+
Solo
Team Averages
Level 22
1,344 SR
1,328 Elo+

VS

Team Averages
Level 18
1,408 SR
1,331 Elo+
Neith
Neith
Minecraftdemon
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
Mochi_Yump
Yemoja
Level 23
God Stats
3W - 5L
1,234 SR
Queue Stats
22W - 27L
1,313 Elo+
Solo
Merlin
Merlin
RA1NMAN8494
Merlin
Level 23
God Stats
8W - 16L
1,301 SR
Queue Stats
39W - 70L
1,222 Elo+
Solo
Guan Yu
Guan Yu
YoungBuck Slays
Guan Yu
Level 17
God Stats
19W - 21L
1,503 SR
Queue Stats
79W - 55L
1,392 Elo+
Solo
Serqet
Serqet
vladilendi
Serqet
Level 26
God Stats
8W - 11L
1,500 SR
Queue Stats
117W - 132L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Decoy-34
Gilgamesh
19
11 / 2 / 4
13,558
521
13,817
17,866
12,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
10 / 3 / 8
13,615
524
15,266
19,118
8,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
hajkhanom
Medusa
18
6 / 4 / 8
12,495
481
7,501
16,083
6,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
maiconemo
Izanami
20
3 / 1 / 3
14,109
543
10,110
11,378
4,800
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ao Kuang
oXWargasmx0
Ao Kuang
18
6 / 1 / 2
12,664
487
8,384
15,057
5,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 14 / 2
9,752
375
10,343
16,059
5,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Mochi_Yump
Yemoja
18
2 / 3 / 5
11,592
446
9,140
16,726
14,750
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
20
3 / 5 / 2
13,753
529
15,593
13,446
5,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 11 / 1
9,636
371
5,514
21,117
8,990
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Serqet
vladilendi
Serqet
20
2 / 6 / 0
12,651
487
3,424
20,759
11,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
21
36
Kills
11
11
Deaths
39
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Decoy-34
Gilgamesh
11
2
4
6.5
L
2
14
2
0.21
L
Yemoja
Mochi_Yump
Yemoja
2
3
5
1.5
L
Merlin
3
5
2
0.8
W
10
3
8
4.67
L
2
11
1
0.23
W
Medusa
hajkhanom
Medusa
6
4
8
2.5
W
Izanami
maiconemo
Izanami
3
1
3
4.5
W
Ao Kuang
oXWargasmx0
Ao Kuang
6
1
2
7
L
Serqet
vladilendi
Serqet
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,078
Damage
44,014
79,502
Taken
88,107
38,171
Mitigated
45,613
22,667
Healing
10,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Decoy-34
Gilgamesh
13,817
4,297
636
1,820
17,866
12,524
1,888
6,894
10,192
0
67,252
L
10,343
4,461
0
805
16,059
5,224
98
6,908
9,151
0
30,998
L
Yemoja
Mochi_Yump
Yemoja
9,140
1,425
1,357
3,030
16,726
14,750
284
6,901
9,825
50,306
0
L
Merlin
15,593
469
0
1,830
13,446
5,588
2,207
2,662
10,784
114,872
0
W
15,266
1,496
267
10,282
19,118
8,713
2,428
3,127
15,703
82,932
0
L
5,514
815
240
1,367
21,117
8,990
262
5,085
16,032
0
39,130
W
Medusa
hajkhanom
Medusa
7,501
4,271
0
5,257
16,083
6,267
3,988
5,329
10,370
0
52,562
W
Izanami
maiconemo
Izanami
10,110
8,245
0
0
11,378
4,800
8,488
3,893
7,089
0
100,898
W
Ao Kuang
oXWargasmx0
Ao Kuang
8,384
2,548
0
4,405
15,057
5,867
2,044
5,490
9,567
31,563
0
L
Serqet
vladilendi
Serqet
3,424
255
0
1,427
20,759
11,061
0
2,094
18,665
0
117,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,441
Gold Earned
57,384
536
Minions Killed
534
0
Camps Cleared
0
2,184,219
Distance Traveled
2,202,629
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
13,558
521
108
4
0
476,630
1
L
Neith
9,752
375
42
2
0
362,215
3
L
Yemoja
11,592
446
66
3
0
449,249
4
L
Merlin
13,753
529
206
8
0
425,901
0
W
Agni
13,615
524
119
5
0
423,994
2
L
Guan Yu
9,636
371
53
2
0
473,589
0
W
Medusa
12,495
481
74
3
0
495,041
0
W
Izanami
14,109
543
185
7
0
386,693
2
W
Ao Kuang
12,664
487
50
2
0
401,861
0
L
Serqet
12,651
487
167
6
0
491,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role