Player Matchup

Set
Set
Herba Mane
Set
Level 27
God Stats
8W - 11L
1,455 SR
Queue Stats
110W - 78L
1,581 Elo+
Solo
Athena
Athena
MrJenkins1299
Athena
Level 36
God Stats
36W - 33L
1,565 SR
Queue Stats
107W - 115L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
Tsils
Kukulkan
Level 26
God Stats
9W - 3L
1,757 SR
Queue Stats
87W - 80L
1,528 Elo+
Solo
Odin
Odin
gem_flwr
Odin
Level 13
God Stats
0W - 1L
1,767 SR
Queue Stats
6W - 18L
1,499 Elo+
Solo
Heimdallr
Heimdallr
yaughty
Heimdallr
Level 25
God Stats
24W - 21L
1,589 SR
Queue Stats
66W - 75L
1,473 Elo+
Party 1
Team Averages
Level 25
1,627 SR
1,515 Elo+

VS

Team Averages
Level 24
1,638 SR
1,526 Elo+
Cabrakan
Cabrakan
Kingjudah2999
Cabrakan
Level 28
God Stats
16W - 11L
1,640 SR
Queue Stats
39W - 38L
1,491 Elo+
Solo
Apollo
Apollo
Professor K2099
Apollo
Level 17
God Stats
18W - 24L
1,381 SR
Queue Stats
48W - 60L
1,375 Elo+
Solo
Hun Batz
Hun Batz
T-JJJ-_
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,529 Elo+
Solo
Merlin
Merlin
Thoma1412
Merlin
Level 19
God Stats
21W - 19L
1,690 SR
Queue Stats
66W - 63L
1,628 Elo+
Solo
Chaac
Chaac
coffey-noah
Chaac
Level 27
God Stats
7W - 1L
1,979 SR
Queue Stats
54W - 28L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 1
6,953
632
6,814
8,031
3,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 5
5,652
514
4,078
7,229
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Tsils
Kukulkan
10
3 / 2 / 3
6,478
589
6,060
4,730
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
3
0 / 2 / 0
4,180
380
660
1,630
380
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heimdallr
yaughty
Heimdallr
9
4 / 5 / 3
6,170
561
3,631
7,404
2,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kingjudah2999
Cabrakan
8
0 / 2 / 6
5,106
464
2,579
8,974
6,622
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
0 / 3 / 2
5,110
465
1,580
5,374
1,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hun Batz
T-JJJ-_
Hun Batz
11
4 / 4 / 3
6,620
602
1,881
8,934
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Thoma1412
Merlin
12
6 / 2 / 4
7,156
651
6,347
4,451
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 2 / 4
7,018
638
4,668
7,032
3,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
12
Kills
14
14
Deaths
13
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Cabrakan
Kingjudah2999
Cabrakan
0
2
6
1.5
L
1
2
5
1.75
W
0
3
2
0.33
W
Hun Batz
T-JJJ-_
Hun Batz
4
4
3
1.38
W
Merlin
Thoma1412
Merlin
6
2
4
4
L
Kukulkan
Tsils
Kukulkan
3
2
3
2.25
W
4
2
4
3
L
Odin
0
2
0
0
L
Heimdallr
yaughty
Heimdallr
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,243
Damage
17,055
29,024
Taken
34,765
10,061
Mitigated
15,561
4,270
Healing
10,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,814
3,126
0
735
8,031
3,089
0
2,362
5,669
0
44,135
W
Cabrakan
Kingjudah2999
Cabrakan
2,579
387
86
3,056
8,974
6,622
168
2,874
6,100
10,442
0
L
4,078
1,355
473
1,399
7,229
2,555
296
1,723
5,506
23,847
0
W
1,580
1,340
0
1,166
5,374
1,234
192
1,166
4,208
0
19,488
W
Hun Batz
T-JJJ-_
Hun Batz
1,881
380
0
2,409
8,934
2,851
0
2,783
6,147
0
27,872
W
Merlin
Thoma1412
Merlin
6,347
361
0
934
4,451
1,491
387
1,710
2,741
33,562
0
L
Kukulkan
Tsils
Kukulkan
6,060
176
0
670
4,730
1,626
466
1,746
2,984
35,623
0
W
4,668
2,059
183
2,869
7,032
3,363
744
1,605
5,427
0
32,957
L
Odin
660
464
0
236
1,630
380
0
143
1,487
0
1,635
L
Heimdallr
yaughty
Heimdallr
3,631
1,855
99
658
7,404
2,411
452
2,952
4,452
0
13,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,433
Gold Earned
31,010
221
Minions Killed
236
0
Camps Cleared
0
923,258
Distance Traveled
1,076,232
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,953
632
82
7
0
232,451
1
W
Cabrakan
5,106
464
17
2
0
195,869
2
L
Athena
5,652
514
46
4
0
245,397
0
W
Apollo
5,110
465
36
3
0
228,555
1
W
Hun Batz
6,620
602
58
5
0
240,981
0
W
Merlin
7,156
651
62
6
0
204,870
1
L
Kukulkan
6,478
589
64
6
0
191,625
2
W
Chaac
7,018
638
63
6
0
205,957
2
L
Odin
4,180
380
4
0
0
62,554
0
L
Heimdallr
6,170
561
25
2
0
191,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role