Player Matchup

Tiamat
Tiamat
Phantombracku
Tiamat
Level 156
God Stats
16W - 6L
1,670 SR
Queue Stats
528W - 464L
1,625 Elo+
Party 1
Medusa
Medusa
Wonkiest_Slayer
Medusa
Level 160
God Stats
7W - 8L
1,612 SR
Queue Stats
712W - 648L
1,613 Elo+
Party 1
Cabrakan
Cabrakan
chezaron
Cabrakan
Level 144
God Stats
5W - 5L
1,754 SR
Queue Stats
131W - 137L
1,614 Elo+
Party 3
Hercules
Hercules
sdalilam
Hercules
Level 124
God Stats
1W - 6L
1,117 SR
Queue Stats
425W - 391L
1,645 Elo+
Party 1
Guan Yu
Guan Yu
seycho1
Guan Yu
Level 157
God Stats
10W - 3L
1,893 SR
Queue Stats
173W - 161L
1,659 Elo+
Party 3
Team Averages
Level 148
1,609 SR
1,631 Elo+

VS

Team Averages
Level 135
1,635 SR
1,687 Elo+
Bellona
Bellona
Busder
Bellona
Level 157
God Stats
5W - 3L
1,923 SR
Queue Stats
240W - 194L
1,688 Elo+
Party 2
Athena
Athena
Drewskiz 90606
Athena
Level 124
God Stats
20W - 22L
1,421 SR
Queue Stats
273W - 221L
1,656 Elo+
Party 2
Ne Zha
Ne Zha
Isaac Minaj
Ne Zha
Level 149
God Stats
47W - 27L
1,735 SR
Queue Stats
394W - 346L
1,616 Elo+
Party 2
Tyr
Tyr
Its A Bust
Tyr
Level 157
God Stats
46W - 39L
1,596 SR
Queue Stats
279W - 225L
1,619 Elo+
Party 2
Merlin
Merlin
o FasterZoneJR
Merlin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 5L
1,854 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
5,807
581
4,247
3,643
1,499
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 1 / 4
5,473
547
4,803
6,501
1,666
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
chezaron
Cabrakan
10
5 / 2 / 2
5,949
595
4,095
5,844
3,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
sdalilam
Hercules
9
3 / 1 / 6
5,508
551
4,147
7,024
3,335
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
seycho1
Guan Yu
10
1 / 2 / 3
6,245
625
6,072
8,196
5,313
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Busder
Bellona
10
1 / 3 / 1
5,546
555
5,203
7,904
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 2
5,015
502
3,235
9,763
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ne Zha
9
1 / 3 / 2
5,407
541
4,214
7,436
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 1 / 0
6,586
659
5,113
9,597
2,771
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 2 / 0
5,232
523
4,254
4,144
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
13
Kills
6
6
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
Busder
Bellona
1
3
1
0.5
L
0
4
2
0.25
L
Ne Zha
1
3
2
0.67
L
3
1
0
3
W
2
0
4
4
W
2
1
4
4
W
Cabrakan
chezaron
Cabrakan
5
2
2
3
L
1
2
0
0.5
W
Hercules
sdalilam
Hercules
3
1
6
6
W
Guan Yu
seycho1
Guan Yu
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,364
Damage
22,019
31,208
Taken
38,844
14,851
Mitigated
16,874
11,399
Healing
12,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Busder
Bellona
5,203
2,128
0
3,242
7,904
5,383
52
47
7,857
0
35,275
L
3,235
959
0
2,426
9,763
3,966
0
2,757
6,876
11,572
0
L
Ne Zha
4,214
570
0
646
7,436
3,439
0
1,818
5,522
0
27,106
L
5,113
1,039
0
5,217
9,597
2,771
0
942
8,655
0
40,706
W
4,247
692
0
1,618
3,643
1,499
8
2,376
1,267
25,876
0
W
4,803
2,439
0
1,460
6,501
1,666
0
752
5,749
0
31,443
W
Cabrakan
chezaron
Cabrakan
4,095
639
0
1,748
5,844
3,038
0
1,664
4,180
27,321
0
L
4,254
194
0
724
4,144
1,315
0
2,354
1,592
33,889
0
W
Hercules
sdalilam
Hercules
4,147
1,597
0
2,723
7,024
3,335
0
2,442
4,582
0
13,113
W
Guan Yu
seycho1
Guan Yu
6,072
1,189
288
3,562
8,196
5,313
0
255
7,941
0
38,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
27,786
290
Minions Killed
305
0
Camps Cleared
0
1,022,839
Distance Traveled
1,020,972
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,546
555
72
7
0
213,706
0
L
Athena
5,015
502
16
2
0
207,331
2
L
Ne Zha
5,407
541
58
6
0
196,062
2
L
Tyr
6,586
659
93
9
0
207,442
2
W
Tiamat
5,807
581
60
6
0
202,789
6
W
Medusa
5,473
547
46
5
0
192,511
4
W
Cabrakan
5,949
595
59
6
0
208,695
1
L
Merlin
5,232
523
66
7
0
196,431
3
W
Hercules
5,508
551
34
3
0
217,573
1
W
Guan Yu
6,245
625
91
9
0
201,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role