Player Matchup

Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reid321
Tsukuyomi
Level 10
God Stats
2W - 2L
1,680 SR
Queue Stats
27W - 28L
1,619 Elo+
Solo
Cernunnos
Cernunnos
alejandromr1970
Cernunnos
Level 80
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 111L
1,455 Elo+
Party 1
King Arthur
King Arthur
yMxriio
King Arthur
Level 11
God Stats
23W - 27L
1,579 SR
Queue Stats
77W - 94L
1,579 Elo+
Party 1
Anubis
Anubis
сосиxуй
Anubis
Level 21
God Stats
56W - 42L
1,637 SR
Queue Stats
82W - 76L
1,538 Elo+
Solo
Team Averages
Level 30
1,579 SR
1,538 Elo+

VS

Team Averages
Level 18
1,672 SR
1,550 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
LADONATION
Guan Yu
Level 11
God Stats
11W - 4L
1,747 SR
Queue Stats
43W - 56L
1,446 Elo+
Party 2
Neith
Neith
Perxingtian
Neith
Level 25
God Stats
12W - 7L
1,560 SR
Queue Stats
54W - 54L
1,495 Elo+
Solo
Scylla
Scylla
Tartyflette
Scylla
Level 16
God Stats
5W - 0L
1,912 SR
Queue Stats
38W - 12L
1,755 Elo+
Solo
Merlin
Merlin
arcanite
Merlin
Level 17
God Stats
1W - 0L
1,642 SR
Queue Stats
12W - 10L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 3 / 0
4,621
420
1,515
6,388
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Reid321
Tsukuyomi
8
2 / 3 / 0
5,545
504
2,153
6,358
1,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
alejandromr1970
Cernunnos
10
0 / 4 / 0
5,534
503
5,098
8,489
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
yMxriio
King Arthur
9
0 / 5 / 0
5,498
500
1,652
9,946
3,302
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
1 / 4 / 0
5,642
513
3,149
6,737
2,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
11
2 / 0 / 4
6,274
570
3,584
5,937
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
LADONATION
Guan Yu
12
6 / 0 / 0
7,213
656
7,809
5,699
4,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
6 / 1 / 2
7,250
659
7,025
5,571
1,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
12
3 / 1 / 5
7,309
664
5,246
7,048
3,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
arcanite
Merlin
12
2 / 1 / 2
6,403
582
3,964
5,193
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
3
Kills
19
19
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
3
0
0
W
Tsukuyomi
 
Tsukuyomi
2
0
4
4
W
Guan Yu
LADONATION
Guan Yu
6
0
0
6
W
6
1
2
7
L
Tsukuyomi
Reid321
Tsukuyomi
2
3
0
0.67
W
Scylla
3
1
5
5.5
L
Cernunnos
alejandromr1970
Cernunnos
0
4
0
0
W
Merlin
arcanite
Merlin
2
1
2
3
L
King Arthur
yMxriio
King Arthur
0
5
0
0
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,567
Damage
27,628
37,918
Taken
29,448
12,037
Mitigated
13,286
11,673
Healing
13,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
1,515
250
0
2,265
6,388
2,095
0
1,596
4,792
8,418
0
W
Tsukuyomi
 
Tsukuyomi
3,584
1,020
0
3,584
5,937
1,803
598
434
5,503
0
27,233
W
Guan Yu
LADONATION
Guan Yu
7,809
724
104
3,513
5,699
4,764
576
0
5,699
0
31,531
W
7,025
3,041
0
1,716
5,571
1,446
810
447
5,124
0
40,437
L
Tsukuyomi
Reid321
Tsukuyomi
2,153
331
0
2,585
6,358
1,556
0
289
5,991
0
20,362
W
Scylla
5,246
985
0
1,863
7,048
3,966
0
1,578
5,470
33,348
0
L
Cernunnos
alejandromr1970
Cernunnos
5,098
2,354
0
3,143
8,489
2,218
34
1,503
6,986
0
34,155
W
Merlin
arcanite
Merlin
3,964
107
0
2,784
5,193
1,307
1,435
2,205
2,988
31,315
0
L
King Arthur
yMxriio
King Arthur
1,652
145
0
1,354
9,946
3,302
0
1,280
8,180
0
22,795
L
3,149
234
0
2,326
6,737
2,866
716
4,168
2,213
30,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
34,449
243
Minions Killed
332
0
Camps Cleared
0
875,471
Distance Traveled
1,061,971
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,621
420
14
1
0
176,517
0
W
Tsukuyomi
6,274
570
67
6
0
228,657
2
W
Guan Yu
7,213
656
70
6
0
222,318
0
W
Neith
7,250
659
87
8
0
192,602
3
L
Tsukuyomi
5,545
504
49
4
0
164,522
0
W
Scylla
7,309
664
44
4
0
205,373
1
L
Cernunnos
5,534
503
70
6
0
188,150
1
W
Merlin
6,403
582
64
6
0
213,021
0
L
King Arthur
5,498
500
48
4
0
215,743
0
L
Anubis
5,642
513
62
6
0
130,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role