Player Matchup

Chang'e
Chang'e
Gleri84
Chang'e
Level 26
God Stats
16W - 11L
1,500 SR
Queue Stats
144W - 153L
1,304 Elo+
Party 3
Medusa
Medusa
JB_HipHop
Medusa
Level 18
God Stats
7W - 6L
1,395 SR
Queue Stats
41W - 49L
1,372 Elo+
Party 2
Cthulhu
Cthulhu
KiokinesS
Cthulhu
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
42W - 88L
1,197 Elo+
Party 2
Hachiman
Hachiman
Maruyiii
Hachiman
Level 5
God Stats
2W - 1L
1,270 SR
Queue Stats
2W - 3L
1,053 Elo+
Solo
Ravana
Ravana
NeoDave6400
Ravana
Level 19
God Stats
2W - 3L
1,500 SR
Queue Stats
60W - 81L
1,237 Elo+
Party 3
Team Averages
Level 19
1,433 SR
1,233 Elo+

VS

Team Averages
Level 12
1,451 SR
1,267 Elo+
Heimdallr
Heimdallr
AFRL-LinusMik
Heimdallr
Level 21
God Stats
6W - 11L
1,657 SR
Queue Stats
74W - 136L
1,223 Elo+
Party 1
Gilgamesh
Gilgamesh
CarlssonFjunis
Gilgamesh
Level 25
God Stats
6W - 11L
1,619 SR
Queue Stats
158W - 245L
1,310 Elo+
Party 1
Ares
Ares
LXNDRE_
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Apollo
Apollo
TheKiller-_-666
Apollo
Level 4
God Stats
20W - 32L
1,536 SR
Queue Stats
38W - 49L
1,424 Elo+
Solo
Anubis
Anubis
aitortilla_05
Anubis
Level 7
God Stats
21W - 27L
941 SR
Queue Stats
69W - 76L
878 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Gleri84
Chang'e
17
4 / 3 / 6
11,890
457
15,034
20,406
10,928
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
JB_HipHop
Medusa
18
8 / 2 / 7
13,176
507
14,275
15,927
7,566
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KiokinesS
Cthulhu
14
5 / 8 / 5
10,916
420
8,361
16,572
17,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Maruyiii
Hachiman
17
7 / 8 / 4
12,558
483
21,517
17,460
6,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ravana
17
7 / 4 / 2
12,150
467
9,150
13,229
9,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AFRL-LinusMik
Heimdallr
17
10 / 10 / 3
12,257
471
19,366
18,899
7,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
CarlssonFjunis
Gilgamesh
18
7 / 4 / 6
12,200
469
11,260
28,260
15,044
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ares
LXNDRE_
Ares
12
1 / 8 / 1
8,812
339
3,276
15,618
13,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
0 / 8 / 7
9,951
383
10,823
20,434
7,900
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
7 / 3 / 0
9,606
369
8,937
8,862
4,177
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
42
31
Kills
25
25
Deaths
33
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AFRL-LinusMik
Heimdallr
10
10
3
1.15
L
Gilgamesh
CarlssonFjunis
Gilgamesh
7
4
6
2.5
W
Chang'e
Gleri84
Chang'e
4
3
6
2.33
W
Medusa
JB_HipHop
Medusa
8
2
7
5.75
W
Cthulhu
KiokinesS
Cthulhu
5
8
5
0.94
L
Ares
LXNDRE_
Ares
1
8
1
0.19
W
Hachiman
Maruyiii
Hachiman
7
8
4
1.13
W
Ravana
7
4
2
2
L
0
8
7
0.44
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,337
Damage
53,662
83,594
Taken
92,073
52,507
Mitigated
48,196
21,676
Healing
8,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AFRL-LinusMik
Heimdallr
19,366
10,570
0
12
18,899
7,699
751
6,356
12,183
0
63,964
L
Gilgamesh
CarlssonFjunis
Gilgamesh
11,260
2,031
0
3,017
28,260
15,044
473
6,441
21,669
0
45,651
W
Chang'e
Gleri84
Chang'e
15,034
2,168
4,485
7,132
20,406
10,928
2,366
4,794
15,612
55,627
0
W
Medusa
JB_HipHop
Medusa
14,275
7,370
0
4,598
15,927
7,566
5,650
0
15,927
0
76,465
W
Cthulhu
KiokinesS
Cthulhu
8,361
396
0
1,132
16,572
17,901
303
631
15,941
23,785
0
L
Ares
LXNDRE_
Ares
3,276
315
0
2,202
15,618
13,376
389
1,856
13,762
21,276
0
W
Hachiman
Maruyiii
Hachiman
21,517
10,172
0
250
17,460
6,390
2,963
3,140
14,320
0
68,853
W
Ravana
9,150
3,754
963
3,116
13,229
9,722
1,347
3,648
9,581
0
41,814
L
10,823
6,104
0
850
20,434
7,900
15
3,339
16,825
0
53,716
L
8,937
1,172
0
2,826
8,862
4,177
240
4,563
4,239
31,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,690
Gold Earned
52,826
387
Minions Killed
323
0
Camps Cleared
0
2,441,502
Distance Traveled
1,867,136
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,257
471
84
3
0
323,153
0
L
Gilgamesh
12,200
469
69
3
0
504,045
2
W
Chang'e
11,890
457
67
3
0
461,796
1
W
Medusa
13,176
507
122
5
0
542,978
0
W
Cthulhu
10,916
420
42
2
0
539,188
0
L
Ares
8,812
339
27
1
0
343,826
2
W
Hachiman
12,558
483
90
3
0
391,138
1
W
Ravana
12,150
467
66
3
0
506,402
5
L
Apollo
9,951
383
93
4
0
490,137
4
L
Anubis
9,606
369
50
2
0
205,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role