Player Matchup

Chiron
Chiron
DragonsRage1993
Chiron
Level 152
God Stats
5W - 2L
1,462 SR
Queue Stats
412W - 401L
1,493 Elo+
Party 1
Bakasura
Bakasura
FailedTango
Bakasura
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 112L
1,437 Elo+
Party 2
Hera
Hera
OGmedicalMAGIC
Hera
Level 76
God Stats
12W - 12L
1,519 SR
Queue Stats
510W - 496L
1,461 Elo+
Party 2
Terra
Terra
bigborja7283
Terra
Level 103
God Stats
10W - 9L
1,411 SR
Queue Stats
218W - 216L
1,435 Elo+
Party 1
Khepri
Khepri
bloodyrose714
Khepri
Level 107
God Stats
5W - 3L
1,520 SR
Queue Stats
144W - 135L
1,510 Elo+
Party 1
Team Averages
Level 112
1,482 SR
1,467 Elo+

VS

Team Averages
Level 90
1,527 SR
1,425 Elo+
Medusa
Medusa
TheOldManJenks
Medusa
Level 87
God Stats
16W - 16L
1,518 SR
Queue Stats
148W - 175L
1,419 Elo+
Party 3
Thor
Thor
TiamatsGuidance
Thor
Level 64
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 149L
1,379 Elo+
Party 3
Ne Zha
Ne Zha
YingTheBoy
Ne Zha
Level 129
God Stats
10W - 6L
1,586 SR
Queue Stats
272W - 265L
1,410 Elo+
Solo
Ymir
Ymir
lilb0red
Ymir
Level 84
God Stats
52W - 45L
1,492 SR
Queue Stats
172W - 198L
1,428 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
udied2-me
Morgan Le Fay
Level 88
God Stats
18W - 16L
1,537 SR
Queue Stats
376W - 384L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 1
4,897
408
4,893
8,102
2,106
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bakasura
FailedTango
Bakasura
10
1 / 1 / 1
5,977
498
1,973
6,605
2,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 2 / 1
6,775
565
3,302
4,216
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 1 / 1
5,578
465
5,372
9,788
6,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

9
1 / 3 / 0
5,515
460
2,152
7,648
3,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 3
6,749
562
9,066
5,529
1,679
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 3
6,387
532
3,211
7,461
2,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ne Zha
YingTheBoy
Ne Zha
12
0 / 1 / 1
6,976
581
3,095
8,199
2,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 1 / 5
6,073
506
4,267
6,877
4,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
udied2-me
Morgan Le Fay
13
2 / 0 / 1
7,127
594
4,081
3,802
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
12
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
Bakasura
FailedTango
Bakasura
1
1
1
1.5
L
1
2
1
0.75
W
6
0
3
7.5
W
2
2
3
1.75
W
Ne Zha
YingTheBoy
Ne Zha
0
1
1
0.5
L
1
1
1
1.5
L
1
3
0
0.33
W
Ymir
1
1
5
3.5
W
Morgan Le Fay
udied2-me
Morgan Le Fay
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,692
Damage
23,720
36,359
Taken
31,868
15,891
Mitigated
12,160
10,375
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,893
854
240
2,097
8,102
2,106
232
2,247
5,737
0
24,416
L
Bakasura
FailedTango
Bakasura
1,973
1,404
0
2,444
6,605
2,498
0
1,693
4,912
0
32,508
L
3,302
1,169
0
500
4,216
1,354
0
1,340
2,876
46,594
0
W
9,066
4,344
0
2,335
5,529
1,679
0
1,703
3,679
0
35,403
W
3,211
1,360
0
1,445
7,461
2,075
0
2,168
5,019
0
32,191
W
Ne Zha
YingTheBoy
Ne Zha
3,095
1,225
0
3,418
8,199
2,799
902
3,117
4,570
0
38,531
L
5,372
774
389
4,002
9,788
6,320
0
1,069
8,631
24,962
0
L
2,152
38
0
703
7,648
3,613
0
1,673
5,855
15,101
0
W
Ymir
4,267
999
0
480
6,877
4,278
0
2,354
4,352
22,944
0
W
Morgan Le Fay
udied2-me
Morgan Le Fay
4,081
238
0
2,302
3,802
1,329
757
602
3,114
48,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,742
Gold Earned
33,312
313
Minions Killed
349
0
Camps Cleared
0
1,093,811
Distance Traveled
1,122,660
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,897
408
40
3
0
173,657
3
L
Bakasura
5,977
498
82
7
0
238,111
2
L
Hera
6,775
565
106
9
0
219,293
5
W
Medusa
6,749
562
60
5
0
207,763
1
W
Thor
6,387
532
79
7
0
249,672
1
W
Ne Zha
6,976
581
84
7
0
242,252
4
L
Terra
5,578
465
48
4
0
244,061
0
L
Khepri
5,515
460
37
3
0
218,689
1
W
Ymir
6,073
506
36
3
0
209,350
2
W
Morgan Le Fay
7,127
594
90
8
0
213,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role