Player Matchup

Janus
Janus
 
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
L3THAL-DUUCK
Bastet
Level 107
God Stats
21W - 10L
1,640 SR
Queue Stats
147W - 133L
1,504 Elo+
Solo
Ymir
Ymir
Mr-Random247
Ymir
Level 88
God Stats
250W - 221L
1,481 SR
Queue Stats
720W - 769L
1,409 Elo+
Solo
Cupid
Cupid
Sweetieface314
Cupid
Level 101
God Stats
11W - 9L
1,479 SR
Queue Stats
262W - 274L
1,381 Elo+
Solo
Team Averages
Level 101
1,520 SR
1,459 Elo+

VS

Team Averages
Level 82
1,488 SR
1,425 Elo+
Cu Chulainn
Cu Chulainn
Dark--Berto
Cu Chulainn
Level 143
God Stats
80W - 79L
1,487 SR
Queue Stats
475W - 460L
1,375 Elo+
Solo
Thanatos
Thanatos
HeyitsZadien_YT
Thanatos
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 180L
1,402 Elo+
Solo
Scylla
Scylla
MokonaModokl
Scylla
Level 126
God Stats
106W - 132L
1,443 SR
Queue Stats
808W - 832L
1,494 Elo+
Solo
Chiron
Chiron
maidara2323
Chiron
Level 44
God Stats
68W - 64L
1,458 SR
Queue Stats
342W - 364L
1,389 Elo+
Solo
Jormungandr
Jormungandr
zl2JersonHS
Jormungandr
Level 40
God Stats
7W - 6L
1,555 SR
Queue Stats
16W - 23L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 0 / 1
6,175
561
2,257
3,227
709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
 
Arachne
10
3 / 1 / 1
5,978
543
3,970
5,418
1,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
13
7 / 1 / 2
7,612
692
9,489
6,427
3,475
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
2 / 0 / 0
5,403
491
2,320
3,215
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 0 / 2
5,374
489
2,941
5,842
1,561
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dark--Berto
Cu Chulainn
8
1 / 6 / 0
5,452
496
4,293
10,302
6,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Thanatos
7
1 / 4 / 0
4,942
449
2,393
7,369
2,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
10
0 / 2 / 1
5,547
504
1,595
5,277
1,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
8
0 / 1 / 0
4,874
443
3,767
4,700
776
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jormungandr
zl2JersonHS
Jormungandr
7
0 / 1 / 0
4,788
435
1,323
4,979
2,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
14
Kills
2
2
Deaths
14
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
0
1
2.5
W
Arachne
 
Arachne
3
1
1
3.5
L
Cu Chulainn
Dark--Berto
Cu Chulainn
1
6
0
0.17
L
Thanatos
1
4
0
0.25
W
Bastet
7
1
2
8
L
Scylla
0
2
1
0.25
W
2
0
0
2
W
0
0
2
1
L
Chiron
0
1
0
0
L
Jormungandr
zl2JersonHS
Jormungandr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,977
Damage
13,371
24,129
Taken
32,627
8,878
Mitigated
13,103
8,940
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
2,257
40
0
1,233
3,227
709
0
443
2,700
34,207
0
W
Arachne
 
Arachne
3,970
3,056
0
1,686
5,418
1,531
0
241
5,177
0
26,759
L
Cu Chulainn
Dark--Berto
Cu Chulainn
4,293
884
0
2,355
10,302
6,081
0
318
9,984
0
24,574
L
Thanatos
2,393
614
0
4,558
7,369
2,286
0
901
6,468
0
20,369
W
Bastet
9,489
3,306
0
2,496
6,427
3,475
0
49
6,378
0
41,641
L
Scylla
1,595
49
0
1,180
5,277
1,622
0
1,587
3,640
28,930
0
W
2,320
328
0
750
3,215
1,602
324
702
2,501
17,714
0
W
2,941
1,843
123
2,652
5,842
1,561
589
1,347
4,455
0
27,240
L
Chiron
3,767
691
165
1,313
4,700
776
0
607
4,003
0
21,312
L
Jormungandr
zl2JersonHS
Jormungandr
1,323
209
0
1,200
4,979
2,338
0
936
3,955
13,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,542
Gold Earned
25,603
317
Minions Killed
248
0
Camps Cleared
0
1,043,657
Distance Traveled
961,124
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,175
561
74
7
0
234,806
2
W
Arachne
5,978
543
56
5
0
226,649
1
L
Cu Chulainn
5,452
496
57
5
0
179,445
2
L
Thanatos
4,942
449
56
5
0
218,019
3
W
Bastet
7,612
692
83
8
0
209,842
4
L
Scylla
5,547
504
58
5
0
200,807
3
W
Ymir
5,403
491
45
4
0
194,231
0
W
Cupid
5,374
489
59
5
0
178,129
1
L
Chiron
4,874
443
52
5
0
182,958
2
L
Jormungandr
4,788
435
25
2
0
179,895
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role