Player Matchup

Chronos
Chronos
 
Chronos
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
GDDANIEL5414
Xing Tian
Level 17
God Stats
0W - 2L
1,304 SR
Queue Stats
6W - 20L
1,369 Elo+
Solo
Hera
Hera
NeriGooo
Hera
Level 49
God Stats
1W - 2L
1,712 SR
Queue Stats
141W - 161L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
seeel
Ah Muzen Cab
Level 124
God Stats
3W - 4L
1,488 SR
Queue Stats
80W - 103L
1,400 Elo+
Party 2
Team Averages
Level 91
1,501 SR
1,436 Elo+

VS

Team Averages
Level 144
1,535 SR
1,537 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Doug15
Ganesha
Level 160
God Stats
19W - 3L
1,690 SR
Queue Stats
449W - 295L
1,632 Elo+
Party 1
Xbalanque
Xbalanque
HElSENBERGBR
Xbalanque
Level 157
God Stats
10W - 2L
1,818 SR
Queue Stats
216W - 173L
1,563 Elo+
Party 1
Cerberus
Cerberus
Mansuy
Cerberus
Level 128
God Stats
2W - 0L
1,454 SR
Queue Stats
129W - 122L
1,538 Elo+
Party 1
Agni
Agni
jonatas miguel7
Agni
Level 119
God Stats
2W - 4L
1,214 SR
Queue Stats
84W - 88L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
1 / 5 / 8
8,447
704
10,397
12,711
4,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
14
3 / 7 / 3
8,432
703
6,559
12,894
5,202
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xing Tian
GDDANIEL5414
Xing Tian
8
0 / 5 / 1
6,442
537
1,699
6,566
4,004
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Hera
15
1 / 6 / 4
8,145
679
6,609
10,155
3,775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
seeel
Ah Muzen Cab
19
6 / 2 / 5
10,455
871
18,434
10,642
3,994
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 1 / 16
10,417
868
15,077
9,342
4,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
Doug15
Ganesha
16
0 / 1 / 20
8,937
745
8,392
12,203
12,820
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
HElSENBERGBR
Xbalanque
17
8 / 3 / 14
10,565
880
15,503
13,165
6,907
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Mansuy
Cerberus
16
6 / 4 / 9
9,554
796
5,242
16,105
13,345
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 2 / 10
9,534
795
3,840
8,688
4,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
94
11
Kills
25
25
Deaths
11
21
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
5
8
1
L
Bakasura
 
Bakasura
3
7
3
0.64
W
Medusa
 
Medusa
7
1
16
15
W
Ganesha
Doug15
Ganesha
0
1
20
10
L
Xing Tian
GDDANIEL5414
Xing Tian
0
5
1
0.1
W
Xbalanque
HElSENBERGBR
Xbalanque
8
3
14
5
W
Cerberus
Mansuy
Cerberus
6
4
9
2.63
L
Hera
1
6
4
0.5
W
4
2
10
4.5
L
Ah Muzen Cab
seeel
Ah Muzen Cab
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,698
Damage
48,054
52,968
Taken
59,503
21,815
Mitigated
41,899
14,760
Healing
22,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
10,397
430
1,071
1,992
12,711
4,840
0
3,665
8,986
19,639
0
L
Bakasura
 
Bakasura
6,559
3,772
1,638
2,774
12,894
5,202
0
3,544
9,320
0
5,637
W
Medusa
 
Medusa
15,077
6,500
1,912
2,795
9,342
4,823
1,839
4,447
4,577
0
42,053
W
Ganesha
Doug15
Ganesha
8,392
244
1,694
2,040
12,203
12,820
247
4,503
7,535
17,954
0
L
Xing Tian
GDDANIEL5414
Xing Tian
1,699
104
0
127
6,566
4,004
0
2,117
4,449
2,838
0
W
Xbalanque
HElSENBERGBR
Xbalanque
15,503
7,040
1,709
2,834
13,165
6,907
1,487
3,849
8,928
0
37,632
W
Cerberus
Mansuy
Cerberus
5,242
295
2,368
3,246
16,105
13,345
194
2,542
13,073
8,355
0
L
Hera
6,609
1,376
0
813
10,155
3,775
164
3,924
6,201
21,713
0
W
3,840
251
1,784
2,042
8,688
4,004
1,253
3,364
5,324
16,073
0
L
Ah Muzen Cab
seeel
Ah Muzen Cab
18,434
5,956
1,068
5,277
10,642
3,994
228
4,074
6,538
0
38,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,921
Gold Earned
49,007
106
Minions Killed
163
0
Camps Cleared
0
939,596
Distance Traveled
1,065,784
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,447
704
13
1
0
230,180
1
L
Bakasura
8,432
703
14
1
0
199,689
0
W
Medusa
10,417
868
61
5
0
218,754
0
W
Ganesha
8,937
745
6
1
0
214,660
0
L
Xing Tian
6,442
537
5
0
0
94,361
0
W
Xbalanque
10,565
880
51
4
0
211,564
0
W
Cerberus
9,554
796
22
2
0
221,330
0
L
Hera
8,145
679
25
2
0
179,996
0
W
Agni
9,534
795
23
2
0
199,476
0
L
Ah Muzen Cab
10,455
871
49
4
0
235,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role