Player Matchup

Cerberus
Cerberus
CarambaNaoTem
Cerberus
Level 18
God Stats
3W - 1L
1,823 SR
Queue Stats
149W - 157L
1,547 Elo+
Party 1
Ra
Ra
Chiko_Rola
Ra
Level 14
God Stats
1W - 1L
1,760 SR
Queue Stats
17W - 22L
1,429 Elo+
Solo
Da Ji
Da Ji
Nefasto40
Da Ji
Level 28
God Stats
1W - 7L
1,238 SR
Queue Stats
91W - 91L
1,551 Elo+
Solo
Rama
Rama
PistoleiroMbM
Rama
Level 22
God Stats
4W - 3L
1,500 SR
Queue Stats
181W - 176L
1,586 Elo+
Party 1
Osiris
Osiris
viejodelrayo
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,920 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,607 Elo+

VS

Team Averages
Level 25
1,588 SR
1,553 Elo+
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hometown__
Apollo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 101L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
RamGal77
Ao Kuang
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
279W - 287L
1,577 Elo+
Solo
Bellona
Bellona
felixblok
Bellona
Level 14
God Stats
9W - 4L
1,843 SR
Queue Stats
35W - 32L
1,645 Elo+
Solo
Ra
Ra
koaechse
Ra
Level 26
God Stats
9W - 10L
1,594 SR
Queue Stats
238W - 190L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CarambaNaoTem
Cerberus
10
0 / 3 / 0
6,335
422
5,418
10,072
5,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 4 / 2
7,582
505
3,606
9,091
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
Nefasto40
Da Ji
13
3 / 3 / 3
8,047
536
8,038
12,305
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 5 / 0
6,284
419
4,961
8,722
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Osiris
14
2 / 4 / 1
8,024
535
8,437
11,404
6,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 1 / 5
7,819
521
3,598
8,489
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Hometown__
Apollo
14
3 / 0 / 2
8,113
541
5,600
12,496
3,929
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
RamGal77
Ao Kuang
14
7 / 1 / 2
8,496
566
6,614
9,963
3,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
felixblok
Bellona
14
5 / 3 / 3
8,700
580
9,396
15,651
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 1
10,119
675
8,326
6,837
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
19
19
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
1
5
3.5
L
Cerberus
CarambaNaoTem
Cerberus
0
3
0
0
L
1
4
2
0.5
W
Apollo
Hometown__
Apollo
3
0
2
4
L
Da Ji
Nefasto40
Da Ji
3
3
3
1.5
L
0
5
0
0
W
Ao Kuang
RamGal77
Ao Kuang
7
1
2
8
W
Bellona
felixblok
Bellona
5
3
3
2.17
W
3
1
1
3.5
L
Osiris
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,460
Damage
33,534
51,594
Taken
53,436
22,297
Mitigated
26,386
16,309
Healing
23,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,598
627
417
3,019
8,489
3,908
0
2,329
6,160
39,106
0
L
Cerberus
CarambaNaoTem
Cerberus
5,418
190
0
4,772
10,072
5,126
0
3,897
6,109
23,458
0
L
3,606
45
148
1,298
9,091
3,214
0
6,888
1,961
40,623
0
W
Apollo
Hometown__
Apollo
5,600
3,448
0
5,759
12,496
3,929
1,154
2,599
9,897
0
56,586
L
Da Ji
Nefasto40
Da Ji
8,038
2,321
0
2,734
12,305
4,604
0
3,385
8,702
0
45,838
L
4,961
4,143
0
2,669
8,722
2,395
0
2,366
6,350
0
34,244
W
Ao Kuang
RamGal77
Ao Kuang
6,614
1,244
0
3,128
9,963
3,682
0
1,594
8,369
53,173
0
W
Bellona
felixblok
Bellona
9,396
2,808
0
7,324
15,651
11,842
470
780
14,871
0
43,120
W
8,326
534
464
3,249
6,837
3,025
0
1,722
5,115
88,611
0
L
Osiris
8,437
2,163
0
4,688
11,404
6,958
134
1,742
8,919
0
46,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,272
Gold Earned
43,247
396
Minions Killed
517
0
Camps Cleared
0
1,362,374
Distance Traveled
1,493,641
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,819
521
62
4
0
306,043
4
L
Cerberus
6,335
422
56
4
0
282,603
3
L
Ra
7,582
505
76
5
0
252,949
3
W
Apollo
8,113
541
109
7
0
262,979
5
L
Da Ji
8,047
536
99
7
0
298,238
7
L
Rama
6,284
419
69
5
0
230,346
2
W
Ao Kuang
8,496
566
87
6
0
302,004
3
W
Bellona
8,700
580
74
5
0
299,211
3
W
Ra
10,119
675
185
12
0
323,404
7
L
Osiris
8,024
535
96
6
0
298,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role