Player Matchup

Artemis
Artemis
 
Artemis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ChaoticWetNoodle
Thoth
Level 47
God Stats
5W - 7L
1,803 SR
Queue Stats
341W - 358L
1,449 Elo+
Solo
Scylla
Scylla
Krelove
Scylla
Level 20
God Stats
154W - 150L
1,464 SR
Queue Stats
223W - 228L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
Lucapella
Guan Yu
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 76L
1,323 Elo+
Party 1
Hun Batz
Hun Batz
erickrpg1
Hun Batz
Level 95
God Stats
0W - 4L
1,151 SR
Queue Stats
112W - 113L
1,511 Elo+
Solo
Team Averages
Level 58
1,484 SR
1,427 Elo+

VS

Team Averages
Level 95
1,559 SR
1,441 Elo+
Nu Wa
Nu Wa
AvengersTeam965
Nu Wa
Level 122
God Stats
3W - 3L
1,672 SR
Queue Stats
125W - 137L
1,341 Elo+
Solo
Tiamat
Tiamat
BoricDragonXVII
Tiamat
Level 121
God Stats
9W - 9L
1,403 SR
Queue Stats
119W - 98L
1,483 Elo+
Party 2
Bellona
Bellona
Reaper7645678
Bellona
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 80L
1,440 Elo+
Solo
Anhur
Anhur
ShadowHydraXIX
Anhur
Level 56
God Stats
3W - 1L
1,721 SR
Queue Stats
35W - 44L
1,369 Elo+
Party 2
Chiron
Chiron
xGUTTA-GUTTAx
Chiron
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 21L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
0 / 3 / 3
10,179
925
7,806
10,776
5,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 5 / 3
9,820
893
8,523
12,467
5,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
Krelove
Scylla
16
1 / 5 / 5
9,853
896
8,480
10,535
3,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Lucapella
Guan Yu
16
1 / 6 / 4
9,697
882
5,759
18,050
15,904
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hun Batz
erickrpg1
Hun Batz
16
3 / 7 / 3
10,684
971
12,723
17,855
6,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

129

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 8
10,519
956
14,287
7,826
5,026
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 0 / 12
11,750
1,068
19,179
11,425
9,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
17
7 / 2 / 9
11,699
1,064
16,659
13,610
8,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 3 / 10
10,301
936
7,264
8,641
2,717
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 0 / 10
10,993
999
7,506
6,315
1,914
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
75
7
Kills
26
26
Deaths
7
18
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
3
0.5
W
4
2
8
4
W
7
0
12
13
L
2
5
3
0.7
L
Scylla
Krelove
Scylla
1
5
5
0.7
L
Guan Yu
Lucapella
Guan Yu
1
6
4
0.5
W
Bellona
7
2
9
5.75
W
4
3
10
3
L
Hun Batz
erickrpg1
Hun Batz
3
7
3
0.64
W
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,291
Damage
64,895
69,683
Taken
47,817
36,246
Mitigated
27,678
5,719
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,806
2,291
434
1,499
10,776
5,251
0
4,751
6,025
0
30,954
W
14,287
5,659
0
0
7,826
5,026
0
1,902
5,924
21,338
0
W
19,179
1,092
0
4,382
11,425
9,258
0
3,816
7,609
33,949
0
L
8,523
343
77
601
12,467
5,287
0
8,441
4,026
28,474
0
L
Scylla
Krelove
Scylla
8,480
461
0
0
10,535
3,496
0
3,449
7,086
22,603
0
L
Guan Yu
Lucapella
Guan Yu
5,759
1,238
372
1,728
18,050
15,904
0
9,659
8,391
0
15,768
W
Bellona
16,659
5,438
0
486
13,610
8,763
0
4,362
9,248
2,363
29,456
W
7,264
2,362
0
727
8,641
2,717
0
3,807
4,834
0
24,517
L
Hun Batz
erickrpg1
Hun Batz
12,723
3,311
0
1,008
17,855
6,308
0
8,802
9,053
0
38,054
W
7,506
2,742
1,245
2,316
6,315
1,914
0
3,116
3,199
0
28,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
55,262
188
Minions Killed
183
6
Camps Cleared
4
974,291
Distance Traveled
987,926
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,179
925
53
5
0
167,242
2
W
Nu Wa
10,519
956
16
1
0
170,593
1
W
Tiamat
11,750
1,068
28
3
0
224,939
0
L
Thoth
9,820
893
21
2
0
202,470
0
L
Scylla
9,853
896
33
3
2
197,494
0
L
Guan Yu
9,697
882
23
2
1
189,910
0
W
Bellona
11,699
1,064
39
4
0
217,901
0
W
Anhur
10,301
936
40
4
3
161,434
1
L
Hun Batz
10,684
971
58
5
3
217,175
0
W
Chiron
10,993
999
60
5
1
213,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role