Player Matchup

Odin
Odin
CydMalone
Odin
Level 87
God Stats
33W - 37L
1,453 SR
Queue Stats
527W - 644L
1,409 Elo+
Solo
Ganesha
Ganesha
gingerbeef12345
Ganesha
Level 65
God Stats
8W - 10L
1,404 SR
Queue Stats
123W - 174L
1,373 Elo+
Party 2
Hel
Hel
philipou1999
Hel
Level 65
God Stats
0W - 2L
1,091 SR
Queue Stats
97W - 131L
1,363 Elo+
Party 2
Team Averages
Level 72
1,316 SR
1,382 Elo+

VS

Team Averages
Level 100
1,621 SR
1,374 Elo+
Artemis
Artemis
Juss_Joshin
Artemis
Level 103
God Stats
5W - 1L
1,865 SR
Queue Stats
22W - 34L
1,339 Elo+
Party 1
Sol
Sol
LiLbuzzer
Sol
Level 69
God Stats
5W - 5L
1,504 SR
Queue Stats
18W - 28L
1,349 Elo+
Party 1
Achilles
Achilles
MuRmZii
Achilles
Level 127
God Stats
9W - 11L
1,495 SR
Queue Stats
122W - 146L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
2 / 6 / 2
8,108
624
7,188
13,525
6,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

13
2 / 3 / 5
9,835
757
8,271
20,744
16,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
8,152
627
5,874
11,602
4,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Juss_Joshin
Artemis
15
7 / 5 / 7
10,220
786
16,405
9,958
2,896
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 1 / 9
9,451
727
14,188
8,313
2,650
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
MuRmZii
Achilles
13
4 / 1 / 9
9,373
721
8,426
13,575
14,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
5
Kills
15
15
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Odin
2
6
2
0.5
W
Artemis
Juss_Joshin
Artemis
7
5
7
2.1
W
4
1
9
8.5
W
Achilles
MuRmZii
Achilles
4
1
9
8.5
L
2
3
5
1.5
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,333
Damage
39,019
45,871
Taken
31,846
27,070
Mitigated
19,795
11,357
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,188
2,755
832
807
13,525
6,020
0
3,375
9,970
0
28,503
W
Artemis
Juss_Joshin
Artemis
16,405
9,305
0
0
9,958
2,896
1,267
4,244
5,333
0
41,864
W
14,188
2,299
780
1,957
8,313
2,650
1,014
3,796
4,359
43,435
0
W
Achilles
MuRmZii
Achilles
8,426
2,283
1,248
2,994
13,575
14,249
311
5,152
8,009
0
18,062
L
8,271
395
0
3,894
20,744
16,194
0
8,017
12,307
25,976
0
L
5,874
1,500
2,251
3,573
11,602
4,856
0
2,796
8,566
20,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
29,044
112
Minions Killed
133
0
Camps Cleared
0
679,877
Distance Traveled
686,545
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,108
624
40
3
0
241,632
3
W
Artemis
10,220
786
61
5
0
204,983
0
W
Sol
9,451
727
60
5
0
239,940
0
W
Achilles
9,373
721
12
1
0
241,622
8
L
Ganesha
9,835
757
5
0
0
253,765
2
L
Hel
8,152
627
67
5
0
184,480
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role