Player Matchup

Achilles
Achilles
AETHELWULF1
Achilles
Level 29
God Stats
23W - 33L
1,297 SR
Queue Stats
120W - 167L
1,456 Elo+
Solo
Cupid
Cupid
Jon_Six1212
Cupid
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Nicholas_MGS
Nemesis
Level 19
God Stats
4W - 0L
1,748 SR
Queue Stats
27W - 20L
1,364 Elo+
Solo
Cthulhu
Cthulhu
TTVgritgamin
Cthulhu
Level 18
God Stats
2W - 2L
1,349 SR
Queue Stats
10W - 17L
1,356 Elo+
Solo
Apollo
Apollo
Zexceed-x
Apollo
Level 13
God Stats
9W - 7L
1,312 SR
Queue Stats
17W - 20L
1,330 Elo+
Solo
Team Averages
Level 18
1,441 SR
1,401 Elo+

VS

Team Averages
Level 19
1,452 SR
1,303 Elo+
Olorun
Olorun
BloodMoney34347
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,130 Elo+
Solo
Anubis
Anubis
LavenderFire746
Anubis
Level 23
God Stats
14W - 30L
1,081 SR
Queue Stats
174W - 220L
1,267 Elo+
Solo
Guan Yu
Guan Yu
SirSmooth
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,270 Elo+
Solo
Neith
Neith
cjmadness09
Neith
Level 26
God Stats
15W - 4L
1,679 SR
Queue Stats
90W - 93L
1,359 Elo+
Solo
Kali
Kali
crashtrust20
Kali
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
392W - 412L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AETHELWULF1
Achilles
16
3 / 0 / 6
9,629
459
4,155
6,101
4,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

6
0 / 3 / 1
6,394
304
506
2,884
491
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Nicholas_MGS
Nemesis
18
8 / 3 / 5
11,284
537
15,238
18,275
8,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
TTVgritgamin
Cthulhu
2
0 / 0 / 0
4,229
201
0
0
0
Apollo
Zexceed-x
Apollo
19
8 / 2 / 2
11,851
564
9,122
11,375
4,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
6,412
305
84
3,470
598
18
4 / 4 / 2
11,390
542
9,334
10,050
5,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SirSmooth
Guan Yu
14
0 / 4 / 2
8,581
409
4,623
14,458
12,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 5 / 3
9,973
475
7,606
12,417
6,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 3 / 1
9,866
470
4,946
13,176
5,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
19
Kills
8
8
Deaths
19
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
AETHELWULF1
Achilles
3
0
6
6
L
0
3
0
0
W
0
3
1
0.17
L
4
4
2
1.25
W
Nemesis
Nicholas_MGS
Nemesis
8
3
5
3.5
L
Guan Yu
SirSmooth
Guan Yu
0
4
2
0.25
W
Cthulhu
TTVgritgamin
Cthulhu
0
0
0
0
W
Apollo
Zexceed-x
Apollo
8
2
2
4.5
L
2
5
3
0.7
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,021
Damage
26,593
38,635
Taken
53,571
17,472
Mitigated
30,226
8,369
Healing
13,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AETHELWULF1
Achilles
4,155
363
0
1,157
6,101
4,398
552
588
5,513
0
26,294
L
84
0
0
0
3,470
598
0
0
3,470
7,513
0
W
506
297
93
304
2,884
491
162
1,481
1,403
0
5,632
L
9,334
1,303
0
3,184
10,050
5,123
2,366
0
10,020
73,055
0
W
Nemesis
Nicholas_MGS
Nemesis
15,238
8,677
0
4,081
18,275
8,361
184
4,045
14,230
0
77,340
L
Guan Yu
SirSmooth
Guan Yu
4,623
881
900
4,662
14,458
12,523
141
0
13,978
0
34,754
W
Cthulhu
TTVgritgamin
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
Zexceed-x
Apollo
9,122
6,053
0
2,734
11,375
4,222
4,108
3,304
8,071
0
65,937
L
7,606
3,284
183
2,582
12,417
6,630
1,187
0
12,387
0
63,057
L
4,946
1,715
0
1,659
13,176
5,352
0
0
13,056
0
72,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,387
Gold Earned
46,222
313
Minions Killed
425
0
Camps Cleared
0
1,276,298
Distance Traveled
1,484,652
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,629
459
46
2
0
327,631
0
L
Olorun
6,412
305
12
1
0
132,718
2
W
Cupid
6,394
304
10
0
0
181,568
0
L
Anubis
11,390
542
130
6
0
289,272
0
W
Nemesis
11,284
537
124
6
0
395,056
0
L
Guan Yu
8,581
409
65
3
0
355,993
1
W
Cthulhu
4,229
201
0
0
0
0
0
W
Apollo
11,851
564
133
6
0
372,043
0
L
Neith
9,973
475
99
5
0
344,713
0
L
Kali
9,866
470
119
6
0
361,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role