Player Matchup

Hercules
Hercules
ECU_Andrssess
Hercules
Level 68
God Stats
5W - 5L
1,303 SR
Queue Stats
118W - 146L
1,462 Elo+
Party 1
Hades
Hades
KrispyKritter70
Hades
Level 68
God Stats
3W - 2L
1,773 SR
Queue Stats
112W - 130L
1,458 Elo+
Solo
Horus
Horus
Sirhamsbotton
Horus
Level 124
God Stats
7W - 10L
1,383 SR
Queue Stats
358W - 316L
1,526 Elo+
Party 2
Thanatos
Thanatos
Spoookex
Thanatos
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,576 Elo+
Party 1
Chronos
Chronos
SweeterZebra168
Chronos
Level 56
God Stats
47W - 34L
1,606 SR
Queue Stats
77W - 72L
1,505 Elo+
Party 2
Team Averages
Level 75
1,513 SR
1,505 Elo+

VS

Team Averages
Level 101
1,464 SR
1,530 Elo+
Ares
Ares
 
Ares
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Aurum Scoob
Horus
Level 127
God Stats
0W - 4L
1,240 SR
Queue Stats
107W - 97L
1,591 Elo+
Solo
Thor
Thor
LuayC15
Thor
Level 97
God Stats
10W - 22L
1,586 SR
Queue Stats
90W - 89L
1,478 Elo+
Solo
Poseidon
Poseidon
l J SMOOTH l
Poseidon
Level 101
God Stats
0W - 3L
1,356 SR
Queue Stats
99W - 83L
1,549 Elo+
Solo
Cernunnos
Cernunnos
wadle20
Cernunnos
Level 62
God Stats
43W - 22L
1,637 SR
Queue Stats
341W - 350L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ECU_Andrssess
Hercules
18
7 / 2 / 6
11,726
586
12,226
17,543
15,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 2 / 10
10,609
530
9,212
13,712
8,152
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
5 / 1 / 11
9,525
476
11,811
13,946
9,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Spoookex
Thanatos
18
8 / 2 / 6
11,476
574
9,537
14,903
5,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 2 / 6
10,157
508
5,534
11,290
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
0 / 9 / 3
7,882
394
4,610
17,140
8,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 3
8,628
431
5,139
13,211
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
LuayC15
Thor
14
5 / 2 / 3
9,871
494
10,157
11,681
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
l J SMOOTH l
Poseidon
15
2 / 9 / 2
9,192
460
9,647
11,834
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
wadle20
Cernunnos
16
2 / 6 / 1
10,042
502
10,942
14,851
4,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
21
31
Kills
9
9
Deaths
31
39
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
9
3
0.17
L
0
5
3
0.3
W
Hercules
ECU_Andrssess
Hercules
7
2
6
5
W
7
2
10
6
L
Thor
LuayC15
Thor
5
2
3
3.25
W
5
1
11
10.5
W
Thanatos
Spoookex
Thanatos
8
2
6
5.5
W
4
2
6
3.5
L
Poseidon
l J SMOOTH l
Poseidon
2
9
2
0.33
L
Cernunnos
wadle20
Cernunnos
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,320
Damage
40,495
71,394
Taken
68,717
43,324
Mitigated
29,250
41,417
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,610
0
0
1,885
17,140
8,558
0
3,219
13,761
22,264
0
L
5,139
2,058
245
4,191
13,211
8,946
0
1,360
11,811
3,889
38,260
W
Hercules
ECU_Andrssess
Hercules
12,226
2,648
0
7,020
17,543
15,367
0
3,302
13,551
0
77,156
W
9,212
1,515
532
6,815
13,712
8,152
943
5,243
8,469
58,021
0
L
Thor
LuayC15
Thor
10,157
2,696
0
640
11,681
4,379
124
2,133
9,548
0
52,331
W
11,811
5,455
1,595
3,770
13,946
9,919
28
2,152
11,794
0
36,200
W
Thanatos
Spoookex
Thanatos
9,537
2,584
0
17,774
14,903
5,672
375
3,034
11,809
0
86,815
W
5,534
1,560
195
3,716
11,290
4,214
1,620
812
10,478
56,489
0
L
Poseidon
l J SMOOTH l
Poseidon
9,647
1,134
0
825
11,834
3,189
0
4,043
7,791
62,946
0
L
Cernunnos
wadle20
Cernunnos
10,942
5,812
0
3,564
14,851
4,178
9
3,609
11,060
0
72,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,493
Gold Earned
45,615
559
Minions Killed
453
0
Camps Cleared
0
1,949,743
Distance Traveled
1,729,439
22
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,882
394
32
2
0
336,167
9
L
Horus
8,628
431
89
4
0
324,680
4
W
Hercules
11,726
586
164
8
0
385,507
6
W
Hades
10,609
530
89
4
0
384,260
4
L
Thor
9,871
494
87
4
0
409,438
5
W
Horus
9,525
476
43
2
0
404,427
5
W
Thanatos
11,476
574
147
7
0
420,172
4
W
Chronos
10,157
508
116
6
0
355,377
3
L
Poseidon
9,192
460
114
6
0
336,428
2
L
Cernunnos
10,042
502
131
7
0
322,726
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role