Player Matchup

Ymir
Ymir
LX SPID3Y
Ymir
Level 150
God Stats
8W - 11L
1,524 SR
Queue Stats
188W - 183L
1,454 Elo+
Party 2
Loki
Loki
MetalXZoro
Loki
Level 69
God Stats
2W - 6L
1,364 SR
Queue Stats
58W - 64L
1,492 Elo+
Solo
Jing Wei
Jing Wei
NatureVixenx
Jing Wei
Level 40
God Stats
30W - 38L
1,447 SR
Queue Stats
388W - 395L
1,366 Elo+
Party 2
The Morrigan
The Morrigan
RogueInstincts
The Morrigan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 44L
1,468 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
claude_b2000
Morgan Le Fay
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,576 Elo+
Party 3
Team Averages
Level 96
1,467 SR
1,471 Elo+

VS

Team Averages
Level 93
1,555 SR
1,488 Elo+
Kumbhakarna
Kumbhakarna
Cratercrow
Kumbhakarna
Level 99
God Stats
7W - 1L
1,568 SR
Queue Stats
86W - 80L
1,523 Elo+
Solo
Achilles
Achilles
Fishyom
Achilles
Level 64
God Stats
34W - 37L
1,413 SR
Queue Stats
103W - 103L
1,452 Elo+
Party 1
Medusa
Medusa
Huteg
Medusa
Level 68
God Stats
35W - 34L
1,450 SR
Queue Stats
65W - 57L
1,470 Elo+
Party 1
Nox
Nox
appollo989
Nox
Level 105
God Stats
3W - 2L
1,756 SR
Queue Stats
307W - 291L
1,503 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mkonji357
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,587 SR
Queue Stats
89W - 112L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 7 / 10
11,273
1,025
9,512
22,724
23,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 6 / 5
12,024
1,093
9,149
15,710
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
NatureVixenx
Jing Wei
16
0 / 6 / 6
9,491
863
5,972
12,921
6,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
RogueInstincts
The Morrigan
17
5 / 9 / 7
11,699
1,064
10,688
11,138
4,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
claude_b2000
Morgan Le Fay
17
2 / 9 / 11
10,761
978
21,335
17,629
8,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

102

VS

Team 2 Tickets

197

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cratercrow
Kumbhakarna
17
7 / 2 / 16
11,618
1,056
7,403
11,830
5,102
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Fishyom
Achilles
18
9 / 3 / 18
12,320
1,120
14,193
14,506
19,091
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Huteg
Medusa
18
8 / 4 / 18
12,282
1,117
22,833
12,920
5,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
6 / 2 / 17
11,595
1,054
8,113
9,197
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
mkonji357
Morgan Le Fay
18
7 / 5 / 21
12,009
1,092
20,676
13,376
5,316
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
127
16
Kills
37
37
Deaths
16
39
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Cratercrow
Kumbhakarna
7
2
16
7.5
W
Achilles
Fishyom
Achilles
9
3
18
6
W
Medusa
Huteg
Medusa
8
4
18
4.25
L
Ymir
2
7
10
1
L
7
6
5
1.58
L
Jing Wei
NatureVixenx
Jing Wei
0
6
6
0.5
L
The Morrigan
RogueInstincts
The Morrigan
5
9
7
0.94
W
6
2
17
7.25
L
Morgan Le Fay
claude_b2000
Morgan Le Fay
2
9
11
0.83
W
Morgan Le Fay
mkonji357
Morgan Le Fay
7
5
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,656
Damage
73,218
80,122
Taken
61,829
49,770
Mitigated
40,474
3,826
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Cratercrow
Kumbhakarna
7,403
1,025
0
456
11,830
5,102
0
6,746
5,084
24,462
0
W
Achilles
Fishyom
Achilles
14,193
6,038
813
796
14,506
19,091
0
9,554
4,952
0
24,810
W
Medusa
Huteg
Medusa
22,833
10,677
0
1,210
12,920
5,442
0
7,816
5,104
0
39,104
L
Ymir
9,512
1,048
0
1,624
22,724
23,966
0
8,476
14,248
23,303
0
L
9,149
1,081
0
148
15,710
6,527
0
7,606
8,104
0
30,857
L
Jing Wei
NatureVixenx
Jing Wei
5,972
3,476
0
128
12,921
6,040
0
4,244
8,677
0
21,427
L
The Morrigan
RogueInstincts
The Morrigan
10,688
1,835
0
342
11,138
4,971
0
6,216
4,768
19,472
3,881
W
8,113
344
510
439
9,197
5,523
0
5,789
3,408
24,094
0
L
Morgan Le Fay
claude_b2000
Morgan Le Fay
21,335
1,674
0
1,584
17,629
8,266
0
9,649
7,980
47,425
0
W
Morgan Le Fay
mkonji357
Morgan Le Fay
20,676
1,679
507
3,435
13,376
5,316
0
8,613
4,763
49,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,248
Gold Earned
59,824
173
Minions Killed
200
5
Camps Cleared
5
962,824
Distance Traveled
998,721
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,618
1,056
43
4
2
193,856
0
W
Achilles
12,320
1,120
20
2
1
210,838
0
W
Medusa
12,282
1,117
39
4
1
194,019
0
L
Ymir
11,273
1,025
21
2
2
168,499
1
L
Loki
12,024
1,093
35
3
2
195,720
1
L
Jing Wei
9,491
863
28
3
0
214,252
2
L
The Morrigan
11,699
1,064
33
3
1
192,004
0
W
Nox
11,595
1,054
40
4
0
197,403
0
L
Morgan Le Fay
10,761
978
56
5
0
192,349
0
W
Morgan Le Fay
12,009
1,092
58
5
1
202,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role