Player Matchup

King Arthur
King Arthur
D-Arkitec
King Arthur
Level 87
God Stats
10W - 5L
1,675 SR
Queue Stats
88W - 83L
1,521 Elo+
Solo
Artemis
Artemis
GoDogs12
Artemis
Level 107
God Stats
9W - 6L
1,599 SR
Queue Stats
69W - 79L
1,506 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ishimora
Morgan Le Fay
Level 125
God Stats
27W - 19L
1,607 SR
Queue Stats
297W - 300L
1,464 Elo+
Solo
Cerberus
Cerberus
SpaceD_MaN420
Cerberus
Level 87
God Stats
17W - 13L
1,590 SR
Queue Stats
363W - 333L
1,516 Elo+
Solo
Achilles
Achilles
ballinwallen21
Achilles
Level 88
God Stats
8W - 8L
1,563 SR
Queue Stats
575W - 515L
1,570 Elo+
Solo
Team Averages
Level 99
1,607 SR
1,515 Elo+

VS

Team Averages
Level 91
1,573 SR
1,507 Elo+
Arachne
Arachne
Flow_Hungaro_10
Arachne
Level 86
God Stats
4W - 5L
1,534 SR
Queue Stats
227W - 241L
1,485 Elo+
Solo
Rama
Rama
OrdinaryStag53
Rama
Level 102
God Stats
13W - 16L
1,606 SR
Queue Stats
368W - 346L
1,511 Elo+
Solo
Bellona
Bellona
PinkFloyding
Bellona
Level 63
God Stats
10W - 14L
1,684 SR
Queue Stats
372W - 375L
1,500 Elo+
Solo
Nox
Nox
Sharketeer
Nox
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 175L
1,571 Elo+
Solo
Bacchus
Bacchus
Wantsomefoohy
Bacchus
Level 107
God Stats
39W - 28L
1,539 SR
Queue Stats
214W - 237L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
D-Arkitec
King Arthur
7
0 / 0 / 0
3,899
780
0
1,807
526
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
GoDogs12
Artemis
6
1 / 0 / 1
3,756
751
1,522
2,233
498
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morgan Le Fay
Ishimora
Morgan Le Fay
7
0 / 1 / 1
3,793
759
1,743
2,606
886
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
SpaceD_MaN420
Cerberus
5
1 / 0 / 1
3,975
795
1,011
2,569
786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
6
1 / 0 / 0
3,792
758
873
2,750
1,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,552
710
887
2,381
733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 1 / 0
3,162
632
2,222
1,615
248
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
PinkFloyding
Bellona
1
0 / 0 / 0
2,580
516
0
67
15
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 0
2,996
599
1,471
3,072
897
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bacchus
4
0 / 1 / 0
3,172
634
1,093
2,517
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
1
3
Kills
1
1
Deaths
3
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
D-Arkitec
King Arthur
0
0
0
0
L
1
0
0
1
W
Artemis
GoDogs12
Artemis
1
0
1
1.5
W
Morgan Le Fay
Ishimora
Morgan Le Fay
0
1
1
0.5
L
0
1
0
0
L
Bellona
PinkFloyding
Bellona
0
0
0
0
L
0
1
0
0
W
Cerberus
SpaceD_MaN420
Cerberus
1
0
1
1.5
L
Bacchus
0
1
0
0
W
Achilles
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,149
Damage
5,673
11,965
Taken
9,652
3,746
Mitigated
3,505
4,982
Healing
3,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
D-Arkitec
King Arthur
0
0
0
750
1,807
526
170
0
1,807
0
17,608
L
887
673
0
943
2,381
733
0
439
1,942
0
11,875
W
Artemis
GoDogs12
Artemis
1,522
1,052
0
1,212
2,233
498
0
590
1,643
0
11,751
W
Morgan Le Fay
Ishimora
Morgan Le Fay
1,743
216
0
1,034
2,606
886
0
1,173
1,281
15,898
0
L
2,222
2,071
0
564
1,615
248
0
391
1,224
0
12,297
L
Bellona
PinkFloyding
Bellona
0
0
0
0
67
15
0
0
67
0
0
L
1,471
197
0
905
3,072
897
0
1,304
1,768
8,426
0
W
Cerberus
SpaceD_MaN420
Cerberus
1,011
94
0
1,454
2,569
786
0
503
2,066
6,206
0
L
Bacchus
1,093
242
79
1,027
2,517
1,612
0
620
1,897
5,172
0
W
Achilles
873
252
0
532
2,750
1,050
0
140
2,604
0
15,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,215
Gold Earned
15,462
159
Minions Killed
78
0
Camps Cleared
0
477,455
Distance Traveled
422,561
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
3,899
780
52
10
0
93,866
0
L
Arachne
3,552
710
28
6
0
120,986
0
W
Artemis
3,756
751
29
6
0
84,003
1
W
Morgan Le Fay
3,793
759
28
6
0
95,456
2
L
Rama
3,162
632
28
6
0
91,571
0
L
Bellona
2,580
516
0
0
0
5,920
0
L
Nox
2,996
599
15
3
0
101,576
0
W
Cerberus
3,975
795
14
3
0
97,030
0
L
Bacchus
3,172
634
7
1
0
102,508
1
W
Achilles
3,792
758
36
7
0
107,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role