Player Matchup

Agni
Agni
 
Agni
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
ArathFoster
Nike
Level 127
God Stats
1W - 4L
1,416 SR
Queue Stats
235W - 207L
1,472 Elo+
Solo
Sobek
Sobek
Kusariga
Sobek
Level 62
God Stats
17W - 15L
1,607 SR
Queue Stats
140W - 149L
1,503 Elo+
Solo
Ne Zha
Ne Zha
OhNo Not A Fart
Ne Zha
Level 157
God Stats
9W - 9L
1,523 SR
Queue Stats
169W - 156L
1,456 Elo+
Solo
Neith
Neith
TheChilledSpirit
Neith
Level 102
God Stats
8W - 13L
1,389 SR
Queue Stats
423W - 400L
1,440 Elo+
Solo
Team Averages
Level 118
1,487 SR
1,474 Elo+

VS

Team Averages
Level 125
1,520 SR
1,468 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Andermaner
Nike
Level 154
God Stats
4W - 0L
1,600 SR
Queue Stats
111W - 109L
1,465 Elo+
Party 1
Mercury
Mercury
Dankrupt-_-Memer
Mercury
Level 66
God Stats
2W - 6L
1,500 SR
Queue Stats
134W - 185L
1,384 Elo+
Solo
Ymir
Ymir
Kingevans30
Ymir
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
6
0 / 2 / 0
4,439
444
239
3,222
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 7 / 1
4,712
471
3,426
7,295
2,030
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Kusariga
Sobek
7
2 / 5 / 0
5,005
501
1,718
8,582
3,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

7
0 / 4 / 2
4,762
476
2,083
8,149
2,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 2 / 1
4,282
428
3,805
3,980
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
7 / 2 / 2
6,371
637
4,193
5,131
1,465
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
 
Ah Puch
10
2 / 0 / 8
6,149
615
7,382
3,510
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
6 / 0 / 1
6,781
678
3,392
4,867
3,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 1 / 8
5,647
565
2,385
4,926
1,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 1 / 5
6,305
631
2,744
5,746
2,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
20
20
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
2
0
0
W
Medusa
 
Medusa
7
2
2
4
W
Ah Puch
 
Ah Puch
2
0
8
6
W
6
0
1
6.5
L
0
7
1
0.07
W
2
1
8
6
W
3
1
5
5.5
L
Sobek
Kusariga
Sobek
2
5
0
0.4
L
0
4
2
0.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,271
Damage
20,096
31,228
Taken
24,180
9,447
Mitigated
9,974
6,637
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
239
41
0
652
3,222
826
0
1,205
1,847
17,739
0
W
Medusa
 
Medusa
4,193
1,589
0
425
5,131
1,465
1,664
343
4,788
0
29,087
W
Ah Puch
 
Ah Puch
7,382
704
0
1,864
3,510
1,169
1,294
357
3,153
30,073
0
W
3,392
457
0
2,495
4,867
3,079
133
0
4,867
2,356
27,982
L
3,426
365
0
740
7,295
2,030
0
1,598
5,297
0
19,874
W
2,385
973
0
869
4,926
1,422
558
331
4,595
0
19,982
W
2,744
488
853
2,275
5,746
2,839
272
926
4,820
15,765
0
L
Sobek
Kusariga
Sobek
1,718
140
0
1,261
8,582
3,720
0
3,955
4,435
7,900
0
L
2,083
539
0
2,862
8,149
2,105
0
1,558
6,403
0
23,345
L
3,805
1,248
0
1,122
3,980
766
0
1,413
2,455
0
15,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,200
Gold Earned
31,253
193
Minions Killed
248
0
Camps Cleared
0
793,923
Distance Traveled
928,994
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
4,439
444
44
4
0
118,604
0
W
Medusa
6,371
637
52
5
0
157,389
1
W
Ah Puch
6,149
615
62
6
0
185,212
2
W
Nike
6,781
678
66
7
0
196,226
4
L
Nike
4,712
471
47
5
0
176,452
0
W
Mercury
5,647
565
48
5
0
216,664
3
W
Ymir
6,305
631
20
2
0
173,503
3
L
Sobek
5,005
501
13
1
0
162,216
0
L
Ne Zha
4,762
476
54
5
0
168,067
1
L
Neith
4,282
428
35
4
0
168,584
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role