Player Matchup

Bellona
Bellona
Keqing7_
Bellona
Level 5
God Stats
4W - 2L
1,638 SR
Queue Stats
36W - 38L
1,533 Elo+
Party 2
Khepri
Khepri
Nuriah9
Khepri
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
TM_Nesquik
Gilgamesh
Level 69
God Stats
7W - 10L
1,475 SR
Queue Stats
347W - 354L
1,399 Elo+
Party 2
Anubis
Anubis
cwallace_01
Anubis
Level 28
God Stats
19W - 28L
1,063 SR
Queue Stats
149W - 175L
1,253 Elo+
Solo
Izanami
Izanami
lynxfighter9489
Izanami
Level 23
God Stats
6W - 6L
1,089 SR
Queue Stats
179W - 195L
1,251 Elo+
Party 2
Team Averages
Level 28
1,353 SR
1,372 Elo+

VS

Team Averages
Level 21
1,440 SR
1,313 Elo+
Amaterasu
Amaterasu
Double_D134
Amaterasu
Level 21
God Stats
6W - 10L
1,500 SR
Queue Stats
34W - 36L
1,266 Elo+
Solo
Loki
Loki
Fosakened
Loki
Level 25
God Stats
6W - 12L
1,064 SR
Queue Stats
81W - 87L
1,339 Elo+
Party 1
Artemis
Artemis
SAT602
Artemis
Level 18
God Stats
14W - 7L
1,755 SR
Queue Stats
55W - 48L
1,507 Elo+
Solo
Thoth
Thoth
pingosun
Thoth
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 100L
1,375 Elo+
Party 1
Ymir
Ymir
skyroom82
Ymir
Level 15
God Stats
0W - 1L
1,381 SR
Queue Stats
1W - 2L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Keqing7_
Bellona
12
4 / 1 / 2
7,036
586
4,641
6,309
3,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
Nuriah9
Khepri
9
0 / 1 / 5
5,875
490
1,604
3,402
2,457
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
TM_Nesquik
Gilgamesh
13
4 / 0 / 3
7,366
614
4,308
6,030
2,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
11
7 / 0 / 2
7,123
594
5,859
4,957
1,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

10
3 / 1 / 3
6,755
563
2,921
5,372
1,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Double_D134
Amaterasu
7
0 / 1 / 1
4,710
393
674
3,752
1,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Loki
8
1 / 6 / 0
5,412
451
2,990
8,075
1,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
SAT602
Artemis
11
0 / 2 / 1
6,278
523
2,345
4,727
1,378
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
pingosun
Thoth
8
0 / 3 / 1
4,884
407
3,931
5,253
1,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
8
1 / 6 / 0
4,920
410
2,044
8,869
3,567
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
18
Kills
2
3
Deaths
18
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Double_D134
Amaterasu
0
1
1
0.5
L
Loki
1
6
0
0.17
W
Bellona
Keqing7_
Bellona
4
1
2
5
W
Khepri
Nuriah9
Khepri
0
1
5
2.5
L
Artemis
SAT602
Artemis
0
2
1
0.25
W
Gilgamesh
TM_Nesquik
Gilgamesh
4
0
3
5.5
W
Anubis
7
0
2
8
W
3
1
3
4.5
L
Thoth
pingosun
Thoth
0
3
1
0.17
L
Ymir
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,333
Damage
11,984
26,070
Taken
30,676
11,951
Mitigated
9,354
8,917
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Double_D134
Amaterasu
674
134
0
515
3,752
1,470
0
440
3,272
0
9,340
L
Loki
2,990
752
0
1,866
8,075
1,692
0
2,014
6,027
0
19,342
W
Bellona
Keqing7_
Bellona
4,641
1,190
0
2,615
6,309
3,851
345
1,240
5,069
0
30,434
W
Khepri
Nuriah9
Khepri
1,604
372
0
0
3,402
2,457
467
1,588
1,814
10,145
0
L
Artemis
SAT602
Artemis
2,345
1,199
0
1,364
4,727
1,378
1,767
1,142
3,585
0
32,593
W
Gilgamesh
TM_Nesquik
Gilgamesh
4,308
1,388
0
3,000
6,030
2,299
0
1,403
4,627
0
42,882
W
Anubis
5,859
132
0
2,606
4,957
1,968
106
1,072
3,885
29,802
0
W
2,921
1,684
71
625
5,372
1,376
2,309
672
4,700
0
40,342
L
Thoth
pingosun
Thoth
3,931
78
0
440
5,253
1,247
0
1,026
4,221
15,732
0
L
Ymir
2,044
644
0
0
8,869
3,567
297
2,761
6,108
11,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,155
Gold Earned
26,204
331
Minions Killed
169
0
Camps Cleared
0
1,158,891
Distance Traveled
988,566
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,710
393
17
1
0
210,157
2
L
Loki
5,412
451
48
4
0
184,323
1
W
Bellona
7,036
586
70
6
0
243,421
0
W
Khepri
5,875
490
24
2
0
210,680
3
L
Artemis
6,278
523
67
6
0
179,606
1
W
Gilgamesh
7,366
614
99
8
0
271,175
3
W
Anubis
7,123
594
54
5
0
226,069
3
W
Izanami
6,755
563
84
7
0
207,546
3
L
Thoth
4,884
407
22
2
0
213,697
4
L
Ymir
4,920
410
15
1
0
200,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role