Player Matchup

Sylvanus
Sylvanus
ANTIOXIDANTES
Sylvanus
Level 89
God Stats
1W - 5L
1,500 SR
Queue Stats
144W - 228L
1,172 Elo+
Solo
Chiron
Chiron
ArielizFez1030
Chiron
Level 104
God Stats
49W - 37L
1,583 SR
Queue Stats
422W - 432L
1,531 Elo+
Party 2
Hades
Hades
Wyso810
Hades
Level 114
God Stats
2W - 4L
1,682 SR
Queue Stats
114W - 111L
1,491 Elo+
Party 2
Team Averages
Level 102
1,588 SR
1,398 Elo+

VS

Team Averages
Level 51
1,444 SR
1,444 Elo+
Cthulhu
Cthulhu
DRAGOMREDOX
Cthulhu
Level 28
God Stats
2W - 5L
1,244 SR
Queue Stats
20W - 33L
1,202 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Dibadgyal2
Morgan Le Fay
Level 108
God Stats
23W - 12L
1,550 SR
Queue Stats
108W - 95L
1,571 Elo+
Party 1
Chang'e
Chang'e
GreenCesarLion67
Chang'e
Level 18
God Stats
17W - 7L
1,539 SR
Queue Stats
39W - 28L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ANTIOXIDANTES
Sylvanus
13
0 / 3 / 3
9,792
515
5,536
17,288
17,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 3 / 2
11,117
585
12,544
13,396
5,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hades
Wyso810
Hades
16
2 / 3 / 1
10,758
566
5,743
15,806
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DRAGOMREDOX
Cthulhu
16
0 / 1 / 9
12,105
637
8,729
11,949
8,978
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Morgan Le Fay
Dibadgyal2
Morgan Le Fay
17
5 / 1 / 3
12,284
647
21,712
10,349
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 1 / 4
12,017
632
9,594
10,161
3,505
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
3
Kills
9
9
Deaths
3
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
ANTIOXIDANTES
Sylvanus
0
3
3
0.5
L
1
3
2
0.67
W
Cthulhu
DRAGOMREDOX
Cthulhu
0
1
9
4.5
W
Morgan Le Fay
Dibadgyal2
Morgan Le Fay
5
1
3
6.5
W
4
1
4
6
L
Hades
Wyso810
Hades
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,823
Damage
40,035
46,490
Taken
32,459
28,820
Mitigated
15,907
16,477
Healing
16,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
ANTIOXIDANTES
Sylvanus
5,536
1,365
5,067
5,225
17,288
17,181
139
14,850
1,749
20,093
0
L
12,544
3,446
1,084
2,321
13,396
5,800
509
9,871
3,103
0
80,664
W
Cthulhu
DRAGOMREDOX
Cthulhu
8,729
347
867
5,066
11,949
8,978
0
4,452
7,323
25,443
0
W
Morgan Le Fay
Dibadgyal2
Morgan Le Fay
21,712
593
97
3,073
10,349
3,424
0
2,709
7,520
75,588
0
W
9,594
664
1,894
5,813
10,161
3,505
443
3,708
6,337
46,316
0
L
Hades
Wyso810
Hades
5,743
184
161
2,619
15,806
5,839
0
13,590
1,603
30,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
36,406
211
Minions Killed
219
0
Camps Cleared
0
948,404
Distance Traveled
1,070,413
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
9,792
515
19
1
0
272,906
2
L
Chiron
11,117
585
136
7
0
336,316
5
W
Cthulhu
12,105
637
33
2
0
375,065
5
W
Morgan Le Fay
12,284
647
112
6
0
354,000
0
W
Chang'e
12,017
632
74
4
0
341,348
0
L
Hades
10,758
566
56
3
0
339,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role