Player Matchup

Gilgamesh
Gilgamesh
ImChandler
Gilgamesh
Level 8
God Stats
6W - 5L
1,705 SR
Queue Stats
59W - 35L
1,794 Elo+
Solo
Ares
Ares
RhysSangy
Ares
Level 7
God Stats
1W - 1L
1,884 SR
Queue Stats
2W - 3L
1,546 Elo+
Party 1
Olorun
Olorun
Skellaven
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,956 Elo+
Party 1
Ullr
Ullr
YouMuted
Ullr
Level 29
God Stats
34W - 11L
1,825 SR
Queue Stats
89W - 50L
1,757 Elo+
Solo
Neith
Neith
ZzwixerzZ
Neith
Level 18
God Stats
31W - 33L
1,612 SR
Queue Stats
260W - 280L
1,568 Elo+
Solo
Team Averages
Level 15
1,705 SR
1,724 Elo+

VS

Team Averages
Level 21
1,641 SR
1,614 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
HotaruRin
Scylla
Level 17
God Stats
0W - 3L
1,408 SR
Queue Stats
3W - 6L
1,465 Elo+
Solo
Fenrir
Fenrir
NelsonStones
Fenrir
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 44L
1,579 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vampirefiredark
Morgan Le Fay
Level 28
God Stats
47W - 21L
1,868 SR
Queue Stats
167W - 86L
1,737 Elo+
Solo
Heimdallr
Heimdallr
not2beforgotten
Heimdallr
Level 25
God Stats
2W - 2L
1,929 SR
Queue Stats
22W - 8L
1,791 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImChandler
Gilgamesh
11
7 / 3 / 1
6,952
695
4,026
6,411
2,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
10
6 / 1 / 4
6,699
670
6,426
5,802
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
Skellaven
Olorun
10
3 / 0 / 4
6,614
661
3,209
4,116
1,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ullr
13
7 / 1 / 0
7,844
784
6,221
4,589
1,525
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
ZzwixerzZ
Neith
10
0 / 3 / 8
5,891
589
3,324
4,901
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 3 / 0
6,781
678
2,716
8,290
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
HotaruRin
Scylla
4
0 / 7 / 0
3,749
375
751
4,440
1,027
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fenrir
6
1 / 4 / 2
4,774
477
1,747
7,015
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Vampirefiredark
Morgan Le Fay
11
3 / 4 / 3
6,608
661
7,008
6,189
2,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
not2beforgotten
Heimdallr
8
1 / 5 / 3
5,020
502
3,026
6,707
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
23
Kills
8
8
Deaths
23
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
3
3
0
1
L
Scylla
HotaruRin
Scylla
0
7
0
0
W
Gilgamesh
ImChandler
Gilgamesh
7
3
1
2.5
L
Fenrir
1
4
2
0.5
W
Ares
6
1
4
8
W
Olorun
Skellaven
Olorun
3
0
4
5
L
Morgan Le Fay
Vampirefiredark
Morgan Le Fay
3
4
3
1.13
W
Ullr
7
1
0
7
W
Neith
ZzwixerzZ
Neith
0
3
8
1.33
L
Heimdallr
not2beforgotten
Heimdallr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
15,248
25,819
Taken
32,641
10,814
Mitigated
10,280
6,155
Healing
8,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
2,716
949
0
3,853
8,290
2,633
0
1,670
6,620
27,580
0
L
Scylla
HotaruRin
Scylla
751
363
0
74
4,440
1,027
0
965
3,475
5,004
0
W
Gilgamesh
ImChandler
Gilgamesh
4,026
1,260
0
271
6,411
2,635
0
2,343
4,068
0
33,179
L
Fenrir
1,747
381
0
1,779
7,015
2,560
0
1,896
5,119
0
6,234
W
Ares
6,426
1,229
0
1,573
5,802
3,708
0
1,308
4,468
18,017
0
W
Olorun
Skellaven
Olorun
3,209
1,346
68
2,561
4,116
1,438
2,035
2,927
1,149
29,097
0
L
Morgan Le Fay
Vampirefiredark
Morgan Le Fay
7,008
264
0
1,225
6,189
2,153
0
1,384
4,805
34,076
0
W
Ullr
6,221
2,923
0
401
4,589
1,525
3,175
2,575
1,974
0
50,130
W
Neith
ZzwixerzZ
Neith
3,324
1,028
0
1,281
4,901
1,508
0
1,216
3,553
0
26,058
L
Heimdallr
not2beforgotten
Heimdallr
3,026
1,330
0
1,154
6,707
1,907
0
3,720
2,987
0
17,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,000
Gold Earned
26,932
323
Minions Killed
183
0
Camps Cleared
0
1,000,115
Distance Traveled
900,824
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,781
678
65
7
0
192,276
1
L
Scylla
3,749
375
9
1
0
147,770
0
W
Gilgamesh
6,952
695
67
7
0
223,732
1
L
Fenrir
4,774
477
6
1
0
195,426
2
W
Ares
6,699
670
29
3
0
215,459
1
W
Olorun
6,614
661
64
6
0
197,829
1
L
Morgan Le Fay
6,608
661
70
7
0
185,253
1
W
Ullr
7,844
784
111
11
0
166,966
4
W
Neith
5,891
589
52
5
0
196,129
4
L
Heimdallr
5,020
502
33
3
0
180,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role