Player Matchup

Ares
Ares
Kira_Yoshikabruh
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,351 Elo+
Party 1
Vamana
Vamana
SWEGREDASH
Vamana
Level 26
God Stats
2W - 2L
1,441 SR
Queue Stats
189W - 196L
1,349 Elo+
Party 1
Mercury
Mercury
avatar0303
Mercury
Level 14
God Stats
9W - 8L
1,347 SR
Queue Stats
32W - 40L
1,373 Elo+
Party 1
Janus
Janus
davenugget
Janus
Level 15
God Stats
1W - 5L
1,500 SR
Queue Stats
33W - 41L
1,195 Elo+
Party 1
Arachne
Arachne
king_crusher2479
Arachne
Level 7
God Stats
0W - 2L
1,356 SR
Queue Stats
0W - 4L
1,145 Elo+
Solo
Team Averages
Level 13
1,429 SR
1,283 Elo+

VS

Team Averages
Level 24
1,458 SR
1,355 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Cloudy8460
Cthulhu
Level 17
God Stats
12W - 7L
1,420 SR
Queue Stats
99W - 87L
1,354 Elo+
Solo
Tiamat
Tiamat
JIGSAW20441738
Tiamat
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
14W - 12L
1,208 Elo+
Party 2
Xbalanque
Xbalanque
R-J-T-D-S
Xbalanque
Level 29
God Stats
10W - 12L
1,342 SR
Queue Stats
19W - 20L
1,371 Elo+
Solo
Ares
Ares
fichteriastate
Ares
Level 26
God Stats
22W - 19L
1,530 SR
Queue Stats
82W - 105L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 10 / 5
7,583
379
2,274
15,152
8,593
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vamana
SWEGREDASH
Vamana
16
3 / 6 / 4
10,219
511
9,965
18,428
10,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
avatar0303
Mercury
14
2 / 5 / 1
9,060
453
3,310
15,071
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
14
2 / 12 / 3
9,150
458
4,484
14,210
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 15 / 3
8,199
410
5,084
14,443
4,521
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
18 / 3 / 19
12,568
628
22,785
15,299
7,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
Cloudy8460
Cthulhu
17
6 / 2 / 12
11,044
552
9,657
18,164
13,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
12 / 1 / 17
12,636
632
15,765
8,254
8,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
R-J-T-D-S
Xbalanque
14
1 / 1 / 6
9,481
474
1,864
5,254
1,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 2 / 18
11,519
576
5,717
14,335
17,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
8
Kills
46
48
Deaths
9
16
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
18
3
19
9.17
W
Cthulhu
Cloudy8460
Cthulhu
6
2
12
6
W
12
1
17
20.5
L
0
10
5
0.25
W
Xbalanque
R-J-T-D-S
Xbalanque
1
1
6
4
L
Vamana
SWEGREDASH
Vamana
3
6
4
0.83
L
Mercury
avatar0303
Mercury
2
5
1
0.5
L
Janus
2
12
3
0.29
W
9
2
18
9
L
1
15
3
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,117
Damage
55,788
77,304
Taken
61,306
32,350
Mitigated
48,220
8,526
Healing
16,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
22,785
9,037
0
2,351
15,299
7,888
2,401
2,500
12,799
0
91,054
W
Cthulhu
Cloudy8460
Cthulhu
9,657
209
982
6,283
18,164
13,221
626
2,031
16,133
68,013
0
W
15,765
1,429
207
3,793
8,254
8,195
2,821
1,107
7,147
80,079
0
L
2,274
337
0
30
15,152
8,593
80
6,620
8,464
14,330
0
W
Xbalanque
R-J-T-D-S
Xbalanque
1,864
1,309
0
1,945
5,254
1,715
2,382
129
5,125
0
33,288
L
Vamana
SWEGREDASH
Vamana
9,965
5,386
0
3,254
18,428
10,198
932
7,667
10,155
0
52,564
L
Mercury
avatar0303
Mercury
3,310
1,415
0
3,816
15,071
4,983
1,330
3,650
11,311
0
46,677
L
Janus
4,484
454
0
627
14,210
4,055
316
7,930
6,188
40,683
0
W
5,717
695
0
719
14,335
17,201
1,621
991
13,344
31,625
0
L
5,084
3,017
0
799
14,443
4,521
471
4,372
10,047
0
20,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,211
Gold Earned
57,248
310
Minions Killed
503
0
Camps Cleared
0
1,763,318
Distance Traveled
1,837,825
2
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,568
628
109
5
0
392,765
4
W
Cthulhu
11,044
552
158
8
0
371,346
8
W
Tiamat
12,636
632
129
6
0
388,622
2
L
Ares
7,583
379
23
1
0
300,277
0
W
Xbalanque
9,481
474
67
3
0
313,557
0
L
Vamana
10,219
511
85
4
0
383,677
2
L
Mercury
9,060
453
100
5
0
424,659
0
L
Janus
9,150
458
63
3
0
292,011
0
W
Ares
11,519
576
40
2
0
371,535
2
L
Arachne
8,199
410
39
2
0
362,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role