Player Matchup

Yemoja
Yemoja
Eternal mirr
Yemoja
Level 84
God Stats
38W - 18L
1,471 SR
Queue Stats
106W - 103L
1,515 Elo+
Party 1
Medusa
Medusa
EternalDroll
Medusa
Level 28
God Stats
11W - 9L
1,499 SR
Queue Stats
19W - 23L
1,506 Elo+
Party 1
Discordia
Discordia
EternalMoody
Discordia
Level 43
God Stats
2W - 1L
1,712 SR
Queue Stats
4W - 5L
1,349 Elo+
Party 1
Team Averages
Level 52
1,561 SR
1,456 Elo+

VS

Team Averages
Level 64
1,583 SR
1,365 Elo+
Cerberus
Cerberus
BigWuan03
Cerberus
Level 24
God Stats
1W - 0L
1,487 SR
Queue Stats
19W - 25L
1,259 Elo+
Party 2
The Morrigan
The Morrigan
FancyPuma
The Morrigan
Level 87
God Stats
1W - 0L
1,718 SR
Queue Stats
54W - 53L
1,453 Elo+
Party 2
Gilgamesh
Gilgamesh
ReaperRoulette
Gilgamesh
Level 82
God Stats
2W - 4L
1,546 SR
Queue Stats
61W - 61L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
19
4 / 5 / 7
16,563
613
17,082
27,535
41,283
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
16
2 / 10 / 7
14,283
529
17,350
23,235
21,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
EternalMoody
Discordia
20
7 / 8 / 5
16,890
626
30,439
22,572
12,673
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BigWuan03
Cerberus
18
2 / 5 / 13
14,679
544
10,888
37,775
42,522
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Morrigan
FancyPuma
The Morrigan
20
13 / 3 / 8
17,762
658
29,598
18,700
8,088
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
ReaperRoulette
Gilgamesh
20
7 / 5 / 15
16,758
621
22,085
28,688
38,854
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
58
13
Kills
22
23
Deaths
13
19
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BigWuan03
Cerberus
2
5
13
1.7
L
Yemoja
4
5
7
1.5
L
Medusa
2
10
7
0.55
L
Discordia
EternalMoody
Discordia
7
8
5
1.19
W
The Morrigan
FancyPuma
The Morrigan
13
3
8
5.67
W
Gilgamesh
ReaperRoulette
Gilgamesh
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,871
Damage
62,571
73,342
Taken
85,163
75,215
Mitigated
89,464
23,476
Healing
15,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BigWuan03
Cerberus
10,888
583
898
5,947
37,775
42,522
36
20,092
16,153
39,033
0
L
Yemoja
17,082
1,355
9,970
5,946
27,535
41,283
596
14,774
12,416
59,582
0
L
Medusa
17,350
9,960
0
1,950
23,235
21,259
1,241
8,453
14,572
0
49,726
L
Discordia
EternalMoody
Discordia
30,439
5,406
1,330
4,280
22,572
12,673
769
12,816
9,452
110,369
0
W
The Morrigan
FancyPuma
The Morrigan
29,598
4,922
0
5,882
18,700
8,088
1,470
13,499
5,187
85,650
4,846
W
Gilgamesh
ReaperRoulette
Gilgamesh
22,085
5,967
0
2,929
28,688
38,854
1,124
13,916
14,772
0
66,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,736
Gold Earned
49,199
279
Minions Killed
216
0
Camps Cleared
0
1,238,129
Distance Traveled
1,347,193
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,679
544
58
2
0
478,826
0
L
Yemoja
16,563
613
56
2
0
418,870
0
L
Medusa
14,283
529
64
2
0
426,890
1
L
Discordia
16,890
626
159
6
0
392,369
4
W
The Morrigan
17,762
658
92
3
0
403,330
1
W
Gilgamesh
16,758
621
66
2
0
465,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role