Player Matchup

Cu Chulainn
Cu Chulainn
Cetchathach
Cu Chulainn
Level 15
God Stats
17W - 21L
1,306 SR
Queue Stats
56W - 56L
1,387 Elo+
Solo
Chang'e
Chang'e
MinM0chi
Chang'e
Level 3
God Stats
3W - 2L
1,724 SR
Queue Stats
3W - 8L
1,310 Elo+
Party 1
Sol
Sol
PaltomielPlus
Sol
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,467 Elo+
Party 1
Set
Set
PanadolAdvance
Set
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,227 Elo+
Party 1
Tsukuyomi
Tsukuyomi
allwhaito
Tsukuyomi
Level 3
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 10L
1,310 Elo+
Party 1
Team Averages
Level 19
1,506 SR
1,340 Elo+

VS

Team Averages
Level 17
1,588 SR
1,444 Elo+
Hera
Hera
AlmostJewish
Hera
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 114L
1,446 Elo+
Solo
Gilgamesh
Gilgamesh
Anneitia
Gilgamesh
Level 29
God Stats
15W - 15L
1,468 SR
Queue Stats
281W - 294L
1,414 Elo+
Solo
Guan Yu
Guan Yu
Brudaski
Guan Yu
Level 15
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 49L
1,430 Elo+
Party 2
Vulcan
Vulcan
P01ishW0nd3r
Vulcan
Level 12
God Stats
4W - 0L
1,896 SR
Queue Stats
27W - 35L
1,477 Elo+
Solo
Hachiman
Hachiman
WubaDubz
Hachiman
Level 18
God Stats
14W - 9L
1,577 SR
Queue Stats
64W - 37L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cetchathach
Cu Chulainn
20
13 / 6 / 24
17,033
1,310
21,188
33,041
31,707
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chang'e
MinM0chi
Chang'e
19
1 / 9 / 17
12,085
930
5,555
16,200
10,036
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 4 / 22
16,350
1,258
34,172
24,728
8,755
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 11 / 19
13,061
1,005
15,347
23,080
11,416
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
allwhaito
Tsukuyomi
20
5 / 13 / 24
14,180
1,091
21,475
25,097
8,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

30

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 18
12,598
969
16,780
15,870
5,769
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Anneitia
Gilgamesh
20
7 / 12 / 14
13,360
1,028
14,866
25,787
20,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
Brudaski
Guan Yu
20
12 / 6 / 25
16,091
1,238
18,588
25,734
17,671
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
20
11 / 7 / 17
15,470
1,190
36,679
20,446
8,833
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
WubaDubz
Hachiman
20
12 / 5 / 23
15,952
1,227
26,686
19,641
7,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
140
39
Kills
43
43
Deaths
39
106
Assists
97
Player
Kills
Deaths
Assists
KDA
W
1
9
18
1.11
W
Gilgamesh
Anneitia
Gilgamesh
7
12
14
1.17
W
Guan Yu
Brudaski
Guan Yu
12
6
25
4.08
L
Cu Chulainn
Cetchathach
Cu Chulainn
13
6
24
4.17
L
Chang'e
MinM0chi
Chang'e
1
9
17
1.06
W
Vulcan
11
7
17
2.79
L
14
4
22
6.25
L
6
11
19
1.41
W
Hachiman
WubaDubz
Hachiman
12
5
23
4.7
L
Tsukuyomi
allwhaito
Tsukuyomi
5
13
24
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,737
Damage
113,599
122,146
Taken
107,478
70,445
Mitigated
60,102
16,748
Healing
18,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,780
7,170
0
731
15,870
5,769
0
6,104
9,766
38,221
0
W
Gilgamesh
Anneitia
Gilgamesh
14,866
4,096
0
266
25,787
20,116
0
12,450
13,337
139
42,208
W
Guan Yu
Brudaski
Guan Yu
18,588
4,333
2,158
4,204
25,734
17,671
0
8,894
16,840
0
30,346
L
Cu Chulainn
Cetchathach
Cu Chulainn
21,188
2,439
0
3,062
33,041
31,707
0
16,989
15,932
8,646
49,417
L
Chang'e
MinM0chi
Chang'e
5,555
1,341
4,399
1,915
16,200
10,036
0
7,326
8,844
14,785
0
W
Vulcan
36,679
10,486
438
2,928
20,446
8,833
0
6,866
13,580
68,162
0
L
34,172
12,641
0
5,320
24,728
8,755
0
11,211
13,367
86,390
0
L
15,347
6,741
0
529
23,080
11,416
0
8,171
14,729
0
29,228
W
Hachiman
WubaDubz
Hachiman
26,686
15,275
363
6,953
19,641
7,713
0
8,740
10,901
0
52,490
L
Tsukuyomi
allwhaito
Tsukuyomi
21,475
7,490
0
1,523
25,097
8,531
0
9,894
14,963
0
37,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,709
Gold Earned
73,471
263
Minions Killed
253
3
Camps Cleared
8
1,076,167
Distance Traveled
1,080,729
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,598
969
48
4
0
173,156
0
W
Gilgamesh
13,360
1,028
50
4
1
208,906
1
W
Guan Yu
16,091
1,238
16
1
3
255,595
0
L
Cu Chulainn
17,033
1,310
67
5
1
271,482
0
L
Chang'e
12,085
930
14
1
0
136,922
0
W
Vulcan
15,470
1,190
85
7
1
261,905
3
L
Sol
16,350
1,258
126
10
1
230,859
1
L
Set
13,061
1,005
23
2
0
217,190
0
W
Hachiman
15,952
1,227
54
4
3
181,167
0
L
Tsukuyomi
14,180
1,091
33
3
1
219,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role