Player Matchup

Kali
Kali
AntiSlinky97
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,338 Elo+
Solo
Jormungandr
Jormungandr
LordMakenay
Jormungandr
Level 6
God Stats
2W - 3L
1,677 SR
Queue Stats
2W - 7L
1,155 Elo+
Solo
Sun Wukong
Sun Wukong
Matheus7591
Sun Wukong
Level 23
God Stats
35W - 21L
1,433 SR
Queue Stats
272W - 284L
1,408 Elo+
Solo
Skadi
Skadi
VeKTR Smirks
Skadi
Level 22
God Stats
10W - 10L
1,434 SR
Queue Stats
57W - 53L
1,432 Elo+
Party 3
Ra
Ra
kilerstd60
Ra
Level 22
God Stats
2W - 2L
1,497 SR
Queue Stats
52W - 41L
1,451 Elo+
Party 3
Team Averages
Level 20
1,508 SR
1,357 Elo+

VS

Team Averages
Level 17
1,522 SR
1,428 Elo+
Neith
Neith
KILA_ARDEZ36
Neith
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Liznipercookie
Nu Wa
Level 20
God Stats
16W - 20L
1,399 SR
Queue Stats
17W - 26L
1,250 Elo+
Party 1
Chang'e
Chang'e
Qwertster0
Chang'e
Level 22
God Stats
6W - 4L
1,710 SR
Queue Stats
36W - 22L
1,523 Elo+
Solo
Thor
Thor
jawseagle423
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ganesha
Ganesha
ollieollieolson
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 32L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 18
12,023
859
3,734
11,874
4,041
Jormungandr
LordMakenay
Jormungandr
20
4 / 3 / 26
14,248
1,018
18,087
18,503
19,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Matheus7591
Sun Wukong
20
13 / 3 / 9
14,991
1,071
22,326
23,743
10,555
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
11 / 4 / 16
14,144
1,010
22,236
14,685
4,921
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 2 / 21
15,178
1,084
36,778
18,007
7,258
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

127

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 10 / 9
12,312
879
10,717
18,076
7,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 6 / 5
13,502
964
20,940
19,434
8,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Qwertster0
Chang'e
19
9 / 2 / 2
14,821
1,059
26,349
20,501
15,356
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 19 / 3
11,492
821
14,684
27,472
12,739
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

20
0 / 5 / 11
12,533
895
8,079
24,722
24,457
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
43
42
Kills
13
13
Deaths
42
90
Assists
30
Player
Kills
Deaths
Assists
KDA
W
1
1
18
10
L
0
10
9
0.45
L
3
6
5
0.92
W
Jormungandr
LordMakenay
Jormungandr
4
3
26
5.67
W
Sun Wukong
Matheus7591
Sun Wukong
13
3
9
5.83
L
Chang'e
Qwertster0
Chang'e
9
2
2
5
W
11
4
16
4.75
L
1
19
3
0.13
W
13
2
21
11.75
L
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,161
Damage
80,769
86,812
Taken
110,205
46,073
Mitigated
68,848
13,884
Healing
18,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,734
576
0
454
11,874
4,041
0
6,744
4,975
0
5,220
L
10,717
6,355
0
1,744
18,076
7,746
0
10,380
7,696
0
32,036
L
20,940
7,488
414
2,579
19,434
8,550
0
12,186
7,248
64,889
0
W
Jormungandr
LordMakenay
Jormungandr
18,087
6,258
0
0
18,503
19,298
0
11,770
6,439
45,770
0
W
Sun Wukong
Matheus7591
Sun Wukong
22,326
10,817
0
1,857
23,743
10,555
0
13,815
9,592
0
67,195
L
Chang'e
Qwertster0
Chang'e
26,349
3,038
6,468
7,015
20,501
15,356
0
9,789
10,712
51,993
0
W
22,236
15,146
592
269
14,685
4,921
0
10,791
3,640
0
47,577
L
14,684
3,888
0
24
27,472
12,739
0
11,805
15,667
0
26,142
W
36,778
2,927
3,532
7,180
18,007
7,258
0
10,881
6,798
78,967
0
L
8,079
390
0
728
24,722
24,457
0
10,705
14,017
22,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,584
Gold Earned
64,660
289
Minions Killed
247
13
Camps Cleared
0
1,201,533
Distance Traveled
1,130,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,023
859
2
0
0
219,193
1
L
Neith
12,312
879
62
4
0
197,793
0
L
Nu Wa
13,502
964
102
7
0
219,566
0
W
Jormungandr
14,248
1,018
47
3
0
234,714
0
W
Sun Wukong
14,991
1,071
83
6
11
272,294
2
L
Chang'e
14,821
1,059
64
5
0
268,709
0
W
Skadi
14,144
1,010
51
4
0
203,945
0
L
Thor
11,492
821
19
1
0
231,815
2
W
Ra
15,178
1,084
106
8
2
271,387
0
L
Ganesha
12,533
895
0
0
0
212,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role