Player Matchup

Merlin
Merlin
Mandip1679
Merlin
Level 128
God Stats
7W - 3L
1,849 SR
Queue Stats
243W - 257L
1,502 Elo+
Solo
Chang'e
Chang'e
ScreenedCord496
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,882 Elo+
Solo
Hun Batz
Hun Batz
Spirit42wraith
Hun Batz
Level 109
God Stats
2W - 2L
1,824 SR
Queue Stats
414W - 449L
1,524 Elo+
Solo
Fenrir
Fenrir
UnkinkedTiger0
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 90L
1,549 Elo+
Solo
Amaterasu
Amaterasu
comatose-kitty
Amaterasu
Level 145
God Stats
3W - 6L
1,332 SR
Queue Stats
329W - 343L
1,509 Elo+
Solo
Team Averages
Level 95
1,601 SR
1,593 Elo+

VS

Team Averages
Level 107
1,651 SR
1,494 Elo+
Nike
Nike
BigBallsey C137
Nike
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 178L
1,509 Elo+
Solo
Anubis
Anubis
TheDivineTuna
Anubis
Level 149
God Stats
3W - 4L
1,518 SR
Queue Stats
354W - 347L
1,456 Elo+
Party 1
Artio
Artio
itzazbecks96
Artio
Level 123
God Stats
6W - 4L
1,807 SR
Queue Stats
480W - 471L
1,498 Elo+
Party 1
Apollo
Apollo
micahhan
Apollo
Level 29
God Stats
5W - 1L
1,523 SR
Queue Stats
104W - 102L
1,531 Elo+
Solo
Zeus
Zeus
xDr DivineEarth
Zeus
Level 127
God Stats
5W - 4L
1,907 SR
Queue Stats
335W - 315L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Mandip1679
Merlin
20
8 / 3 / 11
13,176
775
27,096
15,046
6,867
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 8 / 12
9,949
585
14,151
22,687
17,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hun Batz
18
6 / 9 / 4
11,250
662
9,549
17,300
7,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
5 / 12 / 12
10,999
647
13,548
21,455
17,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Amaterasu
comatose-kitty
Amaterasu
19
5 / 5 / 14
11,238
661
13,026
25,024
30,439
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 20
13,796
812
19,017
20,730
23,810
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 7 / 14
12,190
717
15,515
15,375
7,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 2 / 27
12,688
746
11,878
35,063
33,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
micahhan
Apollo
20
15 / 6 / 7
13,475
793
16,343
19,154
9,041
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
6 / 5 / 21
12,914
760
28,587
14,353
5,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
125
25
Kills
36
37
Deaths
26
53
Assists
89
Player
Kills
Deaths
Assists
KDA
W
6
6
20
2.67
L
Merlin
Mandip1679
Merlin
8
3
11
4.5
L
1
8
12
0.88
L
Hun Batz
6
9
4
0.89
W
6
7
14
1.86
L
5
12
12
0.92
L
Amaterasu
comatose-kitty
Amaterasu
5
5
14
2.4
W
3
2
27
8.25
W
Apollo
micahhan
Apollo
15
6
7
3.08
W
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,370
Damage
91,340
101,512
Taken
104,675
79,902
Mitigated
78,719
37,844
Healing
45,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,017
1,554
2,968
3,402
20,730
23,810
497
8,442
12,288
12,415
34,807
L
Merlin
Mandip1679
Merlin
27,096
1,211
1,602
4,797
15,046
6,867
1,013
10,296
4,570
65,223
0
L
14,151
886
7,724
7,728
22,687
17,743
264
11,815
10,452
25,219
0
L
Hun Batz
9,549
1,161
1,583
1,891
17,300
7,207
0
11,362
5,848
0
19,065
W
15,515
303
940
2,498
15,375
7,155
1,969
6,191
8,954
34,831
0
L
13,548
2,588
824
1,891
21,455
17,646
341
14,235
6,950
0
17,000
L
Amaterasu
comatose-kitty
Amaterasu
13,026
2,580
1,154
8,650
25,024
30,439
530
12,596
11,963
0
22,084
W
11,878
552
6,290
17,321
35,063
33,217
187
11,188
23,875
20,479
0
W
Apollo
micahhan
Apollo
16,343
8,462
4,060
2,619
19,154
9,041
1,800
7,782
11,372
0
33,456
W
28,587
2,041
2,157
3,142
14,353
5,496
913
7,644
6,709
47,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,612
Gold Earned
65,063
139
Minions Killed
199
0
Camps Cleared
0
1,439,040
Distance Traveled
1,494,958
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
13,796
812
59
3
0
309,641
0
L
Merlin
13,176
775
83
5
0
293,508
0
L
Chang'e
9,949
585
14
1
0
294,288
3
L
Hun Batz
11,250
662
19
1
0
261,846
0
W
Anubis
12,190
717
43
3
0
245,724
1
L
Fenrir
10,999
647
6
0
0
272,913
3
L
Amaterasu
11,238
661
17
1
0
316,485
4
W
Artio
12,688
746
13
1
0
351,036
0
W
Apollo
13,475
793
45
3
0
310,774
0
W
Zeus
12,914
760
39
2
0
277,783
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role